//===---------------------------- test_vector.cpp -------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "cxxabi.h" #include #include #include // Wrapper routines void *my_alloc2 ( size_t sz ) { void *p = std::malloc ( sz ); // std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p ); return p; } void my_dealloc2 ( void *p ) { // std::printf ( "Freeing %lx\n", (unsigned long) p ); std::free ( p ); } void my_dealloc3 ( void *p, size_t ) { // std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz ); std::free ( p ); } void my_construct ( void * ) { // std::printf ( "Constructing %lx\n", (unsigned long) p ); } void my_destruct ( void * ) { // std::printf ( "Destructing %lx\n", (unsigned long) p ); } int gCounter; void count_construct ( void * ) { ++gCounter; } void count_destruct ( void * ) { --gCounter; } int gConstructorCounter; int gConstructorThrowTarget; int gDestructorCounter; int gDestructorThrowTarget; void throw_construct ( void * ) { #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS if ( gConstructorCounter == gConstructorThrowTarget ) throw 1; ++gConstructorCounter; #endif } void throw_destruct ( void * ) { #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS if ( ++gDestructorCounter == gDestructorThrowTarget ) throw 2; #endif } #if __cplusplus >= 201103L # define CAN_THROW noexcept(false) #else # define CAN_THROW #endif struct vec_on_stack { void *storage; vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct )) {} ~vec_on_stack () CAN_THROW {__cxxabiv1::__cxa_vec_delete ( storage, 40, 8, throw_destruct ); } }; // Test calls with empty constructors and destructors int test_empty ( ) { void *one, *two, *three; // Try with no padding and no con/destructors one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, NULL, NULL ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc3 ); __cxxabiv1::__cxa_vec_delete ( one, 40, 0, NULL ); __cxxabiv1::__cxa_vec_delete2( two, 40, 0, NULL, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 0, NULL, my_dealloc3 ); // Try with no padding one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, my_construct, my_destruct ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc3 ); __cxxabiv1::__cxa_vec_delete ( one, 40, 0, my_destruct ); __cxxabiv1::__cxa_vec_delete2( two, 40, 0, my_destruct, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 0, my_destruct, my_dealloc3 ); // Padding and no con/destructors one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, NULL, NULL ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc3 ); __cxxabiv1::__cxa_vec_delete ( one, 40, 8, NULL ); __cxxabiv1::__cxa_vec_delete2( two, 40, 8, NULL, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 8, NULL, my_dealloc3 ); // Padding with con/destructors one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, my_construct, my_destruct ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc3 ); __cxxabiv1::__cxa_vec_delete ( one, 40, 8, my_destruct ); __cxxabiv1::__cxa_vec_delete2( two, 40, 8, my_destruct, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 8, my_destruct, my_dealloc3 ); return 0; } // Make sure the constructors and destructors are matched int test_counted ( ) { int retVal = 0; void *one, *two, *three; // Try with no padding gCounter = 0; one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, count_construct, count_destruct ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc3 ); __cxxabiv1::__cxa_vec_delete ( one, 40, 0, count_destruct ); __cxxabiv1::__cxa_vec_delete2( two, 40, 0, count_destruct, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 0, count_destruct, my_dealloc3 ); // Since there was no padding, the # of elements in the array are not stored // and the destructors are not called. if ( gCounter != 30 ) { std::cerr << "Mismatched Constructor/Destructor calls (1)" << std::endl; std::cerr << " Expected 30, got " << gCounter << std::endl; retVal = 1; } gCounter = 0; one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, count_construct, count_destruct ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc3 ); __cxxabiv1::__cxa_vec_delete ( one, 40, 8, count_destruct ); __cxxabiv1::__cxa_vec_delete2( two, 40, 8, count_destruct, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 8, count_destruct, my_dealloc3 ); if ( gCounter != 0 ) { std::cerr << "Mismatched Constructor/Destructor calls (2)" << std::endl; std::cerr << " Expected 0, got " << gCounter << std::endl; retVal = 1; } return retVal; } #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS // Make sure the constructors and destructors are matched int test_exception_in_constructor ( ) { int retVal = 0; void *one, *two, *three; // Try with no padding gConstructorCounter = gDestructorCounter = 0; gConstructorThrowTarget = 15; gDestructorThrowTarget = -1; try { one = two = three = NULL; one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, throw_construct, throw_destruct ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc3 ); } catch ( int i ) {} __cxxabiv1::__cxa_vec_delete ( one, 40, 0, throw_destruct ); __cxxabiv1::__cxa_vec_delete2( two, 40, 0, throw_destruct, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 0, throw_destruct, my_dealloc3 ); // Since there was no padding, the # of elements in the array are not stored // and the destructors are not called. // Since we threw after 15 calls to the constructor, we should see 5 calls to // the destructor from the partially constructed array. if ( gConstructorCounter - gDestructorCounter != 10 ) { std::cerr << "Mismatched Constructor/Destructor calls (1C)" << std::endl; std::cerr << gConstructorCounter << " constructors, but " << gDestructorCounter << " destructors" << std::endl; retVal = 1; } gConstructorCounter = gDestructorCounter = 0; gConstructorThrowTarget = 15; gDestructorThrowTarget = -1; try { one = two = three = NULL; one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 ); } catch ( int i ) {} __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct ); __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 ); __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 ); if ( gConstructorCounter != gDestructorCounter ) { std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl; std::cerr << gConstructorCounter << " constructors, but " << gDestructorCounter << " destructors" << std::endl; retVal = 1; } return retVal; } #endif #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS // Make sure the constructors and destructors are matched int test_exception_in_destructor ( ) { int retVal = 0; void *one, *two, *three; one = two = three = NULL; // Throw from within a destructor gConstructorCounter = gDestructorCounter = 0; gConstructorThrowTarget = -1; gDestructorThrowTarget = 15; try { one = two = NULL; one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct ); two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); } catch ( int i ) {} try { __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct ); __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 ); assert(false); } catch ( int i ) {} // We should have thrown in the middle of cleaning up "two", which means that // there should be 20 calls to the destructor and the try block should exit // before the assertion. if ( gConstructorCounter != 20 || gDestructorCounter != 20 ) { std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl; std::cerr << "Expected (20, 20), but got (" << gConstructorCounter << ", " << gDestructorCounter << ")" << std::endl; retVal = 1; } // Try throwing from a destructor - should be fine. gConstructorCounter = gDestructorCounter = 0; gConstructorThrowTarget = -1; gDestructorThrowTarget = 5; try { vec_on_stack v; } catch ( int i ) {} if ( gConstructorCounter != gDestructorCounter ) { std::cerr << "Mismatched Constructor/Destructor calls (2D)" << std::endl; std::cerr << gConstructorCounter << " constructors, but " << gDestructorCounter << " destructors" << std::endl; retVal = 1; } return retVal; } #endif int main () { int retVal = 0; retVal += test_empty (); retVal += test_counted (); #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS retVal += test_exception_in_constructor (); retVal += test_exception_in_destructor (); #endif return retVal; }