//===- BranchRelaxation.cpp -----------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/LivePhysRegs.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/RegisterScavenging.h" #include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/IR/DebugLoc.h" #include "llvm/Pass.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/Format.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/raw_ostream.h" #include #include #include #include using namespace llvm; #define DEBUG_TYPE "branch-relaxation" STATISTIC(NumSplit, "Number of basic blocks split"); STATISTIC(NumConditionalRelaxed, "Number of conditional branches relaxed"); STATISTIC(NumUnconditionalRelaxed, "Number of unconditional branches relaxed"); #define BRANCH_RELAX_NAME "Branch relaxation pass" namespace { class BranchRelaxation : public MachineFunctionPass { /// BasicBlockInfo - Information about the offset and size of a single /// basic block. struct BasicBlockInfo { /// Offset - Distance from the beginning of the function to the beginning /// of this basic block. /// /// The offset is always aligned as required by the basic block. unsigned Offset = 0; /// Size - Size of the basic block in bytes. If the block contains /// inline assembly, this is a worst case estimate. /// /// The size does not include any alignment padding whether from the /// beginning of the block, or from an aligned jump table at the end. unsigned Size = 0; BasicBlockInfo() = default; /// Compute the offset immediately following this block. \p MBB is the next /// block. unsigned postOffset(const MachineBasicBlock &MBB) const { unsigned PO = Offset + Size; unsigned Align = MBB.getAlignment(); if (Align == 0) return PO; unsigned AlignAmt = 1 << Align; unsigned ParentAlign = MBB.getParent()->getAlignment(); if (Align <= ParentAlign) return PO + OffsetToAlignment(PO, AlignAmt); // The alignment of this MBB is larger than the function's alignment, so we // can't tell whether or not it will insert nops. Assume that it will. return PO + AlignAmt + OffsetToAlignment(PO, AlignAmt); } }; SmallVector BlockInfo; std::unique_ptr RS; LivePhysRegs LiveRegs; MachineFunction *MF; const TargetRegisterInfo *TRI; const TargetInstrInfo *TII; bool relaxBranchInstructions(); void scanFunction(); MachineBasicBlock *createNewBlockAfter(MachineBasicBlock &BB); MachineBasicBlock *splitBlockBeforeInstr(MachineInstr &MI, MachineBasicBlock *DestBB); void adjustBlockOffsets(MachineBasicBlock &MBB); bool isBlockInRange(const MachineInstr &MI, const MachineBasicBlock &BB) const; bool fixupConditionalBranch(MachineInstr &MI); bool fixupUnconditionalBranch(MachineInstr &MI); uint64_t computeBlockSize(const MachineBasicBlock &MBB) const; unsigned getInstrOffset(const MachineInstr &MI) const; void dumpBBs(); void verify(); public: static char ID; BranchRelaxation() : MachineFunctionPass(ID) {} bool runOnMachineFunction(MachineFunction &MF) override; StringRef getPassName() const override { return BRANCH_RELAX_NAME; } }; } // end anonymous namespace char BranchRelaxation::ID = 0; char &llvm::BranchRelaxationPassID = BranchRelaxation::ID; INITIALIZE_PASS(BranchRelaxation, DEBUG_TYPE, BRANCH_RELAX_NAME, false, false) /// verify - check BBOffsets, BBSizes, alignment of islands void BranchRelaxation::verify() { #ifndef NDEBUG unsigned PrevNum = MF->begin()->getNumber(); for (MachineBasicBlock &MBB : *MF) { unsigned Align = MBB.getAlignment(); unsigned Num = MBB.getNumber(); assert(BlockInfo[Num].Offset % (1u << Align) == 0); assert(!Num || BlockInfo[PrevNum].postOffset(MBB) <= BlockInfo[Num].Offset); assert(BlockInfo[Num].Size == computeBlockSize(MBB)); PrevNum = Num; } #endif } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) /// print block size and offset information - debugging LLVM_DUMP_METHOD void BranchRelaxation::dumpBBs() { for (auto &MBB : *MF) { const BasicBlockInfo &BBI = BlockInfo[MBB.getNumber()]; dbgs() << format("%bb.%u\toffset=%08x\t", MBB.getNumber(), BBI.Offset) << format("size=%#x\n", BBI.Size); } } #endif /// scanFunction - Do the initial scan of the function, building up /// information about each block. void BranchRelaxation::scanFunction() { BlockInfo.clear(); BlockInfo.resize(MF->getNumBlockIDs()); // First thing, compute the size of all basic blocks, and see if the function // has any inline assembly in it. If so, we have to be conservative about // alignment assumptions, as we don't know for sure the size of any // instructions in the inline assembly. for (MachineBasicBlock &MBB : *MF) BlockInfo[MBB.getNumber()].Size = computeBlockSize(MBB); // Compute block offsets and known bits. adjustBlockOffsets(*MF->begin()); } /// computeBlockSize - Compute the size for MBB. uint64_t BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) const { uint64_t Size = 0; for (const MachineInstr &MI : MBB) Size += TII->getInstSizeInBytes(MI); return Size; } /// getInstrOffset - Return the current offset of the specified machine /// instruction from the start of the function. This offset changes as stuff is /// moved around inside the function. unsigned BranchRelaxation::getInstrOffset(const MachineInstr &MI) const { const MachineBasicBlock *MBB = MI.getParent(); // The offset is composed of two things: the sum of the sizes of all MBB's // before this instruction's block, and the offset from the start of the block // it is in. unsigned Offset = BlockInfo[MBB->getNumber()].Offset; // Sum instructions before MI in MBB. for (MachineBasicBlock::const_iterator I = MBB->begin(); &*I != &MI; ++I) { assert(I != MBB->end() && "Didn't find MI in its own basic block?"); Offset += TII->getInstSizeInBytes(*I); } return Offset; } void BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) { unsigned PrevNum = Start.getNumber(); for (auto &MBB : make_range(MachineFunction::iterator(Start), MF->end())) { unsigned Num = MBB.getNumber(); if (!Num) // block zero is never changed from offset zero. continue; // Get the offset and known bits at the end of the layout predecessor. // Include the alignment of the current block. BlockInfo[Num].Offset = BlockInfo[PrevNum].postOffset(MBB); PrevNum = Num; } } /// Insert a new empty basic block and insert it after \BB MachineBasicBlock *BranchRelaxation::createNewBlockAfter(MachineBasicBlock &BB) { // Create a new MBB for the code after the OrigBB. MachineBasicBlock *NewBB = MF->CreateMachineBasicBlock(BB.getBasicBlock()); MF->insert(++BB.getIterator(), NewBB); // Insert an entry into BlockInfo to align it properly with the block numbers. BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo()); return NewBB; } /// Split the basic block containing MI into two blocks, which are joined by /// an unconditional branch. Update data structures and renumber blocks to /// account for this change and returns the newly created block. MachineBasicBlock *BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI, MachineBasicBlock *DestBB) { MachineBasicBlock *OrigBB = MI.getParent(); // Create a new MBB for the code after the OrigBB. MachineBasicBlock *NewBB = MF->CreateMachineBasicBlock(OrigBB->getBasicBlock()); MF->insert(++OrigBB->getIterator(), NewBB); // Splice the instructions starting with MI over to NewBB. NewBB->splice(NewBB->end(), OrigBB, MI.getIterator(), OrigBB->end()); // Add an unconditional branch from OrigBB to NewBB. // Note the new unconditional branch is not being recorded. // There doesn't seem to be meaningful DebugInfo available; this doesn't // correspond to anything in the source. TII->insertUnconditionalBranch(*OrigBB, NewBB, DebugLoc()); // Insert an entry into BlockInfo to align it properly with the block numbers. BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo()); NewBB->transferSuccessors(OrigBB); OrigBB->addSuccessor(NewBB); OrigBB->addSuccessor(DestBB); // Cleanup potential unconditional branch to successor block. // Note that updateTerminator may change the size of the blocks. NewBB->updateTerminator(); OrigBB->updateTerminator(); // Figure out how large the OrigBB is. As the first half of the original // block, it cannot contain a tablejump. The size includes // the new jump we added. (It should be possible to do this without // recounting everything, but it's very confusing, and this is rarely // executed.) BlockInfo[OrigBB->getNumber()].Size = computeBlockSize(*OrigBB); // Figure out how large the NewMBB is. As the second half of the original // block, it may contain a tablejump. BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB); // All BBOffsets following these blocks must be modified. adjustBlockOffsets(*OrigBB); // Need to fix live-in lists if we track liveness. if (TRI->trackLivenessAfterRegAlloc(*MF)) computeAndAddLiveIns(LiveRegs, *NewBB); ++NumSplit; return NewBB; } /// isBlockInRange - Returns true if the distance between specific MI and /// specific BB can fit in MI's displacement field. bool BranchRelaxation::isBlockInRange( const MachineInstr &MI, const MachineBasicBlock &DestBB) const { int64_t BrOffset = getInstrOffset(MI); int64_t DestOffset = BlockInfo[DestBB.getNumber()].Offset; if (TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - BrOffset)) return true; DEBUG(dbgs() << "Out of range branch to destination " << printMBBReference(DestBB) << " from " << printMBBReference(*MI.getParent()) << " to " << DestOffset << " offset " << DestOffset - BrOffset << '\t' << MI); return false; } /// fixupConditionalBranch - Fix up a conditional branch whose destination is /// too far away to fit in its displacement field. It is converted to an inverse /// conditional branch + an unconditional branch to the destination. bool BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) { DebugLoc DL = MI.getDebugLoc(); MachineBasicBlock *MBB = MI.getParent(); MachineBasicBlock *TBB = nullptr, *FBB = nullptr; SmallVector Cond; bool Fail = TII->analyzeBranch(*MBB, TBB, FBB, Cond); assert(!Fail && "branches to be relaxed must be analyzable"); (void)Fail; // Add an unconditional branch to the destination and invert the branch // condition to jump over it: // tbz L1 // => // tbnz L2 // b L1 // L2: if (FBB && isBlockInRange(MI, *FBB)) { // Last MI in the BB is an unconditional branch. We can simply invert the // condition and swap destinations: // beq L1 // b L2 // => // bne L2 // b L1 DEBUG(dbgs() << " Invert condition and swap " "its destination with " << MBB->back()); TII->reverseBranchCondition(Cond); int OldSize = 0, NewSize = 0; TII->removeBranch(*MBB, &OldSize); TII->insertBranch(*MBB, FBB, TBB, Cond, DL, &NewSize); BlockInfo[MBB->getNumber()].Size += (NewSize - OldSize); return true; } else if (FBB) { // We need to split the basic block here to obtain two long-range // unconditional branches. auto &NewBB = *MF->CreateMachineBasicBlock(MBB->getBasicBlock()); MF->insert(++MBB->getIterator(), &NewBB); // Insert an entry into BlockInfo to align it properly with the block // numbers. BlockInfo.insert(BlockInfo.begin() + NewBB.getNumber(), BasicBlockInfo()); unsigned &NewBBSize = BlockInfo[NewBB.getNumber()].Size; int NewBrSize; TII->insertUnconditionalBranch(NewBB, FBB, DL, &NewBrSize); NewBBSize += NewBrSize; // Update the successor lists according to the transformation to follow. // Do it here since if there's no split, no update is needed. MBB->replaceSuccessor(FBB, &NewBB); NewBB.addSuccessor(FBB); // Need to fix live-in lists if we track liveness. if (TRI->trackLivenessAfterRegAlloc(*MF)) computeAndAddLiveIns(LiveRegs, NewBB); } // We now have an appropriate fall-through block in place (either naturally or // just created), so we can invert the condition. MachineBasicBlock &NextBB = *std::next(MachineFunction::iterator(MBB)); DEBUG(dbgs() << " Insert B to " << printMBBReference(*TBB) << ", invert condition and change dest. to " << printMBBReference(NextBB) << '\n'); unsigned &MBBSize = BlockInfo[MBB->getNumber()].Size; // Insert a new conditional branch and a new unconditional branch. int RemovedSize = 0; TII->reverseBranchCondition(Cond); TII->removeBranch(*MBB, &RemovedSize); MBBSize -= RemovedSize; int AddedSize = 0; TII->insertBranch(*MBB, &NextBB, TBB, Cond, DL, &AddedSize); MBBSize += AddedSize; // Finally, keep the block offsets up to date. adjustBlockOffsets(*MBB); return true; } bool BranchRelaxation::fixupUnconditionalBranch(MachineInstr &MI) { MachineBasicBlock *MBB = MI.getParent(); unsigned OldBrSize = TII->getInstSizeInBytes(MI); MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI); int64_t DestOffset = BlockInfo[DestBB->getNumber()].Offset; int64_t SrcOffset = getInstrOffset(MI); assert(!TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - SrcOffset)); BlockInfo[MBB->getNumber()].Size -= OldBrSize; MachineBasicBlock *BranchBB = MBB; // If this was an expanded conditional branch, there is already a single // unconditional branch in a block. if (!MBB->empty()) { BranchBB = createNewBlockAfter(*MBB); // Add live outs. for (const MachineBasicBlock *Succ : MBB->successors()) { for (const MachineBasicBlock::RegisterMaskPair &LiveIn : Succ->liveins()) BranchBB->addLiveIn(LiveIn); } BranchBB->sortUniqueLiveIns(); BranchBB->addSuccessor(DestBB); MBB->replaceSuccessor(DestBB, BranchBB); } DebugLoc DL = MI.getDebugLoc(); MI.eraseFromParent(); BlockInfo[BranchBB->getNumber()].Size += TII->insertIndirectBranch( *BranchBB, *DestBB, DL, DestOffset - SrcOffset, RS.get()); adjustBlockOffsets(*MBB); return true; } bool BranchRelaxation::relaxBranchInstructions() { bool Changed = false; // Relaxing branches involves creating new basic blocks, so re-eval // end() for termination. for (MachineFunction::iterator I = MF->begin(); I != MF->end(); ++I) { MachineBasicBlock &MBB = *I; // Empty block? MachineBasicBlock::iterator Last = MBB.getLastNonDebugInstr(); if (Last == MBB.end()) continue; // Expand the unconditional branch first if necessary. If there is a // conditional branch, this will end up changing the branch destination of // it to be over the newly inserted indirect branch block, which may avoid // the need to try expanding the conditional branch first, saving an extra // jump. if (Last->isUnconditionalBranch()) { // Unconditional branch destination might be unanalyzable, assume these // are OK. if (MachineBasicBlock *DestBB = TII->getBranchDestBlock(*Last)) { if (!isBlockInRange(*Last, *DestBB)) { fixupUnconditionalBranch(*Last); ++NumUnconditionalRelaxed; Changed = true; } } } // Loop over the conditional branches. MachineBasicBlock::iterator Next; for (MachineBasicBlock::iterator J = MBB.getFirstTerminator(); J != MBB.end(); J = Next) { Next = std::next(J); MachineInstr &MI = *J; if (MI.isConditionalBranch()) { MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI); if (!isBlockInRange(MI, *DestBB)) { if (Next != MBB.end() && Next->isConditionalBranch()) { // If there are multiple conditional branches, this isn't an // analyzable block. Split later terminators into a new block so // each one will be analyzable. splitBlockBeforeInstr(*Next, DestBB); } else { fixupConditionalBranch(MI); ++NumConditionalRelaxed; } Changed = true; // This may have modified all of the terminators, so start over. Next = MBB.getFirstTerminator(); } } } } return Changed; } bool BranchRelaxation::runOnMachineFunction(MachineFunction &mf) { MF = &mf; DEBUG(dbgs() << "***** BranchRelaxation *****\n"); const TargetSubtargetInfo &ST = MF->getSubtarget(); TII = ST.getInstrInfo(); TRI = ST.getRegisterInfo(); if (TRI->trackLivenessAfterRegAlloc(*MF)) RS.reset(new RegScavenger()); // Renumber all of the machine basic blocks in the function, guaranteeing that // the numbers agree with the position of the block in the function. MF->RenumberBlocks(); // Do the initial scan of the function, building up information about the // sizes of each block. scanFunction(); DEBUG(dbgs() << " Basic blocks before relaxation\n"; dumpBBs();); bool MadeChange = false; while (relaxBranchInstructions()) MadeChange = true; // After a while, this might be made debug-only, but it is not expensive. verify(); DEBUG(dbgs() << " Basic blocks after relaxation\n\n"; dumpBBs()); BlockInfo.clear(); return MadeChange; }