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author | Marek Olsak <marek.olsak@amd.com> | 2017-11-09 01:52:55 +0000 |
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committer | Marek Olsak <marek.olsak@amd.com> | 2017-11-09 01:52:55 +0000 |
commit | 9960086c1116025fa44f27d30fa6b20f53fc5373 (patch) | |
tree | a8d122fdd54ff2aaf0a325a93cb630b4623857d7 /tools/llvm-cov | |
parent | aa75d4aeb0067c76f0df50b1b1a38e7ceb853a7c (diff) |
AMDGPU: Merge BUFFER_STORE_DWORD_OFFEN/OFFSET into x2, x4
Summary:
Only 56 shaders (out of 48486) are affected.
Totals from affected shaders (changed stats only):
SGPRS: 2420 -> 2460 (1.65 %)
Spilled VGPRs: 94 -> 112 (19.15 %)
Scratch size: 524 -> 528 (0.76 %) dwords per thread
Code Size: 187400 -> 184992 (-1.28 %) bytes
One DiRT Showdown shader spills 6 more VGPRs.
One Grid Autosport shader spills 12 more VGPRs.
The other 54 shaders only have a decrease in code size.
(I'm ignoring the SGPR noise)
Reviewers: arsenm, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, llvm-commits, t-tye
Differential Revision: https://reviews.llvm.org/D39012
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@317755 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'tools/llvm-cov')
0 files changed, 0 insertions, 0 deletions