From 581bb41980a38c6ddac40f07ec1c8dcd37aca8f6 Mon Sep 17 00:00:00 2001 From: Nikita Kiryanov Date: Wed, 30 Jan 2013 21:39:57 +0000 Subject: lcd: add option for board specific splash screen preparation Currently there is no logical place to put the code that prepares the splash image data. The splash image data should be ready in memory before bmp_display() is called, and after the environment is ready (since lcd.c looks for the splash image in an address specified by the environment variable "splashimage"). Our window of opportunity in board_init_r() is therefore: between env_relocate() and bmp_display(), and from the available options only the lcd related functions in drv_lcd_init() seem appropriate for such lcd oriented code. Add the option to prepare the splash image data in lcd_logo() right before it is sent to be displayed. Cc: Anatolij Gustschin Cc: Jeroen Hofstee Signed-off-by: Nikita Kiryanov Signed-off-by: Igor Grinberg --- include/lcd.h | 1 + 1 file changed, 1 insertion(+) (limited to 'include') diff --git a/include/lcd.h b/include/lcd.h index c24164a9de..4ac4ddd1e0 100644 --- a/include/lcd.h +++ b/include/lcd.h @@ -47,6 +47,7 @@ extern struct vidinfo panel_info; extern void lcd_ctrl_init (void *lcdbase); extern void lcd_enable (void); +extern int board_splash_screen_prepare(void); /* setcolreg used in 8bpp/16bpp; initcolregs used in monochrome */ extern void lcd_setcolreg (ushort regno, -- cgit v1.2.3