summaryrefslogtreecommitdiff
path: root/lib/Target/Hexagon/RDFGraph.h
diff options
context:
space:
mode:
authorKrzysztof Parzyszek <kparzysz@codeaurora.org>2016-07-22 16:09:47 +0000
committerKrzysztof Parzyszek <kparzysz@codeaurora.org>2016-07-22 16:09:47 +0000
commit09986069b904e683a1135f21e50a01996b215c2c (patch)
treeaaf566489bc29418afca3c7fe5509f3ea5432d33 /lib/Target/Hexagon/RDFGraph.h
parent44bd3bd7dc3ab285ad4cf32c000e56d6d750886f (diff)
[RDF] Make the graph construction/use less expensive
- FuncNode::findBlock traverses the function every time. Avoid using it, and keep a cache of block addresses in DataFlowGraph instead. - The operator[] in the map of definition stacks was very slow. Replace the map with unordered_map. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@276429 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/Hexagon/RDFGraph.h')
-rw-r--r--lib/Target/Hexagon/RDFGraph.h16
1 files changed, 15 insertions, 1 deletions
diff --git a/lib/Target/Hexagon/RDFGraph.h b/lib/Target/Hexagon/RDFGraph.h
index 49b05374126..56ae6a7c507 100644
--- a/lib/Target/Hexagon/RDFGraph.h
+++ b/lib/Target/Hexagon/RDFGraph.h
@@ -210,6 +210,7 @@
#include <functional>
#include <map>
#include <set>
+#include <unordered_map>
#include <vector>
namespace llvm {
@@ -679,7 +680,14 @@ namespace rdf {
StorageType Stack;
};
- typedef std::map<RegisterRef,DefStack> DefStackMap;
+ struct RegisterRefHasher {
+ unsigned operator() (RegisterRef RR) const {
+ return RR.Reg | (RR.Sub << 24);
+ }
+ };
+ // Make this std::unordered_map for speed of accessing elements.
+ typedef std::unordered_map<RegisterRef,DefStack,RegisterRefHasher>
+ DefStackMap;
void build(unsigned Options = BuildOptions::None);
void pushDefs(NodeAddr<InstrNode*> IA, DefStackMap &DM);
@@ -783,9 +791,15 @@ namespace rdf {
IA.Addr->removeMember(RA, *this);
}
+ NodeAddr<BlockNode*> findBlock(MachineBasicBlock *BB) {
+ return BlockNodes[BB];
+ }
+
TimerGroup TimeG;
NodeAddr<FuncNode*> Func;
NodeAllocator Memory;
+ // Local map: MachineBasicBlock -> NodeAddr<BlockNode*>
+ std::map<MachineBasicBlock*,NodeAddr<BlockNode*>> BlockNodes;
MachineFunction &MF;
const TargetInstrInfo &TII;