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authorEric Dumazet <edumazet@google.com>2015-05-30 09:16:53 -0700
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2015-06-22 16:55:51 -0700
commita3cfde2a311c3679b414b46e29d1a184edf29b0a (patch)
treead3287630103c35df19e4446566b9a104e67abb6
parent09982800fda01085d538c5bdced6cef621233e6a (diff)
udp: fix behavior of wrong checksums
[ Upstream commit beb39db59d14990e401e235faf66a6b9b31240b0 ] We have two problems in UDP stack related to bogus checksums : 1) We return -EAGAIN to application even if receive queue is not empty. This breaks applications using edge trigger epoll() 2) Under UDP flood, we can loop forever without yielding to other processes, potentially hanging the host, especially on non SMP. This patch is an attempt to make things better. We might in the future add extra support for rt applications wanting to better control time spent doing a recv() in a hostile environment. For example we could validate checksums before queuing packets in socket receive queue. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Willem de Bruijn <willemb@google.com> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--net/ipv4/udp.c6
-rw-r--r--net/ipv6/udp.c6
2 files changed, 4 insertions, 8 deletions
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index c3075b552248..63b536bbf0b0 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1293,10 +1293,8 @@ csum_copy_err:
}
unlock_sock_fast(sk, slow);
- if (noblock)
- return -EAGAIN;
-
- /* starting over for a new packet */
+ /* starting over for a new packet, but check if we need to yield */
+ cond_resched();
msg->msg_flags &= ~MSG_TRUNC;
goto try_again;
}
diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c
index 6b298dc614e3..7e3901893413 100644
--- a/net/ipv6/udp.c
+++ b/net/ipv6/udp.c
@@ -494,10 +494,8 @@ csum_copy_err:
}
unlock_sock_fast(sk, slow);
- if (noblock)
- return -EAGAIN;
-
- /* starting over for a new packet */
+ /* starting over for a new packet, but check if we need to yield */
+ cond_resched();
msg->msg_flags &= ~MSG_TRUNC;
goto try_again;
}