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authorKazu Hirata <kazu@cs.umass.edu>2005-05-27 22:43:05 +0000
committerKazu Hirata <kazu@gcc.gnu.org>2005-05-27 22:43:05 +0000
commitea497bb84cf1e43948fd78d1d4a985182a91c0cd (patch)
treeab37166fa7754a17e6a22604189228ad8879627f /gcc/domwalk.h
parent4aab792de6d092becf03e1d23f74a1ec2047fc27 (diff)
domwalk.c (walk_dominator_tree, [...]): Use VEC instead of VARRAY.
* domwalk.c (walk_dominator_tree, init_walk_dominator_tree, fini_walk_dominator_tree): Use VEC instead of VARRAY. * domwalk.h (dom_walk_data): Change the type of block_data_stack and free_block_data to VEC(void_p,heap)*. * tree-ssa-dse.c (dse_initialize_block_local_data, dse_optimize_stmt, dse_record_phis, dse_finalize_block): Use VEC instead of VARRAY. From-SVN: r100281
Diffstat (limited to 'gcc/domwalk.h')
-rw-r--r--gcc/domwalk.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/gcc/domwalk.h b/gcc/domwalk.h
index bf16229b488..ba0624ef160 100644
--- a/gcc/domwalk.h
+++ b/gcc/domwalk.h
@@ -19,6 +19,10 @@ along with GCC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
+typedef void *void_p;
+DEF_VEC_P(void_p);
+DEF_VEC_ALLOC_P(void_p,heap);
+
/* This is the main data structure for the dominator walker. It provides
the callback hooks as well as a convenient place to hang block local
data and pass-global data. */
@@ -94,7 +98,7 @@ struct dom_walk_data
/* Stack of any data we need to keep on a per-block basis.
If you have no local data, then BLOCK_DATA_STACK will be NULL. */
- varray_type block_data_stack;
+ VEC(void_p,heap) *block_data_stack;
/* Size of the block local data. If this is zero, then it is assumed
you have no local data and thus no BLOCK_DATA_STACK as well. */
@@ -104,7 +108,7 @@ struct dom_walk_data
information/data outside domwalk.c. */
/* Stack of available block local structures. */
- varray_type free_block_data;
+ VEC(void_p,heap) *free_block_data;
/* Interesting blocks to process. If this field is not NULL, this
set is used to determine which blocks to walk. If we encounter