; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN_X32 ; RUN: llc < %s -mtriple=x86_64-pc-win32 | FileCheck %s -check-prefix=WIN_X64 ; RUN: llc < %s -mtriple=x86_64-pc-win32 -code-model=large | FileCheck %s -check-prefix=WIN64_LARGE ; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X32 ; RUN: llc < %s -mtriple=x86_64-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X64 ; RUN: llc < %s -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX ; RUN: llc < %s -mtriple=x86_64-pc-win32-macho | FileCheck %s -check-prefix=LINUX ; Windows and mingw require a prologue helper routine if more than 4096 bytes area ; allocated on the stack. Windows uses __chkstk and mingw uses __alloca. __alloca ; and the 32-bit version of __chkstk will probe the stack and adjust the stack pointer. ; The 64-bit version of __chkstk is only responsible for probing the stack. The 64-bit ; prologue is responsible for adjusting the stack pointer. ; Stack allocation >= 4096 bytes will require call to __chkstk in the Windows ABI. define i32 @main4k() nounwind { entry: ; WIN_X32: calll __chkstk ; WIN_X64: callq __chkstk ; WIN64_LARGE: movabsq $__chkstk, %r11 ; WIN64_LARGE: callq *%r11 ; MINGW_X32: calll __alloca ; MINGW_X64: callq ___chkstk_ms ; LINUX-NOT: call __chkstk %array4096 = alloca [4096 x i8], align 16 ; <[4096 x i8]*> [#uses=0] ret i32 0 } ; Make sure we don't call __chkstk or __alloca when we have less than a 4096 stack ; allocation. define i32 @main128() nounwind { entry: ; WIN_X32: # %bb.0: ; WIN_X32-NOT: calll __chkstk ; WIN_X32: ret ; WIN_X64: # %bb.0: ; WIN_X64-NOT: callq __chkstk ; WIN_X64: ret ; MINGW_X64: # %bb.0: ; MINGW_X64-NOT: callq ___chkstk_ms ; MINGW_X64: ret ; LINUX: # %bb.0: ; LINUX-NOT: call __chkstk ; LINUX: ret %array128 = alloca [128 x i8], align 16 ; <[128 x i8]*> [#uses=0] ret i32 0 } ; Make sure we don't call __chkstk or __alloca on non-Windows even if the ; caller has the Win64 calling convention. define win64cc i32 @main4k_win64() nounwind { entry: ; WIN_X32: calll __chkstk ; WIN_X64: callq __chkstk ; WIN64_LARGE: movabsq $__chkstk, %r11 ; WIN64_LARGE: callq *%r11 ; MINGW_X32: calll __alloca ; MINGW_X64: callq ___chkstk_ms ; LINUX-NOT: call __chkstk %array4096 = alloca [4096 x i8], align 16 ; <[4096 x i8]*> [#uses=0] ret i32 0 } ; PR30687: Avoid crashing when inserting a __chkstk call at the end of an MBB. define void @dont_crash() { entry: ; WIN_X32: calll __chkstk ; WIN_X64: callq __chkstk ; WIN64_LARGE: movabsq $__chkstk, %r11 ; WIN64_LARGE: callq *%r11 ; MINGW_X32: calll __alloca ; MINGW_X64: callq ___chkstk_ms ; LINUX-NOT: call __chkstk %buffer = alloca [4096 x i8] br label %ret ret: ret void }