/* * * (C) COPYRIGHT 2014-2015 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU licence. * * A copy of the licence is included with the program, and can also be obtained * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ /* * Base kernel property query backend APIs */ #include #include #include #include void kbase_backend_gpuprops_get(struct kbase_device *kbdev, struct kbase_gpuprops_regdump *regdump) { int i; /* Fill regdump with the content of the relevant registers */ regdump->gpu_id = kbase_reg_read(kbdev, GPU_CONTROL_REG(GPU_ID), NULL); regdump->l2_features = kbase_reg_read(kbdev, GPU_CONTROL_REG(L2_FEATURES), NULL); regdump->suspend_size = kbase_reg_read(kbdev, GPU_CONTROL_REG(SUSPEND_SIZE), NULL); regdump->tiler_features = kbase_reg_read(kbdev, GPU_CONTROL_REG(TILER_FEATURES), NULL); regdump->mem_features = kbase_reg_read(kbdev, GPU_CONTROL_REG(MEM_FEATURES), NULL); regdump->mmu_features = kbase_reg_read(kbdev, GPU_CONTROL_REG(MMU_FEATURES), NULL); regdump->as_present = kbase_reg_read(kbdev, GPU_CONTROL_REG(AS_PRESENT), NULL); regdump->js_present = kbase_reg_read(kbdev, GPU_CONTROL_REG(JS_PRESENT), NULL); for (i = 0; i < GPU_MAX_JOB_SLOTS; i++) regdump->js_features[i] = kbase_reg_read(kbdev, GPU_CONTROL_REG(JS_FEATURES_REG(i)), NULL); for (i = 0; i < BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS; i++) regdump->texture_features[i] = kbase_reg_read(kbdev, GPU_CONTROL_REG(TEXTURE_FEATURES_REG(i)), NULL); regdump->thread_max_threads = kbase_reg_read(kbdev, GPU_CONTROL_REG(THREAD_MAX_THREADS), NULL); regdump->thread_max_workgroup_size = kbase_reg_read(kbdev, GPU_CONTROL_REG(THREAD_MAX_WORKGROUP_SIZE), NULL); regdump->thread_max_barrier_size = kbase_reg_read(kbdev, GPU_CONTROL_REG(THREAD_MAX_BARRIER_SIZE), NULL); regdump->thread_features = kbase_reg_read(kbdev, GPU_CONTROL_REG(THREAD_FEATURES), NULL); regdump->shader_present_lo = kbase_reg_read(kbdev, GPU_CONTROL_REG(SHADER_PRESENT_LO), NULL); regdump->shader_present_hi = kbase_reg_read(kbdev, GPU_CONTROL_REG(SHADER_PRESENT_HI), NULL); regdump->tiler_present_lo = kbase_reg_read(kbdev, GPU_CONTROL_REG(TILER_PRESENT_LO), NULL); regdump->tiler_present_hi = kbase_reg_read(kbdev, GPU_CONTROL_REG(TILER_PRESENT_HI), NULL); regdump->l2_present_lo = kbase_reg_read(kbdev, GPU_CONTROL_REG(L2_PRESENT_LO), NULL); regdump->l2_present_hi = kbase_reg_read(kbdev, GPU_CONTROL_REG(L2_PRESENT_HI), NULL); } void kbase_backend_gpuprops_get_features(struct kbase_device *kbdev, struct kbase_gpuprops_regdump *regdump) { regdump->coherency_features = COHERENCY_FEATURE_BIT(COHERENCY_NONE) | COHERENCY_FEATURE_BIT(COHERENCY_ACE_LITE); }