//===-- ResetMachineFunctionPass.cpp - Reset Machine Function ----*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// \file /// This file implements a pass that will conditionally reset a machine /// function as if it was just created. This is used to provide a fallback /// mechanism when GlobalISel fails, thus the condition for the reset to /// happen is that the MachineFunction has the FailedISel property. //===----------------------------------------------------------------------===// #include "llvm/ADT/ScopeExit.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/StackProtector.h" #include "llvm/CodeGen/Passes.h" #include "llvm/IR/DiagnosticInfo.h" #include "llvm/Support/Debug.h" using namespace llvm; #define DEBUG_TYPE "reset-machine-function" STATISTIC(NumFunctionsReset, "Number of functions reset"); namespace { class ResetMachineFunction : public MachineFunctionPass { /// Tells whether or not this pass should emit a fallback /// diagnostic when it resets a function. bool EmitFallbackDiag; /// Whether we should abort immediately instead of resetting the function. bool AbortOnFailedISel; public: static char ID; // Pass identification, replacement for typeid ResetMachineFunction(bool EmitFallbackDiag = false, bool AbortOnFailedISel = false) : MachineFunctionPass(ID), EmitFallbackDiag(EmitFallbackDiag), AbortOnFailedISel(AbortOnFailedISel) {} StringRef getPassName() const override { return "ResetMachineFunction"; } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.addPreserved(); MachineFunctionPass::getAnalysisUsage(AU); } bool runOnMachineFunction(MachineFunction &MF) override { // No matter what happened, whether we successfully selected the function // or not, nothing is going to use the vreg types after us. Make sure they // disappear. auto ClearVRegTypesOnReturn = make_scope_exit([&MF]() { MF.getRegInfo().clearVirtRegTypes(); }); if (MF.getProperties().hasProperty( MachineFunctionProperties::Property::FailedISel)) { if (AbortOnFailedISel) report_fatal_error("Instruction selection failed"); LLVM_DEBUG(dbgs() << "Resetting: " << MF.getName() << '\n'); ++NumFunctionsReset; MF.reset(); if (EmitFallbackDiag) { const Function &F = MF.getFunction(); DiagnosticInfoISelFallback DiagFallback(F); F.getContext().diagnose(DiagFallback); } return true; } return false; } }; } // end anonymous namespace char ResetMachineFunction::ID = 0; INITIALIZE_PASS(ResetMachineFunction, DEBUG_TYPE, "Reset machine function if ISel failed", false, false) MachineFunctionPass * llvm::createResetMachineFunctionPass(bool EmitFallbackDiag = false, bool AbortOnFailedISel = false) { return new ResetMachineFunction(EmitFallbackDiag, AbortOnFailedISel); }