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Diffstat (limited to 'lib/Target/X86/X86FloatingPoint.cpp')
-rw-r--r--lib/Target/X86/X86FloatingPoint.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/Target/X86/X86FloatingPoint.cpp b/lib/Target/X86/X86FloatingPoint.cpp
index ae748901164..f330acff61a 100644
--- a/lib/Target/X86/X86FloatingPoint.cpp
+++ b/lib/Target/X86/X86FloatingPoint.cpp
@@ -347,12 +347,12 @@ bool FPS::runOnMachineFunction(MachineFunction &MF) {
LiveBundle &Bundle =
LiveBundles[Bundles->getBundle(Entry->getNumber(), false)];
-
+
// In regcall convention, some FP registers may not be passed through
// the stack, so they will need to be assigned to the stack first
if ((Entry->getParent()->getFunction().getCallingConv() ==
CallingConv::X86_RegCall) && (Bundle.Mask && !Bundle.FixCount)) {
- // In the register calling convention, up to one FP argument could be
+ // In the register calling convention, up to one FP argument could be
// saved in the first FP register.
// If bundle.mask is non-zero and Bundle.FixCount is zero, it means
// that the FP registers contain arguments.
@@ -991,7 +991,7 @@ void FPS::handleCall(MachineBasicBlock::iterator &I) {
assert(STReturns == 0 || (isMask_32(STReturns) && N <= 2));
// Reset the FP Stack - It is required because of possible leftovers from
- // passed arguments. The caller should assume that the FP stack is
+ // passed arguments. The caller should assume that the FP stack is
// returned empty (unless the callee returns values on FP stack).
while (StackTop > 0)
popReg();