/* Compute 2^x. Copyright (C) 2012-2018 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see . */ #include "quadmath-imp.h" __float128 exp2q (__float128 x) { if (__glibc_likely (__builtin_isless (x, (__float128) FLT128_MAX_EXP))) { if (__builtin_expect (__builtin_isgreaterequal (x, (__float128) (FLT128_MIN_EXP - FLT128_MANT_DIG - 1)), 1)) { int intx = (int) x; __float128 fractx = x - intx; __float128 result; if (fabsq (fractx) < FLT128_EPSILON / 4) result = scalbnq (1 + fractx, intx); else result = scalbnq (expq (M_LN2q * fractx), intx); math_check_force_underflow_nonneg (result); return result; } else { /* Underflow or exact zero. */ if (isinfq (x)) return 0; else return FLT128_MIN * FLT128_MIN; } } else /* Infinity, NaN or overflow. */ return FLT128_MAX * x; }