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authorDavid Blaikie <dblaikie@gmail.com>2015-02-27 21:17:42 +0000
committerDavid Blaikie <dblaikie@gmail.com>2015-02-27 21:17:42 +0000
commit7c9c6ed761bf9d28c0c257a045b35781969136e0 (patch)
tree508cac951011b10e2817eacecc1fa640bbdba51e /test/CodeGen/Mips/hf16call32.ll
parentdc64962c8649964d13cc60b83c8c400d5ae7504a (diff)
[opaque pointer type] Add textual IR support for explicit type parameter to load instruction
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/Mips/hf16call32.ll')
-rw-r--r--test/CodeGen/Mips/hf16call32.ll530
1 files changed, 265 insertions, 265 deletions
diff --git a/test/CodeGen/Mips/hf16call32.ll b/test/CodeGen/Mips/hf16call32.ll
index aec9c71c485..035479c6b3d 100644
--- a/test/CodeGen/Mips/hf16call32.ll
+++ b/test/CodeGen/Mips/hf16call32.ll
@@ -67,50 +67,50 @@ entry:
store i32 0, i32* %retval
call void @clear()
store float 1.500000e+00, float* @lx, align 4
- %0 = load float* @lx, align 4
+ %0 = load float, float* @lx, align 4
call void @v_sf(float %0)
- %1 = load float* @x, align 4
+ %1 = load float, float* @x, align 4
%conv = fpext float %1 to double
- %2 = load float* @lx, align 4
+ %2 = load float, float* @lx, align 4
%conv1 = fpext float %2 to double
- %3 = load float* @x, align 4
- %4 = load float* @lx, align 4
+ %3 = load float, float* @x, align 4
+ %4 = load float, float* @lx, align 4
%cmp = fcmp oeq float %3, %4
%conv2 = zext i1 %cmp to i32
%call = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([10 x i8]* @.str, i32 0, i32 0), double %conv, double %conv1, i32 %conv2)
call void @clear()
store double 0x41678C29C0000000, double* @lxd, align 8
- %5 = load double* @lxd, align 8
+ %5 = load double, double* @lxd, align 8
call void @v_df(double %5)
- %6 = load double* @xd, align 8
- %7 = load double* @lxd, align 8
- %8 = load double* @xd, align 8
- %9 = load double* @lxd, align 8
+ %6 = load double, double* @xd, align 8
+ %7 = load double, double* @lxd, align 8
+ %8 = load double, double* @xd, align 8
+ %9 = load double, double* @lxd, align 8
%cmp3 = fcmp oeq double %8, %9
%conv4 = zext i1 %cmp3 to i32
%call5 = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([10 x i8]* @.str, i32 0, i32 0), double %6, double %7, i32 %conv4)
call void @clear()
store float 9.000000e+00, float* @lx, align 4
store float 1.000000e+01, float* @ly, align 4
- %10 = load float* @lx, align 4
- %11 = load float* @ly, align 4
+ %10 = load float, float* @lx, align 4
+ %11 = load float, float* @ly, align 4
call void @v_sf_sf(float %10, float %11)
- %12 = load float* @x, align 4
+ %12 = load float, float* @x, align 4
%conv6 = fpext float %12 to double
- %13 = load float* @lx, align 4
+ %13 = load float, float* @lx, align 4
%conv7 = fpext float %13 to double
- %14 = load float* @y, align 4
+ %14 = load float, float* @y, align 4
%conv8 = fpext float %14 to double
- %15 = load float* @ly, align 4
+ %15 = load float, float* @ly, align 4
%conv9 = fpext float %15 to double
- %16 = load float* @x, align 4
- %17 = load float* @lx, align 4
+ %16 = load float, float* @x, align 4
+ %17 = load float, float* @lx, align 4
%cmp10 = fcmp oeq float %16, %17
br i1 %cmp10, label %land.rhs, label %land.end
land.rhs: ; preds = %entry
- %18 = load float* @y, align 4
- %19 = load float* @ly, align 4
+ %18 = load float, float* @y, align 4
+ %19 = load float, float* @ly, align 4
%cmp12 = fcmp oeq float %18, %19
br label %land.end
@@ -121,21 +121,21 @@ land.end: ; preds = %land.rhs, %entry
call void @clear()
store float 0x3FFE666660000000, float* @lx, align 4
store double 0x4007E613249FF279, double* @lyd, align 8
- %21 = load float* @lx, align 4
- %22 = load double* @lyd, align 8
+ %21 = load float, float* @lx, align 4
+ %22 = load double, double* @lyd, align 8
call void @v_sf_df(float %21, double %22)
- %23 = load float* @x, align 4
+ %23 = load float, float* @x, align 4
%conv15 = fpext float %23 to double
- %24 = load float* @lx, align 4
+ %24 = load float, float* @lx, align 4
%conv16 = fpext float %24 to double
- %25 = load double* @yd, align 8
- %26 = load double* @lyd, align 8
- %27 = load float* @x, align 4
- %28 = load float* @lx, align 4
+ %25 = load double, double* @yd, align 8
+ %26 = load double, double* @lyd, align 8
+ %27 = load float, float* @x, align 4
+ %28 = load float, float* @lx, align 4
%cmp17 = fcmp oeq float %27, %28
%conv18 = zext i1 %cmp17 to i32
- %29 = load double* @yd, align 8
- %30 = load double* @lyd, align 8
+ %29 = load double, double* @yd, align 8
+ %30 = load double, double* @lyd, align 8
%cmp19 = fcmp oeq double %29, %30
%conv20 = zext i1 %cmp19 to i32
%and = and i32 %conv18, %conv20
@@ -143,21 +143,21 @@ land.end: ; preds = %land.rhs, %entry
call void @clear()
store double 0x4194E54F94000000, double* @lxd, align 8
store float 7.600000e+01, float* @ly, align 4
- %31 = load double* @lxd, align 8
- %32 = load float* @ly, align 4
+ %31 = load double, double* @lxd, align 8
+ %32 = load float, float* @ly, align 4
call void @v_df_sf(double %31, float %32)
- %33 = load double* @xd, align 8
- %34 = load double* @lxd, align 8
- %35 = load float* @y, align 4
+ %33 = load double, double* @xd, align 8
+ %34 = load double, double* @lxd, align 8
+ %35 = load float, float* @y, align 4
%conv22 = fpext float %35 to double
- %36 = load float* @ly, align 4
+ %36 = load float, float* @ly, align 4
%conv23 = fpext float %36 to double
- %37 = load double* @xd, align 8
- %38 = load double* @lxd, align 8
+ %37 = load double, double* @xd, align 8
+ %38 = load double, double* @lxd, align 8
%cmp24 = fcmp oeq double %37, %38
%conv25 = zext i1 %cmp24 to i32
- %39 = load float* @y, align 4
- %40 = load float* @ly, align 4
+ %39 = load float, float* @y, align 4
+ %40 = load float, float* @ly, align 4
%cmp26 = fcmp oeq float %39, %40
%conv27 = zext i1 %cmp26 to i32
%and28 = and i32 %conv25, %conv27
@@ -165,19 +165,19 @@ land.end: ; preds = %land.rhs, %entry
call void @clear()
store double 7.365198e+07, double* @lxd, align 8
store double 0x416536CD80000000, double* @lyd, align 8
- %41 = load double* @lxd, align 8
- %42 = load double* @lyd, align 8
+ %41 = load double, double* @lxd, align 8
+ %42 = load double, double* @lyd, align 8
call void @v_df_df(double %41, double %42)
- %43 = load double* @xd, align 8
- %44 = load double* @lxd, align 8
- %45 = load double* @yd, align 8
- %46 = load double* @lyd, align 8
- %47 = load double* @xd, align 8
- %48 = load double* @lxd, align 8
+ %43 = load double, double* @xd, align 8
+ %44 = load double, double* @lxd, align 8
+ %45 = load double, double* @yd, align 8
+ %46 = load double, double* @lyd, align 8
+ %47 = load double, double* @xd, align 8
+ %48 = load double, double* @lxd, align 8
%cmp30 = fcmp oeq double %47, %48
%conv31 = zext i1 %cmp30 to i32
- %49 = load double* @yd, align 8
- %50 = load double* @lyd, align 8
+ %49 = load double, double* @yd, align 8
+ %50 = load double, double* @lyd, align 8
%cmp32 = fcmp oeq double %49, %50
%conv33 = zext i1 %cmp32 to i32
%and34 = and i32 %conv31, %conv33
@@ -186,35 +186,35 @@ land.end: ; preds = %land.rhs, %entry
store float 0x4016666660000000, float* @ret_sf, align 4
%call36 = call float @sf_v()
store float %call36, float* @lret_sf, align 4
- %51 = load float* @ret_sf, align 4
+ %51 = load float, float* @ret_sf, align 4
%conv37 = fpext float %51 to double
- %52 = load float* @lret_sf, align 4
+ %52 = load float, float* @lret_sf, align 4
%conv38 = fpext float %52 to double
- %53 = load float* @ret_sf, align 4
- %54 = load float* @lret_sf, align 4
+ %53 = load float, float* @ret_sf, align 4
+ %54 = load float, float* @lret_sf, align 4
%cmp39 = fcmp oeq float %53, %54
%conv40 = zext i1 %cmp39 to i32
%call41 = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([10 x i8]* @.str, i32 0, i32 0), double %conv37, double %conv38, i32 %conv40)
call void @clear()
store float 4.587300e+06, float* @ret_sf, align 4
store float 3.420000e+02, float* @lx, align 4
- %55 = load float* @lx, align 4
+ %55 = load float, float* @lx, align 4
%call42 = call float @sf_sf(float %55)
store float %call42, float* @lret_sf, align 4
- %56 = load float* @ret_sf, align 4
+ %56 = load float, float* @ret_sf, align 4
%conv43 = fpext float %56 to double
- %57 = load float* @lret_sf, align 4
+ %57 = load float, float* @lret_sf, align 4
%conv44 = fpext float %57 to double
- %58 = load float* @x, align 4
+ %58 = load float, float* @x, align 4
%conv45 = fpext float %58 to double
- %59 = load float* @lx, align 4
+ %59 = load float, float* @lx, align 4
%conv46 = fpext float %59 to double
- %60 = load float* @ret_sf, align 4
- %61 = load float* @lret_sf, align 4
+ %60 = load float, float* @ret_sf, align 4
+ %61 = load float, float* @lret_sf, align 4
%cmp47 = fcmp oeq float %60, %61
%conv48 = zext i1 %cmp47 to i32
- %62 = load float* @x, align 4
- %63 = load float* @lx, align 4
+ %62 = load float, float* @x, align 4
+ %63 = load float, float* @lx, align 4
%cmp49 = fcmp oeq float %62, %63
%conv50 = zext i1 %cmp49 to i32
%and51 = and i32 %conv48, %conv50
@@ -222,21 +222,21 @@ land.end: ; preds = %land.rhs, %entry
call void @clear()
store float 4.445910e+06, float* @ret_sf, align 4
store double 0x419A7DB294000000, double* @lxd, align 8
- %64 = load double* @lxd, align 8
+ %64 = load double, double* @lxd, align 8
%call53 = call float @sf_df(double %64)
store float %call53, float* @lret_sf, align 4
- %65 = load float* @ret_sf, align 4
+ %65 = load float, float* @ret_sf, align 4
%conv54 = fpext float %65 to double
- %66 = load float* @lret_sf, align 4
+ %66 = load float, float* @lret_sf, align 4
%conv55 = fpext float %66 to double
- %67 = load double* @xd, align 8
- %68 = load double* @lxd, align 8
- %69 = load float* @ret_sf, align 4
- %70 = load float* @lret_sf, align 4
+ %67 = load double, double* @xd, align 8
+ %68 = load double, double* @lxd, align 8
+ %69 = load float, float* @ret_sf, align 4
+ %70 = load float, float* @lret_sf, align 4
%cmp56 = fcmp oeq float %69, %70
%conv57 = zext i1 %cmp56 to i32
- %71 = load double* @xd, align 8
- %72 = load double* @lxd, align 8
+ %71 = load double, double* @xd, align 8
+ %72 = load double, double* @lxd, align 8
%cmp58 = fcmp oeq double %71, %72
%conv59 = zext i1 %cmp58 to i32
%and60 = and i32 %conv57, %conv59
@@ -245,36 +245,36 @@ land.end: ; preds = %land.rhs, %entry
store float 0x3FFF4BC6A0000000, float* @ret_sf, align 4
store float 4.445500e+03, float* @lx, align 4
store float 0x4068ACCCC0000000, float* @ly, align 4
- %73 = load float* @lx, align 4
- %74 = load float* @ly, align 4
+ %73 = load float, float* @lx, align 4
+ %74 = load float, float* @ly, align 4
%call62 = call float @sf_sf_sf(float %73, float %74)
store float %call62, float* @lret_sf, align 4
- %75 = load float* @ret_sf, align 4
+ %75 = load float, float* @ret_sf, align 4
%conv63 = fpext float %75 to double
- %76 = load float* @lret_sf, align 4
+ %76 = load float, float* @lret_sf, align 4
%conv64 = fpext float %76 to double
- %77 = load float* @x, align 4
+ %77 = load float, float* @x, align 4
%conv65 = fpext float %77 to double
- %78 = load float* @lx, align 4
+ %78 = load float, float* @lx, align 4
%conv66 = fpext float %78 to double
- %79 = load float* @y, align 4
+ %79 = load float, float* @y, align 4
%conv67 = fpext float %79 to double
- %80 = load float* @ly, align 4
+ %80 = load float, float* @ly, align 4
%conv68 = fpext float %80 to double
- %81 = load float* @ret_sf, align 4
- %82 = load float* @lret_sf, align 4
+ %81 = load float, float* @ret_sf, align 4
+ %82 = load float, float* @lret_sf, align 4
%cmp69 = fcmp oeq float %81, %82
br i1 %cmp69, label %land.lhs.true, label %land.end76
land.lhs.true: ; preds = %land.end
- %83 = load float* @x, align 4
- %84 = load float* @lx, align 4
+ %83 = load float, float* @x, align 4
+ %84 = load float, float* @lx, align 4
%cmp71 = fcmp oeq float %83, %84
br i1 %cmp71, label %land.rhs73, label %land.end76
land.rhs73: ; preds = %land.lhs.true
- %85 = load float* @y, align 4
- %86 = load float* @ly, align 4
+ %85 = load float, float* @y, align 4
+ %86 = load float, float* @ly, align 4
%cmp74 = fcmp oeq float %85, %86
br label %land.end76
@@ -286,34 +286,34 @@ land.end76: ; preds = %land.rhs73, %land.l
store float 9.991300e+04, float* @ret_sf, align 4
store float 1.114500e+04, float* @lx, align 4
store double 9.994445e+07, double* @lyd, align 8
- %88 = load float* @lx, align 4
- %89 = load double* @lyd, align 8
+ %88 = load float, float* @lx, align 4
+ %89 = load double, double* @lyd, align 8
%call79 = call float @sf_sf_df(float %88, double %89)
store float %call79, float* @lret_sf, align 4
- %90 = load float* @ret_sf, align 4
+ %90 = load float, float* @ret_sf, align 4
%conv80 = fpext float %90 to double
- %91 = load float* @lret_sf, align 4
+ %91 = load float, float* @lret_sf, align 4
%conv81 = fpext float %91 to double
- %92 = load float* @x, align 4
+ %92 = load float, float* @x, align 4
%conv82 = fpext float %92 to double
- %93 = load float* @lx, align 4
+ %93 = load float, float* @lx, align 4
%conv83 = fpext float %93 to double
- %94 = load double* @yd, align 8
- %95 = load double* @lyd, align 8
- %96 = load float* @ret_sf, align 4
- %97 = load float* @lret_sf, align 4
+ %94 = load double, double* @yd, align 8
+ %95 = load double, double* @lyd, align 8
+ %96 = load float, float* @ret_sf, align 4
+ %97 = load float, float* @lret_sf, align 4
%cmp84 = fcmp oeq float %96, %97
br i1 %cmp84, label %land.lhs.true86, label %land.end92
land.lhs.true86: ; preds = %land.end76
- %98 = load float* @x, align 4
- %99 = load float* @lx, align 4
+ %98 = load float, float* @x, align 4
+ %99 = load float, float* @lx, align 4
%cmp87 = fcmp oeq float %98, %99
br i1 %cmp87, label %land.rhs89, label %land.end92
land.rhs89: ; preds = %land.lhs.true86
- %100 = load double* @yd, align 8
- %101 = load double* @lyd, align 8
+ %100 = load double, double* @yd, align 8
+ %101 = load double, double* @lyd, align 8
%cmp90 = fcmp oeq double %100, %101
br label %land.end92
@@ -325,34 +325,34 @@ land.end92: ; preds = %land.rhs89, %land.l
store float 0x417CCC7A00000000, float* @ret_sf, align 4
store double 0x4172034530000000, double* @lxd, align 8
store float 4.456200e+04, float* @ly, align 4
- %103 = load double* @lxd, align 8
- %104 = load float* @ly, align 4
+ %103 = load double, double* @lxd, align 8
+ %104 = load float, float* @ly, align 4
%call95 = call float @sf_df_sf(double %103, float %104)
store float %call95, float* @lret_sf, align 4
- %105 = load float* @ret_sf, align 4
+ %105 = load float, float* @ret_sf, align 4
%conv96 = fpext float %105 to double
- %106 = load float* @lret_sf, align 4
+ %106 = load float, float* @lret_sf, align 4
%conv97 = fpext float %106 to double
- %107 = load double* @xd, align 8
- %108 = load double* @lxd, align 8
- %109 = load float* @y, align 4
+ %107 = load double, double* @xd, align 8
+ %108 = load double, double* @lxd, align 8
+ %109 = load float, float* @y, align 4
%conv98 = fpext float %109 to double
- %110 = load float* @ly, align 4
+ %110 = load float, float* @ly, align 4
%conv99 = fpext float %110 to double
- %111 = load float* @ret_sf, align 4
- %112 = load float* @lret_sf, align 4
+ %111 = load float, float* @ret_sf, align 4
+ %112 = load float, float* @lret_sf, align 4
%cmp100 = fcmp oeq float %111, %112
br i1 %cmp100, label %land.lhs.true102, label %land.end108
land.lhs.true102: ; preds = %land.end92
- %113 = load double* @xd, align 8
- %114 = load double* @lxd, align 8
+ %113 = load double, double* @xd, align 8
+ %114 = load double, double* @lxd, align 8
%cmp103 = fcmp oeq double %113, %114
br i1 %cmp103, label %land.rhs105, label %land.end108
land.rhs105: ; preds = %land.lhs.true102
- %115 = load float* @y, align 4
- %116 = load float* @ly, align 4
+ %115 = load float, float* @y, align 4
+ %116 = load float, float* @ly, align 4
%cmp106 = fcmp oeq float %115, %116
br label %land.end108
@@ -364,32 +364,32 @@ land.end108: ; preds = %land.rhs105, %land.
store float 3.987721e+06, float* @ret_sf, align 4
store double 0x3FF1F49F6DDDC2D8, double* @lxd, align 8
store double 0x409129F306A2B170, double* @lyd, align 8
- %118 = load double* @lxd, align 8
- %119 = load double* @lyd, align 8
+ %118 = load double, double* @lxd, align 8
+ %119 = load double, double* @lyd, align 8
%call111 = call float @sf_df_df(double %118, double %119)
store float %call111, float* @lret_sf, align 4
- %120 = load float* @ret_sf, align 4
+ %120 = load float, float* @ret_sf, align 4
%conv112 = fpext float %120 to double
- %121 = load float* @lret_sf, align 4
+ %121 = load float, float* @lret_sf, align 4
%conv113 = fpext float %121 to double
- %122 = load double* @xd, align 8
- %123 = load double* @lxd, align 8
- %124 = load double* @yd, align 8
- %125 = load double* @lyd, align 8
- %126 = load float* @ret_sf, align 4
- %127 = load float* @lret_sf, align 4
+ %122 = load double, double* @xd, align 8
+ %123 = load double, double* @lxd, align 8
+ %124 = load double, double* @yd, align 8
+ %125 = load double, double* @lyd, align 8
+ %126 = load float, float* @ret_sf, align 4
+ %127 = load float, float* @lret_sf, align 4
%cmp114 = fcmp oeq float %126, %127
br i1 %cmp114, label %land.lhs.true116, label %land.end122
land.lhs.true116: ; preds = %land.end108
- %128 = load double* @xd, align 8
- %129 = load double* @lxd, align 8
+ %128 = load double, double* @xd, align 8
+ %129 = load double, double* @lxd, align 8
%cmp117 = fcmp oeq double %128, %129
br i1 %cmp117, label %land.rhs119, label %land.end122
land.rhs119: ; preds = %land.lhs.true116
- %130 = load double* @yd, align 8
- %131 = load double* @lyd, align 8
+ %130 = load double, double* @yd, align 8
+ %131 = load double, double* @lyd, align 8
%cmp120 = fcmp oeq double %130, %131
br label %land.end122
@@ -401,31 +401,31 @@ land.end122: ; preds = %land.rhs119, %land.
store double 1.561234e+01, double* @ret_df, align 8
%call125 = call double @df_v()
store double %call125, double* @lret_df, align 8
- %133 = load double* @ret_df, align 8
- %134 = load double* @lret_df, align 8
- %135 = load double* @ret_df, align 8
- %136 = load double* @lret_df, align 8
+ %133 = load double, double* @ret_df, align 8
+ %134 = load double, double* @lret_df, align 8
+ %135 = load double, double* @ret_df, align 8
+ %136 = load double, double* @lret_df, align 8
%cmp126 = fcmp oeq double %135, %136
%conv127 = zext i1 %cmp126 to i32
%call128 = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([10 x i8]* @.str, i32 0, i32 0), double %133, double %134, i32 %conv127)
call void @clear()
store double 1.345873e+01, double* @ret_df, align 8
store float 3.434520e+05, float* @lx, align 4
- %137 = load float* @lx, align 4
+ %137 = load float, float* @lx, align 4
%call129 = call double @df_sf(float %137)
store double %call129, double* @lret_df, align 8
- %138 = load double* @ret_df, align 8
- %139 = load double* @lret_df, align 8
- %140 = load float* @x, align 4
+ %138 = load double, double* @ret_df, align 8
+ %139 = load double, double* @lret_df, align 8
+ %140 = load float, float* @x, align 4
%conv130 = fpext float %140 to double
- %141 = load float* @lx, align 4
+ %141 = load float, float* @lx, align 4
%conv131 = fpext float %141 to double
- %142 = load double* @ret_df, align 8
- %143 = load double* @lret_df, align 8
+ %142 = load double, double* @ret_df, align 8
+ %143 = load double, double* @lret_df, align 8
%cmp132 = fcmp oeq double %142, %143
%conv133 = zext i1 %cmp132 to i32
- %144 = load float* @x, align 4
- %145 = load float* @lx, align 4
+ %144 = load float, float* @x, align 4
+ %145 = load float, float* @lx, align 4
%cmp134 = fcmp oeq float %144, %145
%conv135 = zext i1 %cmp134 to i32
%and136 = and i32 %conv133, %conv135
@@ -433,19 +433,19 @@ land.end122: ; preds = %land.rhs119, %land.
call void @clear()
store double 0x4084F3AB7AA25D8D, double* @ret_df, align 8
store double 0x4114F671D2F1A9FC, double* @lxd, align 8
- %146 = load double* @lxd, align 8
+ %146 = load double, double* @lxd, align 8
%call138 = call double @df_df(double %146)
store double %call138, double* @lret_df, align 8
- %147 = load double* @ret_df, align 8
- %148 = load double* @lret_df, align 8
- %149 = load double* @xd, align 8
- %150 = load double* @lxd, align 8
- %151 = load double* @ret_df, align 8
- %152 = load double* @lret_df, align 8
+ %147 = load double, double* @ret_df, align 8
+ %148 = load double, double* @lret_df, align 8
+ %149 = load double, double* @xd, align 8
+ %150 = load double, double* @lxd, align 8
+ %151 = load double, double* @ret_df, align 8
+ %152 = load double, double* @lret_df, align 8
%cmp139 = fcmp oeq double %151, %152
%conv140 = zext i1 %cmp139 to i32
- %153 = load double* @xd, align 8
- %154 = load double* @lxd, align 8
+ %153 = load double, double* @xd, align 8
+ %154 = load double, double* @lxd, align 8
%cmp141 = fcmp oeq double %153, %154
%conv142 = zext i1 %cmp141 to i32
%and143 = and i32 %conv140, %conv142
@@ -454,34 +454,34 @@ land.end122: ; preds = %land.rhs119, %land.
store double 6.781956e+03, double* @ret_df, align 8
store float 4.445500e+03, float* @lx, align 4
store float 0x4068ACCCC0000000, float* @ly, align 4
- %155 = load float* @lx, align 4
- %156 = load float* @ly, align 4
+ %155 = load float, float* @lx, align 4
+ %156 = load float, float* @ly, align 4
%call145 = call double @df_sf_sf(float %155, float %156)
store double %call145, double* @lret_df, align 8
- %157 = load double* @ret_df, align 8
- %158 = load double* @lret_df, align 8
- %159 = load float* @x, align 4
+ %157 = load double, double* @ret_df, align 8
+ %158 = load double, double* @lret_df, align 8
+ %159 = load float, float* @x, align 4
%conv146 = fpext float %159 to double
- %160 = load float* @lx, align 4
+ %160 = load float, float* @lx, align 4
%conv147 = fpext float %160 to double
- %161 = load float* @y, align 4
+ %161 = load float, float* @y, align 4
%conv148 = fpext float %161 to double
- %162 = load float* @ly, align 4
+ %162 = load float, float* @ly, align 4
%conv149 = fpext float %162 to double
- %163 = load double* @ret_df, align 8
- %164 = load double* @lret_df, align 8
+ %163 = load double, double* @ret_df, align 8
+ %164 = load double, double* @lret_df, align 8
%cmp150 = fcmp oeq double %163, %164
br i1 %cmp150, label %land.lhs.true152, label %land.end158
land.lhs.true152: ; preds = %land.end122
- %165 = load float* @x, align 4
- %166 = load float* @lx, align 4
+ %165 = load float, float* @x, align 4
+ %166 = load float, float* @lx, align 4
%cmp153 = fcmp oeq float %165, %166
br i1 %cmp153, label %land.rhs155, label %land.end158
land.rhs155: ; preds = %land.lhs.true152
- %167 = load float* @y, align 4
- %168 = load float* @ly, align 4
+ %167 = load float, float* @y, align 4
+ %168 = load float, float* @ly, align 4
%cmp156 = fcmp oeq float %167, %168
br label %land.end158
@@ -493,32 +493,32 @@ land.end158: ; preds = %land.rhs155, %land.
store double 1.889130e+05, double* @ret_df, align 8
store float 9.111450e+05, float* @lx, align 4
store double 0x4185320A58000000, double* @lyd, align 8
- %170 = load float* @lx, align 4
- %171 = load double* @lyd, align 8
+ %170 = load float, float* @lx, align 4
+ %171 = load double, double* @lyd, align 8
%call161 = call double @df_sf_df(float %170, double %171)
store double %call161, double* @lret_df, align 8
- %172 = load double* @ret_df, align 8
- %173 = load double* @lret_df, align 8
- %174 = load float* @x, align 4
+ %172 = load double, double* @ret_df, align 8
+ %173 = load double, double* @lret_df, align 8
+ %174 = load float, float* @x, align 4
%conv162 = fpext float %174 to double
- %175 = load float* @lx, align 4
+ %175 = load float, float* @lx, align 4
%conv163 = fpext float %175 to double
- %176 = load double* @yd, align 8
- %177 = load double* @lyd, align 8
- %178 = load double* @ret_df, align 8
- %179 = load double* @lret_df, align 8
+ %176 = load double, double* @yd, align 8
+ %177 = load double, double* @lyd, align 8
+ %178 = load double, double* @ret_df, align 8
+ %179 = load double, double* @lret_df, align 8
%cmp164 = fcmp oeq double %178, %179
br i1 %cmp164, label %land.lhs.true166, label %land.end172
land.lhs.true166: ; preds = %land.end158
- %180 = load float* @x, align 4
- %181 = load float* @lx, align 4
+ %180 = load float, float* @x, align 4
+ %181 = load float, float* @lx, align 4
%cmp167 = fcmp oeq float %180, %181
br i1 %cmp167, label %land.rhs169, label %land.end172
land.rhs169: ; preds = %land.lhs.true166
- %182 = load double* @yd, align 8
- %183 = load double* @lyd, align 8
+ %182 = load double, double* @yd, align 8
+ %183 = load double, double* @lyd, align 8
%cmp170 = fcmp oeq double %182, %183
br label %land.end172
@@ -530,32 +530,32 @@ land.end172: ; preds = %land.rhs169, %land.
store double 0x418B2DB900000000, double* @ret_df, align 8
store double 0x41B1EF2ED3000000, double* @lxd, align 8
store float 1.244562e+06, float* @ly, align 4
- %185 = load double* @lxd, align 8
- %186 = load float* @ly, align 4
+ %185 = load double, double* @lxd, align 8
+ %186 = load float, float* @ly, align 4
%call175 = call double @df_df_sf(double %185, float %186)
store double %call175, double* @lret_df, align 8
- %187 = load double* @ret_df, align 8
- %188 = load double* @lret_df, align 8
- %189 = load double* @xd, align 8
- %190 = load double* @lxd, align 8
- %191 = load float* @y, align 4
+ %187 = load double, double* @ret_df, align 8
+ %188 = load double, double* @lret_df, align 8
+ %189 = load double, double* @xd, align 8
+ %190 = load double, double* @lxd, align 8
+ %191 = load float, float* @y, align 4
%conv176 = fpext float %191 to double
- %192 = load float* @ly, align 4
+ %192 = load float, float* @ly, align 4
%conv177 = fpext float %192 to double
- %193 = load double* @ret_df, align 8
- %194 = load double* @lret_df, align 8
+ %193 = load double, double* @ret_df, align 8
+ %194 = load double, double* @lret_df, align 8
%cmp178 = fcmp oeq double %193, %194
br i1 %cmp178, label %land.lhs.true180, label %land.end186
land.lhs.true180: ; preds = %land.end172
- %195 = load double* @xd, align 8
- %196 = load double* @lxd, align 8
+ %195 = load double, double* @xd, align 8
+ %196 = load double, double* @lxd, align 8
%cmp181 = fcmp oeq double %195, %196
br i1 %cmp181, label %land.rhs183, label %land.end186
land.rhs183: ; preds = %land.lhs.true180
- %197 = load float* @y, align 4
- %198 = load float* @ly, align 4
+ %197 = load float, float* @y, align 4
+ %198 = load float, float* @ly, align 4
%cmp184 = fcmp oeq float %197, %198
br label %land.end186
@@ -567,30 +567,30 @@ land.end186: ; preds = %land.rhs183, %land.
store double 3.987721e+06, double* @ret_df, align 8
store double 5.223560e+00, double* @lxd, align 8
store double 0x40B7D37CC1A8AC5C, double* @lyd, align 8
- %200 = load double* @lxd, align 8
- %201 = load double* @lyd, align 8
+ %200 = load double, double* @lxd, align 8
+ %201 = load double, double* @lyd, align 8
%call189 = call double @df_df_df(double %200, double %201)
store double %call189, double* @lret_df, align 8
- %202 = load double* @ret_df, align 8
- %203 = load double* @lret_df, align 8
- %204 = load double* @xd, align 8
- %205 = load double* @lxd, align 8
- %206 = load double* @yd, align 8
- %207 = load double* @lyd, align 8
- %208 = load double* @ret_df, align 8
- %209 = load double* @lret_df, align 8
+ %202 = load double, double* @ret_df, align 8
+ %203 = load double, double* @lret_df, align 8
+ %204 = load double, double* @xd, align 8
+ %205 = load double, double* @lxd, align 8
+ %206 = load double, double* @yd, align 8
+ %207 = load double, double* @lyd, align 8
+ %208 = load double, double* @ret_df, align 8
+ %209 = load double, double* @lret_df, align 8
%cmp190 = fcmp oeq double %208, %209
br i1 %cmp190, label %land.lhs.true192, label %land.end198
land.lhs.true192: ; preds = %land.end186
- %210 = load double* @xd, align 8
- %211 = load double* @lxd, align 8
+ %210 = load double, double* @xd, align 8
+ %211 = load double, double* @lxd, align 8
%cmp193 = fcmp oeq double %210, %211
br i1 %cmp193, label %land.rhs195, label %land.end198
land.rhs195: ; preds = %land.lhs.true192
- %212 = load double* @yd, align 8
- %213 = load double* @lyd, align 8
+ %212 = load double, double* @yd, align 8
+ %213 = load double, double* @lyd, align 8
%cmp196 = fcmp oeq double %212, %213
br label %land.end198
@@ -606,26 +606,26 @@ land.end198: ; preds = %land.rhs195, %land.
%216 = extractvalue { float, float } %call201, 1
store float %215, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
store float %216, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
- %ret_sc.real = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
- %ret_sc.imag = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
+ %ret_sc.real = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
+ %ret_sc.imag = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
%conv202 = fpext float %ret_sc.real to double
%conv203 = fpext float %ret_sc.imag to double
- %ret_sc.real204 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
- %ret_sc.imag205 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
+ %ret_sc.real204 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
+ %ret_sc.imag205 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
%conv206 = fpext float %ret_sc.real204 to double
%conv207 = fpext float %ret_sc.imag205 to double
- %lret_sc.real = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
- %lret_sc.imag = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
+ %lret_sc.real = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
+ %lret_sc.imag = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
%conv208 = fpext float %lret_sc.real to double
%conv209 = fpext float %lret_sc.imag to double
- %lret_sc.real210 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
- %lret_sc.imag211 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
+ %lret_sc.real210 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
+ %lret_sc.imag211 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
%conv212 = fpext float %lret_sc.real210 to double
%conv213 = fpext float %lret_sc.imag211 to double
- %ret_sc.real214 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
- %ret_sc.imag215 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
- %lret_sc.real216 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
- %lret_sc.imag217 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
+ %ret_sc.real214 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
+ %ret_sc.imag215 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
+ %lret_sc.real216 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
+ %lret_sc.imag217 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
%cmp.r = fcmp oeq float %ret_sc.real214, %lret_sc.real216
%cmp.i = fcmp oeq float %ret_sc.imag215, %lret_sc.imag217
%and.ri = and i1 %cmp.r, %cmp.i
@@ -635,44 +635,44 @@ land.end198: ; preds = %land.rhs195, %land.
store float 0x3FF7A99300000000, float* @lx, align 4
store float 4.500000e+00, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
store float 7.000000e+00, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
- %217 = load float* @lx, align 4
+ %217 = load float, float* @lx, align 4
%call220 = call { float, float } @sc_sf(float %217)
%218 = extractvalue { float, float } %call220, 0
%219 = extractvalue { float, float } %call220, 1
store float %218, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
store float %219, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
- %ret_sc.real221 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
- %ret_sc.imag222 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
+ %ret_sc.real221 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
+ %ret_sc.imag222 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
%conv223 = fpext float %ret_sc.real221 to double
%conv224 = fpext float %ret_sc.imag222 to double
- %ret_sc.real225 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
- %ret_sc.imag226 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
+ %ret_sc.real225 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
+ %ret_sc.imag226 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
%conv227 = fpext float %ret_sc.real225 to double
%conv228 = fpext float %ret_sc.imag226 to double
- %lret_sc.real229 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
- %lret_sc.imag230 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
+ %lret_sc.real229 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
+ %lret_sc.imag230 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
%conv231 = fpext float %lret_sc.real229 to double
%conv232 = fpext float %lret_sc.imag230 to double
- %lret_sc.real233 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
- %lret_sc.imag234 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
+ %lret_sc.real233 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
+ %lret_sc.imag234 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
%conv235 = fpext float %lret_sc.real233 to double
%conv236 = fpext float %lret_sc.imag234 to double
- %220 = load float* @x, align 4
+ %220 = load float, float* @x, align 4
%conv237 = fpext float %220 to double
- %221 = load float* @lx, align 4
+ %221 = load float, float* @lx, align 4
%conv238 = fpext float %221 to double
- %ret_sc.real239 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
- %ret_sc.imag240 = load float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
- %lret_sc.real241 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
- %lret_sc.imag242 = load float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
+ %ret_sc.real239 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 0)
+ %ret_sc.imag240 = load float, float* getelementptr inbounds ({ float, float }* @ret_sc, i32 0, i32 1)
+ %lret_sc.real241 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 0)
+ %lret_sc.imag242 = load float, float* getelementptr inbounds ({ float, float }* @lret_sc, i32 0, i32 1)
%cmp.r243 = fcmp oeq float %ret_sc.real239, %lret_sc.real241
%cmp.i244 = fcmp oeq float %ret_sc.imag240, %lret_sc.imag242
%and.ri245 = and i1 %cmp.r243, %cmp.i244
br i1 %and.ri245, label %land.rhs247, label %land.end250
land.rhs247: ; preds = %land.end198
- %222 = load float* @x, align 4
- %223 = load float* @lx, align 4
+ %222 = load float, float* @x, align 4
+ %223 = load float, float* @lx, align 4
%cmp248 = fcmp oeq float %222, %223
br label %land.end250
@@ -688,18 +688,18 @@ land.end250: ; preds = %land.rhs247, %land.
%226 = extractvalue { double, double } %call253, 1
store double %225, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
store double %226, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
- %ret_dc.real = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
- %ret_dc.imag = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
- %ret_dc.real254 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
- %ret_dc.imag255 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
- %lret_dc.real = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
- %lret_dc.imag = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
- %lret_dc.real256 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
- %lret_dc.imag257 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
- %ret_dc.real258 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
- %ret_dc.imag259 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
- %lret_dc.real260 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
- %lret_dc.imag261 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
+ %ret_dc.real = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
+ %ret_dc.imag = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
+ %ret_dc.real254 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
+ %ret_dc.imag255 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
+ %lret_dc.real = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
+ %lret_dc.imag = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
+ %lret_dc.real256 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
+ %lret_dc.imag257 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
+ %ret_dc.real258 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
+ %ret_dc.imag259 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
+ %lret_dc.real260 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
+ %lret_dc.imag261 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
%cmp.r262 = fcmp oeq double %ret_dc.real258, %lret_dc.real260
%cmp.i263 = fcmp oeq double %ret_dc.imag259, %lret_dc.imag261
%and.ri264 = and i1 %cmp.r262, %cmp.i263
@@ -709,36 +709,36 @@ land.end250: ; preds = %land.rhs247, %land.
store double 0x40AAF6F532617C1C, double* @lxd, align 8
store double 4.444500e+03, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
store double 7.888000e+03, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
- %227 = load float* @lx, align 4
+ %227 = load float, float* @lx, align 4
%call267 = call { double, double } @dc_sf(float %227)
%228 = extractvalue { double, double } %call267, 0
%229 = extractvalue { double, double } %call267, 1
store double %228, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
store double %229, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
- %ret_dc.real268 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
- %ret_dc.imag269 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
- %ret_dc.real270 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
- %ret_dc.imag271 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
- %lret_dc.real272 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
- %lret_dc.imag273 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
- %lret_dc.real274 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
- %lret_dc.imag275 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
- %230 = load float* @x, align 4
+ %ret_dc.real268 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
+ %ret_dc.imag269 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
+ %ret_dc.real270 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
+ %ret_dc.imag271 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
+ %lret_dc.real272 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
+ %lret_dc.imag273 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
+ %lret_dc.real274 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
+ %lret_dc.imag275 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
+ %230 = load float, float* @x, align 4
%conv276 = fpext float %230 to double
- %231 = load float* @lx, align 4
+ %231 = load float, float* @lx, align 4
%conv277 = fpext float %231 to double
- %ret_dc.real278 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
- %ret_dc.imag279 = load double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
- %lret_dc.real280 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
- %lret_dc.imag281 = load double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
+ %ret_dc.real278 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 0)
+ %ret_dc.imag279 = load double, double* getelementptr inbounds ({ double, double }* @ret_dc, i32 0, i32 1)
+ %lret_dc.real280 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 0)
+ %lret_dc.imag281 = load double, double* getelementptr inbounds ({ double, double }* @lret_dc, i32 0, i32 1)
%cmp.r282 = fcmp oeq double %ret_dc.real278, %lret_dc.real280
%cmp.i283 = fcmp oeq double %ret_dc.imag279, %lret_dc.imag281
%and.ri284 = and i1 %cmp.r282, %cmp.i283
br i1 %and.ri284, label %land.rhs286, label %land.end289
land.rhs286: ; preds = %land.end250
- %232 = load float* @x, align 4
- %233 = load float* @lx, align 4
+ %232 = load float, float* @x, align 4
+ %233 = load float, float* @lx, align 4
%cmp287 = fcmp oeq float %232, %233
br label %land.end289
@@ -746,7 +746,7 @@ land.end289: ; preds = %land.rhs286, %land.
%234 = phi i1 [ false, %land.end250 ], [ %cmp287, %land.rhs286 ]
%land.ext290 = zext i1 %234 to i32
%call291 = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([24 x i8]* @.str4, i32 0, i32 0), double %ret_dc.real268, double %ret_dc.imag271, double %lret_dc.real272, double %lret_dc.imag275, double %conv276, double %conv277, i32 %land.ext290)
- %235 = load i32* %retval
+ %235 = load i32, i32* %retval
ret i32 %235
}