; RUN: llc -enable-machine-outliner -mtriple=x86_64-apple-darwin < %s | FileCheck %s @x = global i32 0, align 4 define i32 @check_boundaries() #0 { ; CHECK-LABEL: _check_boundaries: %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 store i32 0, i32* %1, align 4 store i32 0, i32* %2, align 4 %6 = load i32, i32* %2, align 4 %7 = icmp ne i32 %6, 0 br i1 %7, label %9, label %8 ; CHECK: callq [[OFUNC1:l_OUTLINED_FUNCTION_[0-9]+]] ; CHECK: cmpl $0, -{{[0-9]+}}(%rbp) store i32 1, i32* %2, align 4 store i32 2, i32* %3, align 4 store i32 3, i32* %4, align 4 store i32 4, i32* %5, align 4 br label %10 store i32 1, i32* %4, align 4 br label %10 %11 = load i32, i32* %2, align 4 %12 = icmp ne i32 %11, 0 br i1 %12, label %14, label %13 ; CHECK: callq [[OFUNC1]] store i32 1, i32* %2, align 4 store i32 2, i32* %3, align 4 store i32 3, i32* %4, align 4 store i32 4, i32* %5, align 4 br label %15 store i32 1, i32* %4, align 4 br label %15 ret i32 0 } define i32 @empty_1() #0 { ; CHECK-LABEL: _empty_1: ; CHECK-NOT: callq l_OUTLINED_FUNCTION_{{[0-9]+}} ret i32 1 } define i32 @empty_2() #0 { ; CHECK-LABEL: _empty_2 ; CHECK-NOT: callq l_OUTLINED_FUNCTION_{{[0-9]+}} ret i32 1 } define i32 @no_empty_outlining() #0 { ; CHECK-LABEL: _no_empty_outlining: %1 = alloca i32, align 4 store i32 0, i32* %1, align 4 ; CHECK-NOT: callq l_OUTLINED_FUNCTION_{{[0-9]+}} %2 = call i32 @empty_1() #1 %3 = call i32 @empty_2() #1 %4 = call i32 @empty_1() #1 %5 = call i32 @empty_2() #1 %6 = call i32 @empty_1() #1 %7 = call i32 @empty_2() #1 ret i32 0 } define i32 @main() #0 { ; CHECK-LABEL: _main: %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 store i32 0, i32* %1, align 4 store i32 0, i32* @x, align 4 ; CHECK: callq [[OFUNC2:l_OUTLINED_FUNCTION_[0-9]+]] store i32 1, i32* %2, align 4 store i32 2, i32* %3, align 4 store i32 3, i32* %4, align 4 store i32 4, i32* %5, align 4 store i32 1, i32* @x, align 4 call void asm sideeffect "", "~{memory},~{dirflag},~{fpsr},~{flags}"() ; CHECK: callq [[OFUNC2]] store i32 1, i32* %2, align 4 store i32 2, i32* %3, align 4 store i32 3, i32* %4, align 4 store i32 4, i32* %5, align 4 ret i32 0 } attributes #0 = { noredzone nounwind ssp uwtable "no-frame-pointer-elim"="true" } ; CHECK-LABEL: l_OUTLINED_FUNCTION_{{[0-9]+}}: ; CHECK: movl $1, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: movl $2, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: movl $3, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: movl $4, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: retq ; CHECK-LABEL: l_OUTLINED_FUNCTION_{{[0-9]+}}: ; CHECK: movl $1, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: movl $2, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: movl $3, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: movl $4, -{{[0-9]+}}(%rbp) ; CHECK-NEXT: retq