// RUN: %clangxx_asan -O0 %s -o %t && not %t 2>&1 | FileCheck %s --check-prefix=CHECK-%os --check-prefix=CHECK // RUN: %clangxx_asan -O1 %s -o %t && not %t 2>&1 | FileCheck %s --check-prefix=CHECK-%os --check-prefix=CHECK // RUN: %clangxx_asan -O2 %s -o %t && not %t 2>&1 | FileCheck %s --check-prefix=CHECK-%os --check-prefix=CHECK // RUN: %clangxx_asan -O3 %s -o %t && not %t 2>&1 | FileCheck %s --check-prefix=CHECK-%os --check-prefix=CHECK #include int main() { char * volatile x = new char[10]; delete[] x; return x[5]; // CHECK: {{.*ERROR: AddressSanitizer: heap-use-after-free on address}} // CHECK: {{0x.* at pc 0x.* bp 0x.* sp 0x.*}} // CHECK: {{READ of size 1 at 0x.* thread T0}} // CHECK: {{ #0 0x.* in main .*use-after-delete.cc:10}} // CHECK: {{0x.* is located 5 bytes inside of 10-byte region .0x.*,0x.*}} // CHECK: {{freed by thread T0 here:}} // CHECK-Linux: {{ #0 0x.* in operator delete\[\]}} // CHECK-Linux: {{ #1 0x.* in main .*use-after-delete.cc:9}} // CHECK: {{previously allocated by thread T0 here:}} // CHECK-Linux: {{ #0 0x.* in operator new\[\]}} // CHECK-Linux: {{ #1 0x.* in main .*use-after-delete.cc:8}} // CHECK: Shadow byte legend (one shadow byte represents 8 application bytes): // CHECK: Global redzone: // CHECK: ASan internal: }