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authorMichael Kuperstein <mkuper@google.com>2016-12-21 17:34:21 +0000
committerMichael Kuperstein <mkuper@google.com>2016-12-21 17:34:21 +0000
commit57ab82784ddb8d21eb0041d52f8490d8fd404e29 (patch)
tree3e463d2901d9b0a591a61d65b3c3d365c2dee8f4
parent12220058cff5be55055edf8514b6474ab708594e (diff)
[ConstantFolding] Fix vector GEPs harder
For vector GEPs, CastGEPIndices can end up in an infinite recursion, because we compare the vector type to the scalar pointer type, find them different, and then try to cast a type to itself. Differential Revision: https://reviews.llvm.org/D28009 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@290260 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/Analysis/ConstantFolding.cpp9
-rw-r--r--test/Analysis/ConstantFolding/vectorgep-crash.ll21
2 files changed, 27 insertions, 3 deletions
diff --git a/lib/Analysis/ConstantFolding.cpp b/lib/Analysis/ConstantFolding.cpp
index cf0d5e4ec79..9e521e12d5a 100644
--- a/lib/Analysis/ConstantFolding.cpp
+++ b/lib/Analysis/ConstantFolding.cpp
@@ -742,13 +742,16 @@ Constant *CastGEPIndices(Type *SrcElemTy, ArrayRef<Constant *> Ops,
if ((i == 1 ||
!isa<StructType>(GetElementPtrInst::getIndexedType(
SrcElemTy, Ops.slice(1, i - 1)))) &&
- Ops[i]->getType() != (i == 1 ? IntPtrTy : IntPtrScalarTy)) {
+ Ops[i]->getType()->getScalarType() != IntPtrScalarTy) {
Any = true;
+ Type *NewType = Ops[i]->getType()->isVectorTy()
+ ? IntPtrTy
+ : IntPtrTy->getScalarType();
NewIdxs.push_back(ConstantExpr::getCast(CastInst::getCastOpcode(Ops[i],
true,
- IntPtrTy,
+ NewType,
true),
- Ops[i], IntPtrTy));
+ Ops[i], NewType));
} else
NewIdxs.push_back(Ops[i]);
}
diff --git a/test/Analysis/ConstantFolding/vectorgep-crash.ll b/test/Analysis/ConstantFolding/vectorgep-crash.ll
index bcc96b2676b..e7a5117d6ed 100644
--- a/test/Analysis/ConstantFolding/vectorgep-crash.ll
+++ b/test/Analysis/ConstantFolding/vectorgep-crash.ll
@@ -17,3 +17,24 @@ top:
%0 = bitcast <8 x double*> %VectorGep14 to <8 x i64*>
ret <8 x i64*> %0
}
+
+%struct.A = type { i32, %struct.B* }
+%struct.B = type { i64, %struct.C* }
+%struct.C = type { i64 }
+
+@G = internal global [65 x %struct.A] zeroinitializer, align 16
+; CHECK-LABEL: @test
+; CHECK: ret <16 x i32*> getelementptr ([65 x %struct.A], [65 x %struct.A]* @G, <16 x i64> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15, i64 16>, <16 x i32> zeroinitializer)
+define <16 x i32*> @test() {
+vector.body:
+ %VectorGep = getelementptr [65 x %struct.A], [65 x %struct.A]* @G, <16 x i64> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15, i64 16>, <16 x i32> zeroinitializer
+ ret <16 x i32*> %VectorGep
+}
+
+; CHECK-LABEL: @test2
+; CHECK: ret <16 x i32*> getelementptr ([65 x %struct.A], [65 x %struct.A]* @G, <16 x i64> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9,
+define <16 x i32*> @test2() {
+vector.body:
+ %VectorGep = getelementptr [65 x %struct.A], [65 x %struct.A]* @G, <16 x i32> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15, i64 16>, <16 x i32> zeroinitializer
+ ret <16 x i32*> %VectorGep
+}