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authorMarshall Clow <mclow@qualcomm.com>2011-06-13 17:57:10 +0000
committerMarshall Clow <mclow@qualcomm.com>2011-06-13 17:57:10 +0000
commit3050a5b3864fb7299e847feb7e691ee94a8e860c (patch)
tree53b69db7b4c41ce4782414ab37a6fbc84ba99a41
parente52bde43f8528bfb81501eeffc4a17b44fdf3bfc (diff)
Clean up the vector tests
git-svn-id: https://llvm.org/svn/llvm-project/libcxxabi/trunk@132921 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--test/test_vector1.cpp51
-rw-r--r--test/test_vector2.cpp42
2 files changed, 50 insertions, 43 deletions
diff --git a/test/test_vector1.cpp b/test/test_vector1.cpp
index 2a539d4..f2c9e18 100644
--- a/test/test_vector1.cpp
+++ b/test/test_vector1.cpp
@@ -196,12 +196,61 @@ int test_exception_in_constructor ( ) {
return retVal;
}
-void my_terminate () { exit ( 0 ); }
+// Make sure the constructors and destructors are matched
+int test_exception_in_destructor ( ) {
+ int retVal = 0;
+ void *one, *two, *three;
+
+// Throw from within a destructor
+ gConstructorCounter = gDestructorCounter = 0;
+ gConstructorThrowTarget = -1;
+ gDestructorThrowTarget = 15;
+ try {
+ one = two = three = NULL;
+ one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
+ two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
+ three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
+ }
+ catch ( int i ) {}
+
+ try {
+ __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
+ __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
+ __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
+ }
+ catch ( int i ) {}
+
+// We should have thrown in the middle of cleaning up "two", which means that
+// there should be 20 calls to the destructor, and "three" was not cleaned up.
+ if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) {
+ std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
+ std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " <<
+ gDestructorCounter << ")" << std::endl;
+ retVal = 1;
+ }
+
+// Try throwing from a destructor - should be fine.
+ gConstructorCounter = gDestructorCounter = 0;
+ gConstructorThrowTarget = -1;
+ gDestructorThrowTarget = 5;
+ try { vec_on_stack v; }
+ catch ( int i ) {}
+
+ if ( gConstructorCounter != gDestructorCounter ) {
+ std::cerr << "Mismatched Constructor/Destructor calls (2D)" << std::endl;
+ std::cerr << gConstructorCounter << " constructors, but " <<
+ gDestructorCounter << " destructors" << std::endl;
+ retVal = 1;
+ }
+
+ return retVal;
+ }
int main ( int argc, char *argv [] ) {
int retVal = 0;
retVal += test_empty ();
retVal += test_counted ();
retVal += test_exception_in_constructor ();
+ retVal += test_exception_in_destructor ();
return retVal;
}
diff --git a/test/test_vector2.cpp b/test/test_vector2.cpp
index 85c2b0b..1cb7d9c 100644
--- a/test/test_vector2.cpp
+++ b/test/test_vector2.cpp
@@ -60,48 +60,6 @@ struct vec_on_stack {
// Make sure the constructors and destructors are matched
void test_exception_in_destructor ( ) {
- void *one, *two, *three;
-
-// Throw from within a destructor
- gConstructorCounter = gDestructorCounter = 0;
- gConstructorThrowTarget = -1;
- gDestructorThrowTarget = 15;
- try {
- one = two = three = NULL;
- one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
- two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
- three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
- }
- catch ( int i ) {}
-
- try {
- __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
- __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
- __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
- }
- catch ( int i ) {}
-
-// We should have thrown in the middle of cleaning up "two", which means that
-// there should be 20 calls to the destructor, and "three" was not cleaned up.
- if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) {
- std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
- std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " <<
- gDestructorCounter << ")" << std::endl;
- }
-
-// Try throwing from a destructor - should be fine.
- gConstructorCounter = gDestructorCounter = 0;
- gConstructorThrowTarget = -1;
- gDestructorThrowTarget = 5;
- try { vec_on_stack v; }
- catch ( int i ) {}
-
-// there should be 20 calls to the destructor, and "three" was not cleaned up.
- if ( gConstructorCounter != gDestructorCounter ) {
- std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl;
- std::cerr << gConstructorCounter << " constructors, but " <<
- gDestructorCounter << " destructors" << std::endl;
- }
// Try throwing from a destructor while unwinding the stack -- should abort
gConstructorCounter = gDestructorCounter = 0;