; RUN: llc -mtriple=thumbv7m-none-eabi -o - %s | FileCheck %s declare void @foo() ; Leaf function, no frame so no need for a frame pointer. define void @leaf() { ; CHECK-LABEL: leaf: ; CHECK-NOT: push ; CHECK-NOT: sp ; CHECK-NOT: pop ; CHECK: bx lr ret void } ; Leaf function, frame pointer is requested but we don't need any stack frame, ; so don't create a frame pointer. define void @leaf_nofpelim() "no-frame-pointer-elim"="true" { ; CHECK-LABEL: leaf_nofpelim: ; CHECK-NOT: push ; CHECK-NOT: sp ; CHECK-NOT: pop ; CHECK: bx lr ret void } ; Leaf function, frame pointer is requested and we need a stack frame, so we ; need to use a frame pointer. define void @leaf_lowreg_nofpelim() "no-frame-pointer-elim"="true" { ; CHECK-LABEL: leaf_lowreg_nofpelim: ; CHECK: push {r4, r6, r7, lr} ; CHECK: add r7, sp, #8 ; CHECK: pop {r4, r6, r7, pc} call void asm sideeffect "", "~{r4}" () ret void } ; Leaf function, frame pointer is requested and we need a stack frame, so we ; need to use a frame pointer. A high register is pushed to the stack, so we ; must use two push/pop instructions to ensure that fp and sp are adjacent on ; the stack. define void @leaf_highreg_nofpelim() "no-frame-pointer-elim"="true" { ; CHECK-LABEL: leaf_highreg_nofpelim: ; CHECK: push {r6, r7, lr} ; CHECK: add r7, sp, #4 ; CHECK: str r8, [sp, #-4]! ; CHECK: ldr r8, [sp], #4 ; CHECK: pop {r6, r7, pc} call void asm sideeffect "", "~{r8}" () ret void } ; Leaf function, frame pointer requested for non-leaf functions only, so no ; need for a stack frame. define void @leaf_nononleaffpelim() "no-frame-pointer-elim-non-leaf" { ; CHECK-LABEL: leaf_nononleaffpelim: ; CHECK-NOT: push ; CHECK-NOT: sp ; CHECK-NOT: pop ; CHECK: bx lr ret void } ; Has a call, but still no need for a frame pointer. define void @call() { ; CHECK-LABEL: call: ; CHECK: push {[[DUMMYREG:r[0-9]+]], lr} ; CHECK-NOT: sp ; CHECK: bl foo ; CHECK: pop {[[DUMMYREG]], pc} call void @foo() ret void } ; Has a call, and frame pointer requested. define void @call_nofpelim() "no-frame-pointer-elim"="true" { ; CHECK-LABEL: call_nofpelim: ; CHECK: push {r7, lr} ; CHECK: mov r7, sp ; CHECK: bl foo ; CHECK: pop {r7, pc} call void @foo() ret void } ; Has a call, and frame pointer requested for non-leaf function. define void @call_nononleaffpelim() "no-frame-pointer-elim-non-leaf" { ; CHECK-LABEL: call_nononleaffpelim: ; CHECK: push {r7, lr} ; CHECK: mov r7, sp ; CHECK: bl foo ; CHECK: pop {r7, pc} call void @foo() ret void } ; Has a high register clobbered, no need for a frame pointer. define void @highreg() { ; CHECK-LABEL: highreg: ; CHECK: push.w {r8, lr} ; CHECK-NOT: sp ; CHECK: bl foo ; CHECK: pop.w {r8, pc} call void asm sideeffect "", "~{r8}" () call void @foo() ret void } ; Has a high register clobbered, frame pointer requested. We need to split the ; push into two, to ensure that r7 and sp are adjacent on the stack. define void @highreg_nofpelim() "no-frame-pointer-elim"="true" { ; CHECK-LABEL: highreg_nofpelim: ; CHECK: push {[[DUMMYREG:r[0-9]+]], r7, lr} ; CHECK: add r7, sp, #4 ; CHECK: str r8, [sp, #-4]! ; CHECK: bl foo ; CHECK: ldr r8, [sp], #4 ; CHECK: pop {[[DUMMYREG]], r7, pc} call void asm sideeffect "", "~{r8}" () call void @foo() ret void } ; Has a high register clobbered, frame required due to variable-sized alloca. ; We need a frame pointer to correctly restore the stack, but don't need to ; split the push/pop here, because the frame pointer not required by the ABI. define void @highreg_alloca(i32 %a) { ; CHECK-LABEL: highreg_alloca: ; CHECK: push.w {[[SOMEREGS:.*]], r7, r8, lr} ; CHECK: add r7, sp, #{{[0-9]+}} ; CHECK: bl foo ; CHECK: pop.w {[[SOMEREGS]], r7, r8, pc} %alloca = alloca i32, i32 %a, align 4 call void @foo() call void asm sideeffect "", "~{r8}" () ret void } ; Has a high register clobbered, frame required due to both variable-sized ; alloca and ABI. We do need to split the push/pop here. define void @highreg_alloca_nofpelim(i32 %a) "no-frame-pointer-elim"="true" { ; CHECK-LABEL: highreg_alloca_nofpelim: ; CHECK: push {[[SOMEREGS:.*]], r7, lr} ; CHECK: add r7, sp, #{{[0-9]+}} ; CHECK: str r8, [sp, #-4]! ; CHECK: bl foo ; CHECK: ldr r8, [sp], #4 ; CHECK: pop {[[SOMEREGS]], r7, pc} %alloca = alloca i32, i32 %a, align 4 call void @foo() call void asm sideeffect "", "~{r8}" () ret void }