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authorJakob Stoklund Olesen <stoklund@2pi.dk>2013-07-16 18:26:18 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2013-07-16 18:26:18 +0000
commit03ef600623704e6dbf6ef0322062395e7b70bcd2 (patch)
tree948645b9c873b99897f3dfff34d77c19a0c3f425 /lib/CodeGen/SpillPlacement.h
parent6d9fe79afe3a325fb05165758a20470475aca8e6 (diff)
Remove floats from live range splitting costs.
These floats all represented block frequencies anyway, so just use the BlockFrequency class directly. Some floating point computations remain in tryLocalSplit(). They are estimating spill weights which are still floats. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186435 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/SpillPlacement.h')
-rw-r--r--lib/CodeGen/SpillPlacement.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/lib/CodeGen/SpillPlacement.h b/lib/CodeGen/SpillPlacement.h
index a0480d587d6..105516bb62b 100644
--- a/lib/CodeGen/SpillPlacement.h
+++ b/lib/CodeGen/SpillPlacement.h
@@ -140,10 +140,8 @@ public:
/// getBlockFrequency - Return the estimated block execution frequency per
/// function invocation.
- float getBlockFrequency(unsigned Number) const {
- // FIXME: Return the BlockFrequency directly.
- const float Scale = 1.0f / BlockFrequency::getEntryFrequency();
- return BlockFrequencies[Number].getFrequency() * Scale;
+ BlockFrequency getBlockFrequency(unsigned Number) const {
+ return BlockFrequencies[Number];
}
private: