// Make sure we can handle reloading the same DLL multiple times. // RUN: %clang_cl_asan -LD -O0 -DDLL %s -Fe%t.dll // RUN: %clang_cl_asan -O0 -DEXE %s -Fe%te.exe // RUN: %env_asan_opts=report_globals=1 %run %te.exe %t.dll 2>&1 | FileCheck %s #include #include #include extern "C" { #if defined(EXE) int main(int argc, char **argv) { if (argc != 2) { printf("Usage: %s [client].dll\n", argv[0]); return 101; } const char *dll_name = argv[1]; // CHECK: time to load DLL printf("time to load DLL\n"); fflush(0); // CHECK: in DLL(reason=1) // CHECK: in DLL(reason=0) // CHECK: in DLL(reason=1) // CHECK: in DLL(reason=0) // CHECK: in DLL(reason=1) // CHECK: in DLL(reason=0) for (int i = 0; i < 30; ++i) { HMODULE dll = LoadLibrary(dll_name); if (dll == NULL) return 3; if (!FreeLibrary(dll)) return 4; } // CHECK: All OK! printf("All OK!\n"); fflush(0); } #elif defined(DLL) BOOL WINAPI DllMain(HMODULE, DWORD reason, LPVOID) { printf("in DLL(reason=%d)\n", (int)reason); fflush(0); return TRUE; } #else # error oops! #endif }