//===------------------------ fallback_malloc.ipp -------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // // // This file implements the "Exception Handling APIs" // http://mentorembedded.github.io/cxx-abi/abi-eh.html // //===----------------------------------------------------------------------===// #include "config.h" // A small, simple heap manager based (loosely) on // the startup heap manager from FreeBSD, optimized for space. // // Manages a fixed-size memory pool, supports malloc and free only. // No support for realloc. // // Allocates chunks in multiples of four bytes, with a four byte header // for each chunk. The overhead of each chunk is kept low by keeping pointers // as two byte offsets within the heap, rather than (4 or 8 byte) pointers. namespace { // When POSIX threads are not available, make the mutex operations a nop #if LIBCXXABI_HAS_NO_THREADS static void * heap_mutex = 0; #else static pthread_mutex_t heap_mutex = PTHREAD_MUTEX_INITIALIZER; #endif class mutexor { public: #if LIBCXXABI_HAS_NO_THREADS mutexor ( void * ) {} ~mutexor () {} #else mutexor ( pthread_mutex_t *m ) : mtx_(m) { pthread_mutex_lock ( mtx_ ); } ~mutexor () { pthread_mutex_unlock ( mtx_ ); } #endif private: mutexor ( const mutexor &rhs ); mutexor & operator = ( const mutexor &rhs ); #if !LIBCXXABI_HAS_NO_THREADS pthread_mutex_t *mtx_; #endif }; #define HEAP_SIZE 512 char heap [ HEAP_SIZE ]; typedef unsigned short heap_offset; typedef unsigned short heap_size; struct heap_node { heap_offset next_node; // offset into heap heap_size len; // size in units of "sizeof(heap_node)" }; static const heap_node *list_end = (heap_node *) ( &heap [ HEAP_SIZE ] ); // one past the end of the heap static heap_node *freelist = NULL; heap_node *node_from_offset ( const heap_offset offset ) { return (heap_node *) ( heap + ( offset * sizeof (heap_node))); } heap_offset offset_from_node ( const heap_node *ptr ) { return static_cast(static_cast(reinterpret_cast(ptr) - heap) / sizeof (heap_node)); } void init_heap () { freelist = (heap_node *) heap; freelist->next_node = offset_from_node ( list_end ); freelist->len = HEAP_SIZE / sizeof (heap_node); } // How big a chunk we allocate size_t alloc_size (size_t len) { return (len + sizeof(heap_node) - 1) / sizeof(heap_node) + 1; } bool is_fallback_ptr ( void *ptr ) { return ptr >= heap && ptr < ( heap + HEAP_SIZE ); } void *fallback_malloc(size_t len) { heap_node *p, *prev; const size_t nelems = alloc_size ( len ); mutexor mtx ( &heap_mutex ); if ( NULL == freelist ) init_heap (); // Walk the free list, looking for a "big enough" chunk for (p = freelist, prev = 0; p && p != list_end; prev = p, p = node_from_offset ( p->next_node)) { if (p->len > nelems) { // chunk is larger, shorten, and return the tail heap_node *q; p->len = static_cast(p->len - nelems); q = p + p->len; q->next_node = 0; q->len = static_cast(nelems); return (void *) (q + 1); } if (p->len == nelems) { // exact size match if (prev == 0) freelist = node_from_offset(p->next_node); else prev->next_node = p->next_node; p->next_node = 0; return (void *) (p + 1); } } return NULL; // couldn't find a spot big enough } // Return the start of the next block heap_node *after ( struct heap_node *p ) { return p + p->len; } void fallback_free (void *ptr) { struct heap_node *cp = ((struct heap_node *) ptr) - 1; // retrieve the chunk struct heap_node *p, *prev; mutexor mtx ( &heap_mutex ); #ifdef DEBUG_FALLBACK_MALLOC std::cout << "Freeing item at " << offset_from_node ( cp ) << " of size " << cp->len << std::endl; #endif for (p = freelist, prev = 0; p && p != list_end; prev = p, p = node_from_offset (p->next_node)) { #ifdef DEBUG_FALLBACK_MALLOC std::cout << " p, cp, after (p), after(cp) " << offset_from_node ( p ) << ' ' << offset_from_node ( cp ) << ' ' << offset_from_node ( after ( p )) << ' ' << offset_from_node ( after ( cp )) << std::endl; #endif if ( after ( p ) == cp ) { #ifdef DEBUG_FALLBACK_MALLOC std::cout << " Appending onto chunk at " << offset_from_node ( p ) << std::endl; #endif p->len = static_cast(p->len + cp->len); // make the free heap_node larger return; } else if ( after ( cp ) == p ) { // there's a free heap_node right after #ifdef DEBUG_FALLBACK_MALLOC std::cout << " Appending free chunk at " << offset_from_node ( p ) << std::endl; #endif cp->len = static_cast(cp->len + p->len); if ( prev == 0 ) { freelist = cp; cp->next_node = p->next_node; } else prev->next_node = offset_from_node(cp); return; } } // Nothing to merge with, add it to the start of the free list #ifdef DEBUG_FALLBACK_MALLOC std::cout << " Making new free list entry " << offset_from_node ( cp ) << std::endl; #endif cp->next_node = offset_from_node ( freelist ); freelist = cp; } #ifdef INSTRUMENT_FALLBACK_MALLOC size_t print_free_list () { struct heap_node *p, *prev; heap_size total_free = 0; if ( NULL == freelist ) init_heap (); for (p = freelist, prev = 0; p && p != list_end; prev = p, p = node_from_offset (p->next_node)) { std::cout << ( prev == 0 ? "" : " ") << "Offset: " << offset_from_node ( p ) << "\tsize: " << p->len << " Next: " << p->next_node << std::endl; total_free += p->len; } std::cout << "Total Free space: " << total_free << std::endl; return total_free; } #endif } // end unnamed namespace