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authorJosef Bacik <jbacik@fusionio.com>2013-09-24 14:09:34 -0400
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2013-12-20 07:49:08 -0800
commit794d0e92d22e8dd6495d22674272e17fd3cc33fa (patch)
tree43dab278ba9718b882a20d3c5ad27f6cdd030f87
parentdd1bb90a43e858e478d71079877f5df1d6758f08 (diff)
Btrfs: do a full search everytime in btrfs_search_old_slot
commit d4b4087c43cc00a196c5be57fac41f41309f1d56 upstream. While running some snashot aware defrag tests I noticed I was panicing every once and a while in key_search. This is because of the optimization that says if we find a key at slot 0 it will be at slot 0 all the way down the rest of the tree. This isn't the case for btrfs_search_old_slot since it will likely replay changes to a buffer if something has changed since we took our sequence number. So short circuit this optimization by setting prev_cmp to -1 every time we call key_search so we will do our normal binary search. With this patch I am no longer seeing the panics I was seeing before. Thanks, Signed-off-by: Josef Bacik <jbacik@fusionio.com> Signed-off-by: Chris Mason <chris.mason@fusionio.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--fs/btrfs/ctree.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/fs/btrfs/ctree.c b/fs/btrfs/ctree.c
index 61b5bcd57b7e..b544a44d696e 100644
--- a/fs/btrfs/ctree.c
+++ b/fs/btrfs/ctree.c
@@ -2758,7 +2758,7 @@ int btrfs_search_old_slot(struct btrfs_root *root, struct btrfs_key *key,
int level;
int lowest_unlock = 1;
u8 lowest_level = 0;
- int prev_cmp;
+ int prev_cmp = -1;
lowest_level = p->lowest_level;
WARN_ON(p->nodes[0] != NULL);
@@ -2769,7 +2769,6 @@ int btrfs_search_old_slot(struct btrfs_root *root, struct btrfs_key *key,
}
again:
- prev_cmp = -1;
b = get_old_root(root, time_seq);
level = btrfs_header_level(b);
p->locks[level] = BTRFS_READ_LOCK;
@@ -2787,6 +2786,11 @@ again:
*/
btrfs_unlock_up_safe(p, level + 1);
+ /*
+ * Since we can unwind eb's we want to do a real search every
+ * time.
+ */
+ prev_cmp = -1;
ret = key_search(b, key, level, &prev_cmp, &slot);
if (level != 0) {