/* * Copyright (c) 2013-2017, ARM Limited and Contributors. All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause */ #include #include #include #include #include #include #include #include "bl2_private.h" /******************************************************************************* * The only thing to do in BL2 is to load further images and pass control to * next BL. The memory occupied by BL2 will be reclaimed by BL3x stages. BL2 * runs entirely in S-EL1. ******************************************************************************/ void bl2_main(void) { entry_point_info_t *next_bl_ep_info; NOTICE("BL2: %s\n", version_string); NOTICE("BL2: %s\n", build_message); /* Perform remaining generic architectural setup in S-EL1 */ bl2_arch_setup(); #if TRUSTED_BOARD_BOOT /* Initialize authentication module */ auth_mod_init(); #endif /* TRUSTED_BOARD_BOOT */ /* Load the subsequent bootloader images. */ next_bl_ep_info = bl2_load_images(); #ifdef AARCH32 /* * For AArch32 state BL1 and BL2 share the MMU setup. * Given that BL2 does not map BL1 regions, MMU needs * to be disabled in order to go back to BL1. */ disable_mmu_icache_secure(); #endif /* AARCH32 */ console_flush(); /* * Run next BL image via an SMC to BL1. Information on how to pass * control to the BL32 (if present) and BL33 software images will * be passed to next BL image as an argument. */ smc(BL1_SMC_RUN_IMAGE, (unsigned long)next_bl_ep_info, 0, 0, 0, 0, 0, 0); }