// PR c++/66501 // { dg-do run { target c++11 } } int total_size; struct Object { int size = 0; Object () = default; ~Object () { total_size -= size; } Object (const Object &) = delete; Object & operator= (const Object &) = delete; Object (Object && b) { size = b.size; b.size = 0; } Object & operator= (Object && b) { if (this != & b) { total_size -= size; size = b.size; b.size = 0; } return * this; } void grow () { size ++; total_size ++; } }; struct Container { Object objects[2]; }; int main (void) { Container container; // grow some objects in the container for (auto & object : container.objects) object.grow (); // now empty it container = Container (); return total_size; }