; RUN: opt -tbaa -basicaa -gvn -S < %s | FileCheck %s ; PR9971 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64" %struct.X = type { i32, float } %union.vector_t = type { [2 x i64] } ; Don't delete the load after the loop, because it loads values stored ; inside the loop. ; CHECK: define void @vrlh( ; CHECK: for.end: ; CHECK: %arrayidx31 = getelementptr inbounds %union.vector_t, %union.vector_t* %t, i64 0, i32 0, i64 1 ; CHECK: %tmp32 = load i64, i64* %arrayidx31, align 8, !tbaa [[TAG:!.*]] define void @vrlh(%union.vector_t* %va, %union.vector_t* %vb, %union.vector_t* %vd) nounwind { entry: %t = alloca %union.vector_t, align 8 br label %for.body for.body: ; preds = %entry, %for.body %i.01 = phi i32 [ 0, %entry ], [ %inc, %for.body ] %sub = sub nsw i32 7, %i.01 %idxprom = sext i32 %sub to i64 %half = bitcast %union.vector_t* %vb to [8 x i16]* %arrayidx = getelementptr inbounds [8 x i16], [8 x i16]* %half, i64 0, i64 %idxprom %tmp4 = load i16, i16* %arrayidx, align 2, !tbaa !10 %conv = zext i16 %tmp4 to i32 %and = and i32 %conv, 15 %sub6 = sub nsw i32 7, %i.01 %idxprom7 = sext i32 %sub6 to i64 %half9 = bitcast %union.vector_t* %va to [8 x i16]* %arrayidx10 = getelementptr inbounds [8 x i16], [8 x i16]* %half9, i64 0, i64 %idxprom7 %tmp11 = load i16, i16* %arrayidx10, align 2, !tbaa !10 %conv12 = zext i16 %tmp11 to i32 %shl = shl i32 %conv12, %and %sub15 = sub nsw i32 7, %i.01 %idxprom16 = sext i32 %sub15 to i64 %half18 = bitcast %union.vector_t* %va to [8 x i16]* %arrayidx19 = getelementptr inbounds [8 x i16], [8 x i16]* %half18, i64 0, i64 %idxprom16 %tmp20 = load i16, i16* %arrayidx19, align 2, !tbaa !10 %conv21 = zext i16 %tmp20 to i32 %sub23 = sub nsw i32 16, %and %shr = lshr i32 %conv21, %sub23 %or = or i32 %shl, %shr %conv24 = trunc i32 %or to i16 %sub26 = sub nsw i32 7, %i.01 %idxprom27 = sext i32 %sub26 to i64 %half28 = bitcast %union.vector_t* %t to [8 x i16]* %arrayidx29 = getelementptr inbounds [8 x i16], [8 x i16]* %half28, i64 0, i64 %idxprom27 store i16 %conv24, i16* %arrayidx29, align 2, !tbaa !10 %inc = add nsw i32 %i.01, 1 %cmp = icmp slt i32 %inc, 8 br i1 %cmp, label %for.body, label %for.end for.end: ; preds = %for.body %arrayidx31 = getelementptr inbounds %union.vector_t, %union.vector_t* %t, i64 0, i32 0, i64 1 %tmp32 = load i64, i64* %arrayidx31, align 8, !tbaa !10 %arrayidx35 = getelementptr inbounds %union.vector_t, %union.vector_t* %vd, i64 0, i32 0, i64 1 store i64 %tmp32, i64* %arrayidx35, align 8, !tbaa !10 %arrayidx37 = getelementptr inbounds %union.vector_t, %union.vector_t* %t, i64 0, i32 0, i64 0 %tmp38 = load i64, i64* %arrayidx37, align 8, !tbaa !10 %arrayidx41 = getelementptr inbounds %union.vector_t, %union.vector_t* %vd, i64 0, i32 0, i64 0 store i64 %tmp38, i64* %arrayidx41, align 8, !tbaa !10 ret void } ; Do delete the load after the loop. ; CHECK: define i32 @test0( ; CHECK: ret i32 0 define i32 @test0(%struct.X* %a) nounwind { entry: %i = getelementptr inbounds %struct.X, %struct.X* %a, i64 0, i32 0 store i32 0, i32* %i, align 4, !tbaa !4 br label %for.body for.body: ; preds = %entry, %for.body %i2.01 = phi i64 [ 0, %entry ], [ %inc, %for.body ] %f = getelementptr inbounds %struct.X, %struct.X* %a, i64 %i2.01, i32 1 %tmp6 = load float, float* %f, align 4, !tbaa !5 %mul = fmul float %tmp6, 0x40019999A0000000 store float %mul, float* %f, align 4, !tbaa !5 %inc = add nsw i64 %i2.01, 1 %cmp = icmp slt i64 %inc, 10000 br i1 %cmp, label %for.body, label %for.end for.end: ; preds = %for.body %i9 = getelementptr inbounds %struct.X, %struct.X* %a, i64 0, i32 0 %tmp10 = load i32, i32* %i9, align 4, !tbaa !4 ret i32 %tmp10 } ; Do delete the load after the loop. ; CHECK: define float @test1( ; CHECK: ret float 0x3FD3333340000000 define float @test1(%struct.X* %a) nounwind { entry: %f = getelementptr inbounds %struct.X, %struct.X* %a, i64 0, i32 1 store float 0x3FD3333340000000, float* %f, align 4, !tbaa !5 br label %for.body for.body: ; preds = %entry, %for.body %i.01 = phi i64 [ 0, %entry ], [ %inc, %for.body ] %i5 = getelementptr inbounds %struct.X, %struct.X* %a, i64 %i.01, i32 0 %tmp6 = load i32, i32* %i5, align 4, !tbaa !4 %mul = mul nsw i32 %tmp6, 3 store i32 %mul, i32* %i5, align 4, !tbaa !4 %inc = add nsw i64 %i.01, 1 %cmp = icmp slt i64 %inc, 10000 br i1 %cmp, label %for.body, label %for.end for.end: ; preds = %for.body %f9 = getelementptr inbounds %struct.X, %struct.X* %a, i64 0, i32 1 %tmp10 = load float, float* %f9, align 4, !tbaa !5 ret float %tmp10 } ; CHECK: [[TAG]] = !{[[TYPE_LL:!.*]], [[TYPE_LL]], i64 0} ; CHECK: [[TYPE_LL]] = !{!"omnipotent char", {{!.*}}} !0 = !{!6, !6, i64 0} !1 = !{!"omnipotent char", !2} !2 = !{!"Simple C/C++ TBAA"} !3 = !{!7, !7, i64 0} !4 = !{!8, !8, i64 0} !5 = !{!9, !9, i64 0} !6 = !{!"short", !1} !7 = !{!"long long", !1} !8 = !{!"int", !1} !9 = !{!"float", !1} !10 = !{!1, !1, i64 0}