; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=x86_64-linux -mcpu=nehalem < %s | FileCheck %s --check-prefix=LIN ; RUN: llc -mtriple=x86_64-win32 -mcpu=nehalem < %s | FileCheck %s --check-prefix=WIN ; RUN: llc -mtriple=i686-win32 -mcpu=nehalem < %s | FileCheck %s --check-prefix=LIN32 ; rdar://7398554 ; When doing vector gather-scatter index calculation with 32-bit indices, ; use an efficient mov/shift sequence rather than shuffling each individual ; element out of the index vector. define <4 x double> @foo(double* %p, <4 x i32>* %i, <4 x i32>* %h) nounwind { ; LIN-LABEL: foo: ; LIN: # %bb.0: ; LIN-NEXT: movdqa (%rsi), %xmm0 ; LIN-NEXT: pand (%rdx), %xmm0 ; LIN-NEXT: pextrq $1, %xmm0, %rax ; LIN-NEXT: movq %xmm0, %rcx ; LIN-NEXT: movslq %ecx, %rdx ; LIN-NEXT: sarq $32, %rcx ; LIN-NEXT: movslq %eax, %rsi ; LIN-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; LIN-NEXT: movhpd {{.*#+}} xmm0 = xmm0[0],mem[0] ; LIN-NEXT: sarq $32, %rax ; LIN-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero ; LIN-NEXT: movhpd {{.*#+}} xmm1 = xmm1[0],mem[0] ; LIN-NEXT: retq ; ; WIN-LABEL: foo: ; WIN: # %bb.0: ; WIN-NEXT: movdqa (%rdx), %xmm0 ; WIN-NEXT: pand (%r8), %xmm0 ; WIN-NEXT: pextrq $1, %xmm0, %rax ; WIN-NEXT: movq %xmm0, %rdx ; WIN-NEXT: movslq %edx, %r8 ; WIN-NEXT: sarq $32, %rdx ; WIN-NEXT: movslq %eax, %r9 ; WIN-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; WIN-NEXT: movhpd {{.*#+}} xmm0 = xmm0[0],mem[0] ; WIN-NEXT: sarq $32, %rax ; WIN-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero ; WIN-NEXT: movhpd {{.*#+}} xmm1 = xmm1[0],mem[0] ; WIN-NEXT: retq ; ; LIN32-LABEL: foo: ; LIN32: # %bb.0: ; LIN32-NEXT: pushl %edi ; LIN32-NEXT: pushl %esi ; LIN32-NEXT: movl {{[0-9]+}}(%esp), %eax ; LIN32-NEXT: movl {{[0-9]+}}(%esp), %ecx ; LIN32-NEXT: movl {{[0-9]+}}(%esp), %edx ; LIN32-NEXT: movdqa (%edx), %xmm0 ; LIN32-NEXT: pand (%ecx), %xmm0 ; LIN32-NEXT: pextrd $1, %xmm0, %ecx ; LIN32-NEXT: pextrd $2, %xmm0, %edx ; LIN32-NEXT: pextrd $3, %xmm0, %esi ; LIN32-NEXT: movd %xmm0, %edi ; LIN32-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; LIN32-NEXT: movhpd {{.*#+}} xmm0 = xmm0[0],mem[0] ; LIN32-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero ; LIN32-NEXT: movhpd {{.*#+}} xmm1 = xmm1[0],mem[0] ; LIN32-NEXT: popl %esi ; LIN32-NEXT: popl %edi ; LIN32-NEXT: retl %a = load <4 x i32>, <4 x i32>* %i %b = load <4 x i32>, <4 x i32>* %h %j = and <4 x i32> %a, %b %d0 = extractelement <4 x i32> %j, i32 0 %d1 = extractelement <4 x i32> %j, i32 1 %d2 = extractelement <4 x i32> %j, i32 2 %d3 = extractelement <4 x i32> %j, i32 3 %q0 = getelementptr double, double* %p, i32 %d0 %q1 = getelementptr double, double* %p, i32 %d1 %q2 = getelementptr double, double* %p, i32 %d2 %q3 = getelementptr double, double* %p, i32 %d3 %r0 = load double, double* %q0 %r1 = load double, double* %q1 %r2 = load double, double* %q2 %r3 = load double, double* %q3 %v0 = insertelement <4 x double> undef, double %r0, i32 0 %v1 = insertelement <4 x double> %v0, double %r1, i32 1 %v2 = insertelement <4 x double> %v1, double %r2, i32 2 %v3 = insertelement <4 x double> %v2, double %r3, i32 3 ret <4 x double> %v3 } ; Check that the sequence previously used above, which bounces the vector off the ; cache works for x86-32. Note that in this case it will not be used for index ; calculation, since indexes are 32-bit, not 64. define <4 x i64> @old(double* %p, <4 x i32>* %i, <4 x i32>* %h, i64 %f) nounwind { ; LIN-LABEL: old: ; LIN: # %bb.0: ; LIN-NEXT: movdqa (%rsi), %xmm0 ; LIN-NEXT: pand (%rdx), %xmm0 ; LIN-NEXT: pextrq $1, %xmm0, %rax ; LIN-NEXT: movq %rax, %rdx ; LIN-NEXT: shrq $32, %rdx ; LIN-NEXT: movq %xmm0, %rsi ; LIN-NEXT: movq %rsi, %rdi ; LIN-NEXT: shrq $32, %rdi ; LIN-NEXT: andl %ecx, %esi ; LIN-NEXT: andl %ecx, %eax ; LIN-NEXT: andq %rcx, %rdi ; LIN-NEXT: andq %rcx, %rdx ; LIN-NEXT: movq %rdi, %xmm1 ; LIN-NEXT: movq %rsi, %xmm0 ; LIN-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; LIN-NEXT: movq %rdx, %xmm2 ; LIN-NEXT: movq %rax, %xmm1 ; LIN-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0] ; LIN-NEXT: retq ; ; WIN-LABEL: old: ; WIN: # %bb.0: ; WIN-NEXT: movdqa (%rdx), %xmm0 ; WIN-NEXT: pand (%r8), %xmm0 ; WIN-NEXT: pextrq $1, %xmm0, %r8 ; WIN-NEXT: movq %r8, %rcx ; WIN-NEXT: shrq $32, %rcx ; WIN-NEXT: movq %xmm0, %rax ; WIN-NEXT: movq %rax, %rdx ; WIN-NEXT: shrq $32, %rdx ; WIN-NEXT: andl %r9d, %eax ; WIN-NEXT: andl %r9d, %r8d ; WIN-NEXT: andq %r9, %rdx ; WIN-NEXT: andq %r9, %rcx ; WIN-NEXT: movq %rdx, %xmm1 ; WIN-NEXT: movq %rax, %xmm0 ; WIN-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; WIN-NEXT: movq %rcx, %xmm2 ; WIN-NEXT: movq %r8, %xmm1 ; WIN-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0] ; WIN-NEXT: retq ; ; LIN32-LABEL: old: ; LIN32: # %bb.0: ; LIN32-NEXT: pushl %ebp ; LIN32-NEXT: movl %esp, %ebp ; LIN32-NEXT: pushl %esi ; LIN32-NEXT: andl $-16, %esp ; LIN32-NEXT: subl $32, %esp ; LIN32-NEXT: movl 20(%ebp), %eax ; LIN32-NEXT: movl 16(%ebp), %ecx ; LIN32-NEXT: movl 12(%ebp), %edx ; LIN32-NEXT: movaps (%edx), %xmm0 ; LIN32-NEXT: andps (%ecx), %xmm0 ; LIN32-NEXT: movaps %xmm0, (%esp) ; LIN32-NEXT: movl (%esp), %ecx ; LIN32-NEXT: andl %eax, %ecx ; LIN32-NEXT: movl {{[0-9]+}}(%esp), %edx ; LIN32-NEXT: andl %eax, %edx ; LIN32-NEXT: movl {{[0-9]+}}(%esp), %esi ; LIN32-NEXT: andl %eax, %esi ; LIN32-NEXT: andl {{[0-9]+}}(%esp), %eax ; LIN32-NEXT: movd %edx, %xmm1 ; LIN32-NEXT: movd %ecx, %xmm0 ; LIN32-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; LIN32-NEXT: movd %eax, %xmm2 ; LIN32-NEXT: movd %esi, %xmm1 ; LIN32-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0] ; LIN32-NEXT: leal -4(%ebp), %esp ; LIN32-NEXT: popl %esi ; LIN32-NEXT: popl %ebp ; LIN32-NEXT: retl %a = load <4 x i32>, <4 x i32>* %i %b = load <4 x i32>, <4 x i32>* %h %j = and <4 x i32> %a, %b %d0 = extractelement <4 x i32> %j, i32 0 %d1 = extractelement <4 x i32> %j, i32 1 %d2 = extractelement <4 x i32> %j, i32 2 %d3 = extractelement <4 x i32> %j, i32 3 %q0 = zext i32 %d0 to i64 %q1 = zext i32 %d1 to i64 %q2 = zext i32 %d2 to i64 %q3 = zext i32 %d3 to i64 %r0 = and i64 %q0, %f %r1 = and i64 %q1, %f %r2 = and i64 %q2, %f %r3 = and i64 %q3, %f %v0 = insertelement <4 x i64> undef, i64 %r0, i32 0 %v1 = insertelement <4 x i64> %v0, i64 %r1, i32 1 %v2 = insertelement <4 x i64> %v1, i64 %r2, i32 2 %v3 = insertelement <4 x i64> %v2, i64 %r3, i32 3 ret <4 x i64> %v3 }