; Make sure that even without some external devirtualization iteration tool, ; the CGSCC pass manager correctly observes and re-visits SCCs that change ; structure due to devirtualization. We trigger devirtualization here with GVN ; which forwards a store through a load and to an indirect call. ; ; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(function-attrs)' -S < %s | FileCheck %s --check-prefix=BEFORE ; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(function-attrs,function(gvn))' -S < %s | FileCheck %s --check-prefix=AFTER ; ; Also check that adding an extra CGSCC pass after the function update but ; without requiring the outer manager to iterate doesn't break any invariant. ; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(function-attrs,function(gvn),function-attrs)' -S < %s | FileCheck %s --check-prefix=AFTER declare void @readnone() readnone declare void @unknown() ; The @test1_* checks that if we refine an indirect call to a direct call and ; in the process change the very structure of the call graph we also revisit ; that component of the graph and do so in an up-to-date fashion. ; BEFORE: define void @test1_a1() { ; AFTER: define void @test1_a1() { define void @test1_a1() { %fptr = alloca void()* store void()* @test1_b2, void()** %fptr store void()* @test1_b1, void()** %fptr %f = load void()*, void()** %fptr call void %f() ret void } ; BEFORE: define void @test1_b1() { ; AFTER: define void @test1_b1() { define void @test1_b1() { call void @unknown() call void @test1_a1() ret void } ; BEFORE: define void @test1_a2() { ; AFTER: define void @test1_a2() #0 { define void @test1_a2() { %fptr = alloca void()* store void()* @test1_b1, void()** %fptr store void()* @test1_b2, void()** %fptr %f = load void()*, void()** %fptr call void %f() ret void } ; BEFORE: define void @test1_b2() { ; AFTER: define void @test1_b2() #0 { define void @test1_b2() { call void @readnone() call void @test1_a2() ret void } ; The @test2_* set of functions exercise a case where running function passes ; introduces a new post-order relationship that was not present originally and ; makes sure we walk across the SCCs in that order. ; CHECK: define void @test2_a() { define void @test2_a() { call void @test2_b1() call void @test2_b2() call void @test2_b3() call void @unknown() ret void } ; CHECK: define void @test2_b1() #0 { define void @test2_b1() { %fptr = alloca void()* store void()* @test2_a, void()** %fptr store void()* @readnone, void()** %fptr %f = load void()*, void()** %fptr call void %f() ret void } ; CHECK: define void @test2_b2() #0 { define void @test2_b2() { %fptr = alloca void()* store void()* @test2_a, void()** %fptr store void()* @test2_b2, void()** %fptr store void()* @test2_b3, void()** %fptr store void()* @test2_b1, void()** %fptr %f = load void()*, void()** %fptr call void %f() ret void } ; CHECK: define void @test2_b3() #0 { define void @test2_b3() { %fptr = alloca void()* store void()* @test2_a, void()** %fptr store void()* @test2_b2, void()** %fptr store void()* @test2_b3, void()** %fptr store void()* @test2_b1, void()** %fptr %f = load void()*, void()** %fptr call void %f() ret void } ; CHECK: attributes #0 = { readnone }