/* * * (C) COPYRIGHT 2013-2016 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU licence. * * A copy of the licence is included with the program, and can also be obtained * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ /** * @file mali_kbase_config_defaults.h * * Default values for configuration settings * */ #ifndef _KBASE_CONFIG_DEFAULTS_H_ #define _KBASE_CONFIG_DEFAULTS_H_ /* Include mandatory definitions per platform */ #include /** * Irq throttle. It is the minimum desired time in between two * consecutive gpu interrupts (given in 'us'). The irq throttle * gpu register will be configured after this, taking into * account the configured max frequency. * * Attached value: number in micro seconds */ #define DEFAULT_IRQ_THROTTLE_TIME_US 20 /** * Default Job Scheduler initial runtime of a context for the CFS Policy, * in time-slices. * * This value is relative to that of the least-run context, and defines * where in the CFS queue a new context is added. A value of 1 means 'after * the least-run context has used its timeslice'. Therefore, when all * contexts consistently use the same amount of time, a value of 1 models a * FIFO. A value of 0 would model a LIFO. * * The value is represented in "numbers of time slices". Multiply this * value by that defined in @ref DEFAULT_JS_CTX_TIMESLICE_NS to get * the time value for this in nanoseconds. */ #define DEFAULT_JS_CFS_CTX_RUNTIME_INIT_SLICES 1 /** * Default Job Scheduler minimum runtime value of a context for CFS, in * time_slices relative to that of the least-run context. * * This is a measure of how much preferrential treatment is given to a * context that is not run very often. * * Specficially, this value defines how many timeslices such a context is * (initially) allowed to use at once. Such contexts (e.g. 'interactive' * processes) will appear near the front of the CFS queue, and can initially * use more time than contexts that run continuously (e.g. 'batch' * processes). * * This limit \b prevents a "stored-up timeslices" DoS attack, where a ctx * not run for a long time attacks the system by using a very large initial * number of timeslices when it finally does run. * * @note A value of zero allows not-run-often contexts to get scheduled in * quickly, but to only use a single timeslice when they get scheduled in. */ #define DEFAULT_JS_CFS_CTX_RUNTIME_MIN_SLICES 2 /** * Boolean indicating whether the driver is configured to be secure at * a potential loss of performance. * * This currently affects only r0p0-15dev0 HW and earlier. * * On r0p0-15dev0 HW and earlier, there are tradeoffs between security and * performance: * * - When this is set to true, the driver remains fully secure, * but potentially loses performance compared with setting this to * false. * - When set to false, the driver is open to certain security * attacks. * * From r0p0-00rel0 and onwards, there is no security loss by setting * this to false, and no performance loss by setting it to * true. */ #define DEFAULT_SECURE_BUT_LOSS_OF_PERFORMANCE false enum { /** * Use unrestricted Address ID width on the AXI bus. */ KBASE_AID_32 = 0x0, /** * Restrict GPU to a half of maximum Address ID count. * This will reduce performance, but reduce bus load due to GPU. */ KBASE_AID_16 = 0x3, /** * Restrict GPU to a quarter of maximum Address ID count. * This will reduce performance, but reduce bus load due to GPU. */ KBASE_AID_8 = 0x2, /** * Restrict GPU to an eighth of maximum Address ID count. * This will reduce performance, but reduce bus load due to GPU. */ KBASE_AID_4 = 0x1 }; /** * Default setting for read Address ID limiting on AXI bus. * * Attached value: u32 register value * KBASE_AID_32 - use the full 32 IDs (5 ID bits) * KBASE_AID_16 - use 16 IDs (4 ID bits) * KBASE_AID_8 - use 8 IDs (3 ID bits) * KBASE_AID_4 - use 4 IDs (2 ID bits) * Default value: KBASE_AID_32 (no limit). Note hardware implementation * may limit to a lower value. */ #define DEFAULT_ARID_LIMIT KBASE_AID_32 /** * Default setting for write Address ID limiting on AXI. * * Attached value: u32 register value * KBASE_AID_32 - use the full 32 IDs (5 ID bits) * KBASE_AID_16 - use 16 IDs (4 ID bits) * KBASE_AID_8 - use 8 IDs (3 ID bits) * KBASE_AID_4 - use 4 IDs (2 ID bits) * Default value: KBASE_AID_32 (no limit). Note hardware implementation * may limit to a lower value. */ #define DEFAULT_AWID_LIMIT KBASE_AID_32 /** * Default UMP device mapping. A UMP_DEVICE__SHIFT value which * defines which UMP device this GPU should be mapped to. */ #define DEFAULT_UMP_GPU_DEVICE_SHIFT UMP_DEVICE_Z_SHIFT /* * Default period for DVFS sampling */ // #define DEFAULT_PM_DVFS_PERIOD 100 /* 100ms */ #define DEFAULT_PM_DVFS_PERIOD 20 /* 20 ms */ /* * Power Management poweroff tick granuality. This is in nanoseconds to * allow HR timer support. * * On each scheduling tick, the power manager core may decide to: * -# Power off one or more shader cores * -# Power off the entire GPU */ #define DEFAULT_PM_GPU_POWEROFF_TICK_NS (400000) /* 400us */ /* * Power Manager number of ticks before shader cores are powered off */ #define DEFAULT_PM_POWEROFF_TICK_SHADER (2) /* 400-800us */ /* * Power Manager number of ticks before GPU is powered off */ #define DEFAULT_PM_POWEROFF_TICK_GPU (2) /* 400-800us */ /* * Default scheduling tick granuality */ #define DEFAULT_JS_SCHEDULING_PERIOD_NS (100000000u) /* 100ms */ /* * Default minimum number of scheduling ticks before jobs are soft-stopped. * * This defines the time-slice for a job (which may be different from that of a * context) */ #define DEFAULT_JS_SOFT_STOP_TICKS (1) /* 100ms-200ms */ /* * Default minimum number of scheduling ticks before CL jobs are soft-stopped. */ #define DEFAULT_JS_SOFT_STOP_TICKS_CL (1) /* 100ms-200ms */ /* * Default minimum number of scheduling ticks before jobs are hard-stopped */ #define DEFAULT_JS_HARD_STOP_TICKS_SS (50) /* 5s */ #define DEFAULT_JS_HARD_STOP_TICKS_SS_8408 (300) /* 30s */ /* * Default minimum number of scheduling ticks before CL jobs are hard-stopped. */ #define DEFAULT_JS_HARD_STOP_TICKS_CL (50) /* 5s */ /* * Default minimum number of scheduling ticks before jobs are hard-stopped * during dumping */ #define DEFAULT_JS_HARD_STOP_TICKS_DUMPING (15000) /* 1500s */ /* * Default timeout for some software jobs, after which the software event wait * jobs will be cancelled. */ #define DEFAULT_JS_SOFT_JOB_TIMEOUT ((u32)3000) /* 3s */ /* * Default minimum number of scheduling ticks before the GPU is reset to clear a * "stuck" job */ #define DEFAULT_JS_RESET_TICKS_SS (55) /* 5.5s */ #define DEFAULT_JS_RESET_TICKS_SS_8408 (450) /* 45s */ /* * Default minimum number of scheduling ticks before the GPU is reset to clear a * "stuck" CL job. */ #define DEFAULT_JS_RESET_TICKS_CL (55) /* 5.5s */ /* * Default minimum number of scheduling ticks before the GPU is reset to clear a * "stuck" job during dumping. */ #define DEFAULT_JS_RESET_TICKS_DUMPING (15020) /* 1502s */ /* * Default number of milliseconds given for other jobs on the GPU to be * soft-stopped when the GPU needs to be reset. */ #define DEFAULT_RESET_TIMEOUT_MS (3000) /* 3s */ /* * Default timeslice that a context is scheduled in for, in nanoseconds. * * When a context has used up this amount of time across its jobs, it is * scheduled out to let another run. * * @note the resolution is nanoseconds (ns) here, because that's the format * often used by the OS. */ #define DEFAULT_JS_CTX_TIMESLICE_NS (50000000) /* 50ms */ #endif /* _KBASE_CONFIG_DEFAULTS_H_ */