; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu | FileCheck %s -check-prefix=X64 ; RUN: llc < %s -mtriple=i686-unknown-linux-gnu | FileCheck %s -check-prefix=X32 ; CHECK-LABEL: foo ; Check the functionality of the local stack symbol table ordering ; heuristics. ; The test has a bunch of locals of various sizes that are referenced a ; different number of times. ; ; a : 120B, 9 uses, density = 0.075 ; aa : 4000B, 1 use, density = 0.00025 ; b : 4B, 1 use, density = 0.25 ; cc : 4000B, 2 uses density = 0.0005 ; d : 4B, 2 uses density = 0.5 ; e : 4B, 3 uses density = 0.75 ; f : 4B, 4 uses density = 1 ; ; Given the size, number of uses and calculated density (uses / size), we're ; going to hope that f gets allocated closest to the stack pointer, ; followed by e, d, b, then a (to check for just a few). ; We use gnu-inline asm between calls to prevent registerization of addresses ; so that we get exact counts. ; ; The test is taken from something like this: ; void foo() ; { ; int f; // 4 uses. 4 / 4 = 1 ; int a[30]; // 9 uses. 8 / 120 = 0.06 ; int aa[1000]; // 1 use. 1 / 4000 = ; int e; // 3 uses. 3 / 4 = 0.75 ; int cc[1000]; // 2 uses. 2 / 4000 = ; int b; // 1 use. 1 / 4 = 0.25 ; int d; // 2 uses. 2 / 4 = 0.5 ; int aaa[1000]; // 2 uses. 2 / 4000 ; ; ; check_a(&a); ; bar1(&aaa); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar1(&a); ; check_f(&f); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar1(&a); ; bar3(&aa, &aaa, &cc); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar2(&a,&cc); ; check_b(&b); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar1(&a); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar2(&a, &f); ; check_e(&e); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar1(&a); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar2(&e, &f); ; check_d(&d); ; bar1(&a); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar3(&d, &e, &f); ; asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp"); ; bar1(&a); ; } ; ; X64: leaq 16(%rsp), %rdi ; X64: callq check_a ; X64: callq bar1 ; X64: callq bar1 ; X64: movq %rsp, %rdi ; X64: callq check_f ; X64: callq bar1 ; X64: callq bar3 ; X64: callq bar2 ; X64: leaq 12(%rsp), %rdi ; X64: callq check_b ; X64: callq bar1 ; X64: callq bar2 ; X64: leaq 4(%rsp), %rdi ; X64: callq check_e ; X64: callq bar1 ; X64: callq bar2 ; X64: leaq 8(%rsp), %rdi ; X64: callq check_d ; X32: leal 32(%esp) ; X32: calll check_a ; X32: calll bar1 ; X32: calll bar1 ; X32: leal 16(%esp) ; X32: calll check_f ; X32: calll bar1 ; X32: calll bar3 ; X32: calll bar2 ; X32: leal 28(%esp) ; X32: calll check_b ; X32: calll bar1 ; X32: calll bar2 ; X32: leal 20(%esp) ; X32: calll check_e ; X32: calll bar1 ; X32: calll bar2 ; X32: leal 24(%esp) ; X32: calll check_d define void @foo() nounwind uwtable { entry: %f = alloca i32, align 4 %a = alloca [30 x i32], align 16 %aa = alloca [1000 x i32], align 16 %e = alloca i32, align 4 %cc = alloca [1000 x i32], align 16 %b = alloca i32, align 4 %d = alloca i32, align 4 %aaa = alloca [1000 x i32], align 16 %0 = bitcast i32* %f to i8* call void @llvm.lifetime.start.p0i8(i64 4, i8* %0) #1 %1 = bitcast [30 x i32]* %a to i8* call void @llvm.lifetime.start.p0i8(i64 120, i8* %1) #1 %2 = bitcast [1000 x i32]* %aa to i8* call void @llvm.lifetime.start.p0i8(i64 4000, i8* %2) #1 %3 = bitcast i32* %e to i8* call void @llvm.lifetime.start.p0i8(i64 4, i8* %3) #1 %4 = bitcast [1000 x i32]* %cc to i8* call void @llvm.lifetime.start.p0i8(i64 4000, i8* %4) #1 %5 = bitcast i32* %b to i8* call void @llvm.lifetime.start.p0i8(i64 4, i8* %5) #1 %6 = bitcast i32* %d to i8* call void @llvm.lifetime.start.p0i8(i64 4, i8* %6) #1 %7 = bitcast [1000 x i32]* %aaa to i8* call void @llvm.lifetime.start.p0i8(i64 4000, i8* %7) #1 %call = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @check_a to i32 ([30 x i32]*, ...)*)([30 x i32]* %a) %call1 = call i32 ([1000 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([1000 x i32]*, ...)*)([1000 x i32]* %aaa) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call2 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a) %call3 = call i32 (i32*, ...) bitcast (i32 (...)* @check_f to i32 (i32*, ...)*)(i32* %f) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call4 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a) %call5 = call i32 ([1000 x i32]*, [1000 x i32]*, [1000 x i32]*, ...) bitcast (i32 (...)* @bar3 to i32 ([1000 x i32]*, [1000 x i32]*, [1000 x i32]*, ...)*)([1000 x i32]* %aa, [1000 x i32]* %aaa, [1000 x i32]* %cc) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call6 = call i32 ([30 x i32]*, [1000 x i32]*, ...) bitcast (i32 (...)* @bar2 to i32 ([30 x i32]*, [1000 x i32]*, ...)*)([30 x i32]* %a, [1000 x i32]* %cc) %call7 = call i32 (i32*, ...) bitcast (i32 (...)* @check_b to i32 (i32*, ...)*)(i32* %b) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call8 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call9 = call i32 ([30 x i32]*, i32*, ...) bitcast (i32 (...)* @bar2 to i32 ([30 x i32]*, i32*, ...)*)([30 x i32]* %a, i32* %f) %call10 = call i32 (i32*, ...) bitcast (i32 (...)* @check_e to i32 (i32*, ...)*)(i32* %e) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call11 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call12 = call i32 (i32*, i32*, ...) bitcast (i32 (...)* @bar2 to i32 (i32*, i32*, ...)*)(i32* %e, i32* %f) %call13 = call i32 (i32*, ...) bitcast (i32 (...)* @check_d to i32 (i32*, ...)*)(i32* %d) %call14 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call15 = call i32 (i32*, i32*, i32*, ...) bitcast (i32 (...)* @bar3 to i32 (i32*, i32*, i32*, ...)*)(i32* %d, i32* %e, i32* %f) call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1 %call16 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a) call void @llvm.lifetime.end.p0i8(i64 4000, i8* %7) #1 call void @llvm.lifetime.end.p0i8(i64 4, i8* %6) #1 call void @llvm.lifetime.end.p0i8(i64 4, i8* %5) #1 call void @llvm.lifetime.end.p0i8(i64 4000, i8* %4) #1 call void @llvm.lifetime.end.p0i8(i64 4, i8* %3) #1 call void @llvm.lifetime.end.p0i8(i64 4000, i8* %2) #1 call void @llvm.lifetime.end.p0i8(i64 120, i8* %1) #1 call void @llvm.lifetime.end.p0i8(i64 4, i8* %0) #1 ret void } ; Function Attrs: nounwind declare void @llvm.lifetime.start.p0i8(i64, i8* nocapture) #1 declare i32 @check_a(...) #2 declare i32 @bar1(...) #2 declare i32 @check_f(...) #2 declare i32 @bar3(...) #2 declare i32 @bar2(...) #2 declare i32 @check_b(...) #2 declare i32 @check_e(...) #2 declare i32 @check_d(...) #2 ; Function Attrs: nounwind declare void @llvm.lifetime.end.p0i8(i64, i8* nocapture) #1