//===-- scudo_tsd_shared.cpp ------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// Scudo shared TSD implementation. /// //===----------------------------------------------------------------------===// #include "scudo_tsd.h" #if !SCUDO_TSD_EXCLUSIVE namespace __scudo { static pthread_once_t GlobalInitialized = PTHREAD_ONCE_INIT; pthread_key_t PThreadKey; static atomic_uint32_t CurrentIndex; static ScudoTSD *TSDs; static u32 NumberOfTSDs; static u32 CoPrimes[SCUDO_SHARED_TSD_POOL_SIZE]; static u32 NumberOfCoPrimes = 0; #if SANITIZER_LINUX && !SANITIZER_ANDROID __attribute__((tls_model("initial-exec"))) THREADLOCAL ScudoTSD *CurrentTSD; #endif static void initOnce() { CHECK_EQ(pthread_key_create(&PThreadKey, NULL), 0); initScudo(); NumberOfTSDs = Min(Max(1U, GetNumberOfCPUsCached()), static_cast(SCUDO_SHARED_TSD_POOL_SIZE)); TSDs = reinterpret_cast( MmapOrDie(sizeof(ScudoTSD) * NumberOfTSDs, "ScudoTSDs")); for (u32 I = 0; I < NumberOfTSDs; I++) { TSDs[I].init(); u32 A = I + 1; u32 B = NumberOfTSDs; while (B != 0) { const u32 T = A; A = B; B = T % B; } if (A == 1) CoPrimes[NumberOfCoPrimes++] = I + 1; } } ALWAYS_INLINE void setCurrentTSD(ScudoTSD *TSD) { #if SANITIZER_ANDROID *get_android_tls_ptr() = reinterpret_cast(TSD); #elif SANITIZER_LINUX CurrentTSD = TSD; #else CHECK_EQ(pthread_setspecific(PThreadKey, reinterpret_cast(TSD)), 0); #endif // SANITIZER_ANDROID } void initThread(bool MinimalInit) { pthread_once(&GlobalInitialized, initOnce); // Initial context assignment is done in a plain round-robin fashion. u32 Index = atomic_fetch_add(&CurrentIndex, 1, memory_order_relaxed); setCurrentTSD(&TSDs[Index % NumberOfTSDs]); } ScudoTSD *getTSDAndLockSlow(ScudoTSD *TSD) { if (NumberOfTSDs > 1) { // Use the Precedence of the current TSD as our random seed. Since we are in // the slow path, it means that tryLock failed, and as a result it's very // likely that said Precedence is non-zero. u32 RandState = static_cast(TSD->getPrecedence()); const u32 R = Rand(&RandState); const u32 Inc = CoPrimes[R % NumberOfCoPrimes]; u32 Index = R % NumberOfTSDs; uptr LowestPrecedence = UINTPTR_MAX; ScudoTSD *CandidateTSD = nullptr; // Go randomly through at most 4 contexts and find a candidate. for (u32 I = 0; I < Min(4U, NumberOfTSDs); I++) { if (TSDs[Index].tryLock()) { setCurrentTSD(&TSDs[Index]); return &TSDs[Index]; } const uptr Precedence = TSDs[Index].getPrecedence(); // A 0 precedence here means another thread just locked this TSD. if (UNLIKELY(Precedence == 0)) continue; if (Precedence < LowestPrecedence) { CandidateTSD = &TSDs[Index]; LowestPrecedence = Precedence; } Index += Inc; if (Index >= NumberOfTSDs) Index -= NumberOfTSDs; } if (CandidateTSD) { CandidateTSD->lock(); setCurrentTSD(CandidateTSD); return CandidateTSD; } } // Last resort, stick with the current one. TSD->lock(); return TSD; } } // namespace __scudo #endif // !SCUDO_TSD_EXCLUSIVE