//===-- scudo_new_delete.cpp ------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// Interceptors for operators new and delete. /// //===----------------------------------------------------------------------===// #include "scudo_allocator.h" #include "scudo_errors.h" #include "interception/interception.h" #include using namespace __scudo; #define CXX_OPERATOR_ATTRIBUTE INTERCEPTOR_ATTRIBUTE // Fake std::nothrow_t to avoid including . namespace std { struct nothrow_t {}; enum class align_val_t: size_t {}; } // namespace std // TODO(alekseys): throw std::bad_alloc instead of dying on OOM. #define OPERATOR_NEW_BODY_ALIGN(Type, Align, NoThrow) \ void *Ptr = scudoAllocate(size, static_cast(Align), Type); \ if (!NoThrow && UNLIKELY(!Ptr)) reportOutOfMemory(size); \ return Ptr; #define OPERATOR_NEW_BODY(Type, NoThrow) \ OPERATOR_NEW_BODY_ALIGN(Type, 0, NoThrow) CXX_OPERATOR_ATTRIBUTE void *operator new(size_t size) { OPERATOR_NEW_BODY(FromNew, /*NoThrow=*/false); } CXX_OPERATOR_ATTRIBUTE void *operator new[](size_t size) { OPERATOR_NEW_BODY(FromNewArray, /*NoThrow=*/false); } CXX_OPERATOR_ATTRIBUTE void *operator new(size_t size, std::nothrow_t const&) { OPERATOR_NEW_BODY(FromNew, /*NoThrow=*/true); } CXX_OPERATOR_ATTRIBUTE void *operator new[](size_t size, std::nothrow_t const&) { OPERATOR_NEW_BODY(FromNewArray, /*NoThrow=*/true); } CXX_OPERATOR_ATTRIBUTE void *operator new(size_t size, std::align_val_t align) { OPERATOR_NEW_BODY_ALIGN(FromNew, align, /*NoThrow=*/false); } CXX_OPERATOR_ATTRIBUTE void *operator new[](size_t size, std::align_val_t align) { OPERATOR_NEW_BODY_ALIGN(FromNewArray, align, /*NoThrow=*/false); } CXX_OPERATOR_ATTRIBUTE void *operator new(size_t size, std::align_val_t align, std::nothrow_t const&) { OPERATOR_NEW_BODY_ALIGN(FromNew, align, /*NoThrow=*/true); } CXX_OPERATOR_ATTRIBUTE void *operator new[](size_t size, std::align_val_t align, std::nothrow_t const&) { OPERATOR_NEW_BODY_ALIGN(FromNewArray, align, /*NoThrow=*/true); } #define OPERATOR_DELETE_BODY(Type) \ scudoDeallocate(ptr, 0, 0, Type); #define OPERATOR_DELETE_BODY_SIZE(Type) \ scudoDeallocate(ptr, size, 0, Type); #define OPERATOR_DELETE_BODY_ALIGN(Type) \ scudoDeallocate(ptr, 0, static_cast(align), Type); #define OPERATOR_DELETE_BODY_SIZE_ALIGN(Type) \ scudoDeallocate(ptr, size, static_cast(align), Type); CXX_OPERATOR_ATTRIBUTE void operator delete(void *ptr) NOEXCEPT { OPERATOR_DELETE_BODY(FromNew); } CXX_OPERATOR_ATTRIBUTE void operator delete[](void *ptr) NOEXCEPT { OPERATOR_DELETE_BODY(FromNewArray); } CXX_OPERATOR_ATTRIBUTE void operator delete(void *ptr, std::nothrow_t const&) { OPERATOR_DELETE_BODY(FromNew); } CXX_OPERATOR_ATTRIBUTE void operator delete[](void *ptr, std::nothrow_t const&) { OPERATOR_DELETE_BODY(FromNewArray); } CXX_OPERATOR_ATTRIBUTE void operator delete(void *ptr, size_t size) NOEXCEPT { OPERATOR_DELETE_BODY_SIZE(FromNew); } CXX_OPERATOR_ATTRIBUTE void operator delete[](void *ptr, size_t size) NOEXCEPT { OPERATOR_DELETE_BODY_SIZE(FromNewArray); } CXX_OPERATOR_ATTRIBUTE void operator delete(void *ptr, std::align_val_t align) NOEXCEPT { OPERATOR_DELETE_BODY_ALIGN(FromNew); } CXX_OPERATOR_ATTRIBUTE void operator delete[](void *ptr, std::align_val_t align) NOEXCEPT { OPERATOR_DELETE_BODY_ALIGN(FromNewArray); } CXX_OPERATOR_ATTRIBUTE void operator delete(void *ptr, std::align_val_t align, std::nothrow_t const&) { OPERATOR_DELETE_BODY_ALIGN(FromNew); } CXX_OPERATOR_ATTRIBUTE void operator delete[](void *ptr, std::align_val_t align, std::nothrow_t const&) { OPERATOR_DELETE_BODY_ALIGN(FromNewArray); } CXX_OPERATOR_ATTRIBUTE void operator delete(void *ptr, size_t size, std::align_val_t align) NOEXCEPT { OPERATOR_DELETE_BODY_SIZE_ALIGN(FromNew); } CXX_OPERATOR_ATTRIBUTE void operator delete[](void *ptr, size_t size, std::align_val_t align) NOEXCEPT { OPERATOR_DELETE_BODY_SIZE_ALIGN(FromNewArray); }