//===-- scudo_allocator.cpp -------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// Scudo Hardened Allocator implementation. /// It uses the sanitizer_common allocator as a base and aims at mitigating /// heap corruption vulnerabilities. It provides a checksum-guarded chunk /// header, a delayed free list, and additional sanity checks. /// //===----------------------------------------------------------------------===// #include "scudo_allocator.h" #include "scudo_crc32.h" #include "scudo_flags.h" #include "scudo_tsd.h" #include "scudo_utils.h" #include "sanitizer_common/sanitizer_allocator_checks.h" #include "sanitizer_common/sanitizer_allocator_interface.h" #include "sanitizer_common/sanitizer_quarantine.h" #include #include namespace __scudo { // Global static cookie, initialized at start-up. static u32 Cookie; // We default to software CRC32 if the alternatives are not supported, either // at compilation or at runtime. static atomic_uint8_t HashAlgorithm = { CRC32Software }; INLINE u32 computeCRC32(u32 Crc, uptr Value, uptr *Array, uptr ArraySize) { // If the hardware CRC32 feature is defined here, it was enabled everywhere, // as opposed to only for scudo_crc32.cpp. This means that other hardware // specific instructions were likely emitted at other places, and as a // result there is no reason to not use it here. #if defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) Crc = CRC32_INTRINSIC(Crc, Value); for (uptr i = 0; i < ArraySize; i++) Crc = CRC32_INTRINSIC(Crc, Array[i]); return Crc; #else if (atomic_load_relaxed(&HashAlgorithm) == CRC32Hardware) { Crc = computeHardwareCRC32(Crc, Value); for (uptr i = 0; i < ArraySize; i++) Crc = computeHardwareCRC32(Crc, Array[i]); return Crc; } Crc = computeSoftwareCRC32(Crc, Value); for (uptr i = 0; i < ArraySize; i++) Crc = computeSoftwareCRC32(Crc, Array[i]); return Crc; #endif // defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) } static ScudoBackendAllocator &getBackendAllocator(); struct ScudoChunk : UnpackedHeader { // We can't use the offset member of the chunk itself, as we would double // fetch it without any warranty that it wouldn't have been tampered. To // prevent this, we work with a local copy of the header. void *getBackendPtr(UnpackedHeader *Header) { return reinterpret_cast( reinterpret_cast(this) - (Header->Offset << MinAlignmentLog)); } // Returns the usable size for a chunk, meaning the amount of bytes from the // beginning of the user data to the end of the backend allocated chunk. uptr getUsableSize(UnpackedHeader *Header) { const uptr Size = getBackendAllocator().getActuallyAllocatedSize(getBackendPtr(Header), Header->ClassId); if (Size == 0) return 0; return Size - AlignedChunkHeaderSize - (Header->Offset << MinAlignmentLog); } // Compute the checksum of the Chunk pointer and its ChunkHeader. u16 computeChecksum(UnpackedHeader *Header) const { UnpackedHeader ZeroChecksumHeader = *Header; ZeroChecksumHeader.Checksum = 0; uptr HeaderHolder[sizeof(UnpackedHeader) / sizeof(uptr)]; memcpy(&HeaderHolder, &ZeroChecksumHeader, sizeof(HeaderHolder)); u32 Crc = computeCRC32(Cookie, reinterpret_cast(this), HeaderHolder, ARRAY_SIZE(HeaderHolder)); return static_cast(Crc); } // Checks the validity of a chunk by verifying its checksum. It doesn't // incur termination in the event of an invalid chunk. bool isValid() { UnpackedHeader NewUnpackedHeader; const AtomicPackedHeader *AtomicHeader = reinterpret_cast(this); PackedHeader NewPackedHeader = atomic_load_relaxed(AtomicHeader); NewUnpackedHeader = bit_cast(NewPackedHeader); return (NewUnpackedHeader.Checksum == computeChecksum(&NewUnpackedHeader)); } // Nulls out a chunk header. When returning the chunk to the backend, there // is no need to store a valid ChunkAvailable header, as this would be // computationally expensive. Zeroing out serves the same purpose by making // the header invalid. In the extremely rare event where 0 would be a valid // checksum for the chunk, the state of the chunk is ChunkAvailable anyway. COMPILER_CHECK(ChunkAvailable == 0); void eraseHeader() { PackedHeader NullPackedHeader = 0; AtomicPackedHeader *AtomicHeader = reinterpret_cast(this); atomic_store_relaxed(AtomicHeader, NullPackedHeader); } // Loads and unpacks the header, verifying the checksum in the process. void loadHeader(UnpackedHeader *NewUnpackedHeader) const { const AtomicPackedHeader *AtomicHeader = reinterpret_cast(this); PackedHeader NewPackedHeader = atomic_load_relaxed(AtomicHeader); *NewUnpackedHeader = bit_cast(NewPackedHeader); if (UNLIKELY(NewUnpackedHeader->Checksum != computeChecksum(NewUnpackedHeader))) { dieWithMessage("ERROR: corrupted chunk header at address %p\n", this); } } // Packs and stores the header, computing the checksum in the process. void storeHeader(UnpackedHeader *NewUnpackedHeader) { NewUnpackedHeader->Checksum = computeChecksum(NewUnpackedHeader); PackedHeader NewPackedHeader = bit_cast(*NewUnpackedHeader); AtomicPackedHeader *AtomicHeader = reinterpret_cast(this); atomic_store_relaxed(AtomicHeader, NewPackedHeader); } // Packs and stores the header, computing the checksum in the process. We // compare the current header with the expected provided one to ensure that // we are not being raced by a corruption occurring in another thread. void compareExchangeHeader(UnpackedHeader *NewUnpackedHeader, UnpackedHeader *OldUnpackedHeader) { NewUnpackedHeader->Checksum = computeChecksum(NewUnpackedHeader); PackedHeader NewPackedHeader = bit_cast(*NewUnpackedHeader); PackedHeader OldPackedHeader = bit_cast(*OldUnpackedHeader); AtomicPackedHeader *AtomicHeader = reinterpret_cast(this); if (UNLIKELY(!atomic_compare_exchange_strong(AtomicHeader, &OldPackedHeader, NewPackedHeader, memory_order_relaxed))) { dieWithMessage("ERROR: race on chunk header at address %p\n", this); } } }; ScudoChunk *getScudoChunk(uptr UserBeg) { return reinterpret_cast(UserBeg - AlignedChunkHeaderSize); } struct QuarantineCallback { explicit QuarantineCallback(AllocatorCache *Cache) : Cache_(Cache) {} // Chunk recycling function, returns a quarantined chunk to the backend, // first making sure it hasn't been tampered with. void Recycle(ScudoChunk *Chunk) { UnpackedHeader Header; Chunk->loadHeader(&Header); if (UNLIKELY(Header.State != ChunkQuarantine)) { dieWithMessage("ERROR: invalid chunk state when recycling address %p\n", Chunk); } Chunk->eraseHeader(); void *Ptr = Chunk->getBackendPtr(&Header); if (Header.ClassId) getBackendAllocator().deallocatePrimary(Cache_, Ptr, Header.ClassId); else getBackendAllocator().deallocateSecondary(Ptr); } // Internal quarantine allocation and deallocation functions. We first check // that the batches are indeed serviced by the Primary. // TODO(kostyak): figure out the best way to protect the batches. void *Allocate(uptr Size) { return getBackendAllocator().allocatePrimary(Cache_, BatchClassId); } void Deallocate(void *Ptr) { getBackendAllocator().deallocatePrimary(Cache_, Ptr, BatchClassId); } AllocatorCache *Cache_; COMPILER_CHECK(sizeof(QuarantineBatch) < SizeClassMap::kMaxSize); const uptr BatchClassId = SizeClassMap::ClassID(sizeof(QuarantineBatch)); }; typedef Quarantine ScudoQuarantine; typedef ScudoQuarantine::Cache ScudoQuarantineCache; COMPILER_CHECK(sizeof(ScudoQuarantineCache) <= sizeof(ScudoTSD::QuarantineCachePlaceHolder)); ScudoQuarantineCache *getQuarantineCache(ScudoTSD *TSD) { return reinterpret_cast( TSD->QuarantineCachePlaceHolder); } struct ScudoAllocator { static const uptr MaxAllowedMallocSize = FIRST_32_SECOND_64(2UL << 30, 1ULL << 40); typedef ReturnNullOrDieOnFailure FailureHandler; ScudoBackendAllocator BackendAllocator; ScudoQuarantine AllocatorQuarantine; u32 QuarantineChunksUpToSize; bool DeallocationTypeMismatch; bool ZeroContents; bool DeleteSizeMismatch; bool CheckRssLimit; uptr HardRssLimitMb; uptr SoftRssLimitMb; atomic_uint8_t RssLimitExceeded; atomic_uint64_t RssLastCheckedAtNS; explicit ScudoAllocator(LinkerInitialized) : AllocatorQuarantine(LINKER_INITIALIZED) {} void performSanityChecks() { // Verify that the header offset field can hold the maximum offset. In the // case of the Secondary allocator, it takes care of alignment and the // offset will always be 0. In the case of the Primary, the worst case // scenario happens in the last size class, when the backend allocation // would already be aligned on the requested alignment, which would happen // to be the maximum alignment that would fit in that size class. As a // result, the maximum offset will be at most the maximum alignment for the // last size class minus the header size, in multiples of MinAlignment. UnpackedHeader Header = {}; const uptr MaxPrimaryAlignment = 1 << MostSignificantSetBitIndex(SizeClassMap::kMaxSize - MinAlignment); const uptr MaxOffset = (MaxPrimaryAlignment - AlignedChunkHeaderSize) >> MinAlignmentLog; Header.Offset = MaxOffset; if (Header.Offset != MaxOffset) { dieWithMessage("ERROR: the maximum possible offset doesn't fit in the " "header\n"); } // Verify that we can fit the maximum size or amount of unused bytes in the // header. Given that the Secondary fits the allocation to a page, the worst // case scenario happens in the Primary. It will depend on the second to // last and last class sizes, as well as the dynamic base for the Primary. // The following is an over-approximation that works for our needs. const uptr MaxSizeOrUnusedBytes = SizeClassMap::kMaxSize - 1; Header.SizeOrUnusedBytes = MaxSizeOrUnusedBytes; if (Header.SizeOrUnusedBytes != MaxSizeOrUnusedBytes) { dieWithMessage("ERROR: the maximum possible unused bytes doesn't fit in " "the header\n"); } const uptr LargestClassId = SizeClassMap::kLargestClassID; Header.ClassId = LargestClassId; if (Header.ClassId != LargestClassId) { dieWithMessage("ERROR: the largest class ID doesn't fit in the header\n"); } } void init() { SanitizerToolName = "Scudo"; initFlags(); performSanityChecks(); // Check if hardware CRC32 is supported in the binary and by the platform, // if so, opt for the CRC32 hardware version of the checksum. if (&computeHardwareCRC32 && hasHardwareCRC32()) atomic_store_relaxed(&HashAlgorithm, CRC32Hardware); SetAllocatorMayReturnNull(common_flags()->allocator_may_return_null); BackendAllocator.init(common_flags()->allocator_release_to_os_interval_ms); HardRssLimitMb = common_flags()->hard_rss_limit_mb; SoftRssLimitMb = common_flags()->soft_rss_limit_mb; AllocatorQuarantine.Init( static_cast(getFlags()->QuarantineSizeKb) << 10, static_cast(getFlags()->ThreadLocalQuarantineSizeKb) << 10); QuarantineChunksUpToSize = getFlags()->QuarantineChunksUpToSize; DeallocationTypeMismatch = getFlags()->DeallocationTypeMismatch; DeleteSizeMismatch = getFlags()->DeleteSizeMismatch; ZeroContents = getFlags()->ZeroContents; if (UNLIKELY(!GetRandom(reinterpret_cast(&Cookie), sizeof(Cookie), /*blocking=*/false))) { Cookie = static_cast((NanoTime() >> 12) ^ (reinterpret_cast(this) >> 4)); } CheckRssLimit = HardRssLimitMb || SoftRssLimitMb; if (CheckRssLimit) atomic_store_relaxed(&RssLastCheckedAtNS, NanoTime()); } // Helper function that checks for a valid Scudo chunk. nullptr isn't. bool isValidPointer(const void *UserPtr) { initThreadMaybe(); if (UNLIKELY(!UserPtr)) return false; uptr UserBeg = reinterpret_cast(UserPtr); if (!IsAligned(UserBeg, MinAlignment)) return false; return getScudoChunk(UserBeg)->isValid(); } // Opportunistic RSS limit check. This will update the RSS limit status, if // it can, every 100ms, otherwise it will just return the current one. bool isRssLimitExceeded() { u64 LastCheck = atomic_load_relaxed(&RssLastCheckedAtNS); const u64 CurrentCheck = NanoTime(); if (LIKELY(CurrentCheck < LastCheck + (100ULL * 1000000ULL))) return atomic_load_relaxed(&RssLimitExceeded); if (!atomic_compare_exchange_weak(&RssLastCheckedAtNS, &LastCheck, CurrentCheck, memory_order_relaxed)) return atomic_load_relaxed(&RssLimitExceeded); // TODO(kostyak): We currently use sanitizer_common's GetRSS which reads the // RSS from /proc/self/statm by default. We might want to // call getrusage directly, even if it's less accurate. const uptr CurrentRssMb = GetRSS() >> 20; if (HardRssLimitMb && HardRssLimitMb < CurrentRssMb) { Report("%s: hard RSS limit exhausted (%zdMb vs %zdMb)\n", SanitizerToolName, HardRssLimitMb, CurrentRssMb); DumpProcessMap(); Die(); } if (SoftRssLimitMb) { if (atomic_load_relaxed(&RssLimitExceeded)) { if (CurrentRssMb <= SoftRssLimitMb) atomic_store_relaxed(&RssLimitExceeded, false); } else { if (CurrentRssMb > SoftRssLimitMb) { atomic_store_relaxed(&RssLimitExceeded, true); Report("%s: soft RSS limit exhausted (%zdMb vs %zdMb)\n", SanitizerToolName, SoftRssLimitMb, CurrentRssMb); } } } return atomic_load_relaxed(&RssLimitExceeded); } // Allocates a chunk. void *allocate(uptr Size, uptr Alignment, AllocType Type, bool ForceZeroContents = false) { initThreadMaybe(); if (UNLIKELY(Alignment > MaxAlignment)) return FailureHandler::OnBadRequest(); if (UNLIKELY(Alignment < MinAlignment)) Alignment = MinAlignment; if (UNLIKELY(Size >= MaxAllowedMallocSize)) return FailureHandler::OnBadRequest(); if (UNLIKELY(Size == 0)) Size = 1; uptr NeededSize = RoundUpTo(Size, MinAlignment) + AlignedChunkHeaderSize; uptr AlignedSize = (Alignment > MinAlignment) ? NeededSize + (Alignment - AlignedChunkHeaderSize) : NeededSize; if (UNLIKELY(AlignedSize >= MaxAllowedMallocSize)) return FailureHandler::OnBadRequest(); if (CheckRssLimit && UNLIKELY(isRssLimitExceeded())) return FailureHandler::OnOOM(); // Primary and Secondary backed allocations have a different treatment. We // deal with alignment requirements of Primary serviced allocations here, // but the Secondary will take care of its own alignment needs. const bool FromPrimary = PrimaryAllocator::CanAllocate(AlignedSize, MinAlignment); void *Ptr; u8 ClassId; uptr AllocSize; if (FromPrimary) { AllocSize = AlignedSize; ClassId = SizeClassMap::ClassID(AllocSize); ScudoTSD *TSD = getTSDAndLock(); Ptr = BackendAllocator.allocatePrimary(&TSD->Cache, ClassId); TSD->unlock(); } else { AllocSize = NeededSize; ClassId = 0; Ptr = BackendAllocator.allocateSecondary(AllocSize, Alignment); } if (UNLIKELY(!Ptr)) return FailureHandler::OnOOM(); // If requested, we will zero out the entire contents of the returned chunk. if ((ForceZeroContents || ZeroContents) && FromPrimary) memset(Ptr, 0, BackendAllocator.getActuallyAllocatedSize(Ptr, ClassId)); UnpackedHeader Header = {}; uptr BackendPtr = reinterpret_cast(Ptr); uptr UserBeg = BackendPtr + AlignedChunkHeaderSize; if (UNLIKELY(!IsAligned(UserBeg, Alignment))) { // Since the Secondary takes care of alignment, a non-aligned pointer // means it is from the Primary. It is also the only case where the offset // field of the header would be non-zero. CHECK(FromPrimary); UserBeg = RoundUpTo(UserBeg, Alignment); uptr Offset = UserBeg - AlignedChunkHeaderSize - BackendPtr; Header.Offset = Offset >> MinAlignmentLog; } CHECK_LE(UserBeg + Size, BackendPtr + AllocSize); Header.ClassId = ClassId; Header.State = ChunkAllocated; Header.AllocType = Type; if (FromPrimary) { Header.SizeOrUnusedBytes = Size; } else { // The secondary fits the allocations to a page, so the amount of unused // bytes is the difference between the end of the user allocation and the // next page boundary. uptr PageSize = GetPageSizeCached(); uptr TrailingBytes = (UserBeg + Size) & (PageSize - 1); if (TrailingBytes) Header.SizeOrUnusedBytes = PageSize - TrailingBytes; } getScudoChunk(UserBeg)->storeHeader(&Header); void *UserPtr = reinterpret_cast(UserBeg); // if (&__sanitizer_malloc_hook) __sanitizer_malloc_hook(UserPtr, Size); return UserPtr; } // Place a chunk in the quarantine or directly deallocate it in the event of // a zero-sized quarantine, or if the size of the chunk is greater than the // quarantine chunk size threshold. void quarantineOrDeallocateChunk(ScudoChunk *Chunk, UnpackedHeader *Header, uptr Size) { const bool BypassQuarantine = (AllocatorQuarantine.GetCacheSize() == 0) || (Size > QuarantineChunksUpToSize); if (BypassQuarantine) { Chunk->eraseHeader(); void *Ptr = Chunk->getBackendPtr(Header); if (Header->ClassId) { ScudoTSD *TSD = getTSDAndLock(); getBackendAllocator().deallocatePrimary(&TSD->Cache, Ptr, Header->ClassId); TSD->unlock(); } else { getBackendAllocator().deallocateSecondary(Ptr); } } else { // If a small memory amount was allocated with a larger alignment, we want // to take that into account. Otherwise the Quarantine would be filled // with tiny chunks, taking a lot of VA memory. This is an approximation // of the usable size, that allows us to not call // GetActuallyAllocatedSize. uptr EstimatedSize = Size + (Header->Offset << MinAlignmentLog); UnpackedHeader NewHeader = *Header; NewHeader.State = ChunkQuarantine; Chunk->compareExchangeHeader(&NewHeader, Header); ScudoTSD *TSD = getTSDAndLock(); AllocatorQuarantine.Put(getQuarantineCache(TSD), QuarantineCallback(&TSD->Cache), Chunk, EstimatedSize); TSD->unlock(); } } // Deallocates a Chunk, which means adding it to the delayed free list (or // Quarantine). void deallocate(void *UserPtr, uptr DeleteSize, AllocType Type) { // For a deallocation, we only ensure minimal initialization, meaning thread // local data will be left uninitialized for now (when using ELF TLS). The // fallback cache will be used instead. This is a workaround for a situation // where the only heap operation performed in a thread would be a free past // the TLS destructors, ending up in initialized thread specific data never // being destroyed properly. Any other heap operation will do a full init. initThreadMaybe(/*MinimalInit=*/true); // if (&__sanitizer_free_hook) __sanitizer_free_hook(UserPtr); if (UNLIKELY(!UserPtr)) return; uptr UserBeg = reinterpret_cast(UserPtr); if (UNLIKELY(!IsAligned(UserBeg, MinAlignment))) { dieWithMessage("ERROR: attempted to deallocate a chunk not properly " "aligned at address %p\n", UserPtr); } ScudoChunk *Chunk = getScudoChunk(UserBeg); UnpackedHeader Header; Chunk->loadHeader(&Header); if (UNLIKELY(Header.State != ChunkAllocated)) { dieWithMessage("ERROR: invalid chunk state when deallocating address " "%p\n", UserPtr); } if (DeallocationTypeMismatch) { // The deallocation type has to match the allocation one. if (Header.AllocType != Type) { // With the exception of memalign'd Chunks, that can be still be free'd. if (Header.AllocType != FromMemalign || Type != FromMalloc) { dieWithMessage("ERROR: allocation type mismatch when deallocating " "address %p\n", UserPtr); } } } uptr Size = Header.ClassId ? Header.SizeOrUnusedBytes : Chunk->getUsableSize(&Header) - Header.SizeOrUnusedBytes; if (DeleteSizeMismatch) { if (DeleteSize && DeleteSize != Size) { dieWithMessage("ERROR: invalid sized delete on chunk at address %p\n", UserPtr); } } quarantineOrDeallocateChunk(Chunk, &Header, Size); } // Reallocates a chunk. We can save on a new allocation if the new requested // size still fits in the chunk. void *reallocate(void *OldPtr, uptr NewSize) { initThreadMaybe(); uptr UserBeg = reinterpret_cast(OldPtr); if (UNLIKELY(!IsAligned(UserBeg, MinAlignment))) { dieWithMessage("ERROR: attempted to reallocate a chunk not properly " "aligned at address %p\n", OldPtr); } ScudoChunk *Chunk = getScudoChunk(UserBeg); UnpackedHeader OldHeader; Chunk->loadHeader(&OldHeader); if (UNLIKELY(OldHeader.State != ChunkAllocated)) { dieWithMessage("ERROR: invalid chunk state when reallocating address " "%p\n", OldPtr); } if (DeallocationTypeMismatch) { if (UNLIKELY(OldHeader.AllocType != FromMalloc)) { dieWithMessage("ERROR: allocation type mismatch when reallocating " "address %p\n", OldPtr); } } uptr UsableSize = Chunk->getUsableSize(&OldHeader); // The new size still fits in the current chunk, and the size difference // is reasonable. if (NewSize <= UsableSize && (UsableSize - NewSize) < (SizeClassMap::kMaxSize / 2)) { UnpackedHeader NewHeader = OldHeader; NewHeader.SizeOrUnusedBytes = OldHeader.ClassId ? NewSize : UsableSize - NewSize; Chunk->compareExchangeHeader(&NewHeader, &OldHeader); return OldPtr; } // Otherwise, we have to allocate a new chunk and copy the contents of the // old one. void *NewPtr = allocate(NewSize, MinAlignment, FromMalloc); if (NewPtr) { uptr OldSize = OldHeader.ClassId ? OldHeader.SizeOrUnusedBytes : UsableSize - OldHeader.SizeOrUnusedBytes; memcpy(NewPtr, OldPtr, Min(NewSize, UsableSize)); quarantineOrDeallocateChunk(Chunk, &OldHeader, OldSize); } return NewPtr; } // Helper function that returns the actual usable size of a chunk. uptr getUsableSize(const void *Ptr) { initThreadMaybe(); if (UNLIKELY(!Ptr)) return 0; uptr UserBeg = reinterpret_cast(Ptr); ScudoChunk *Chunk = getScudoChunk(UserBeg); UnpackedHeader Header; Chunk->loadHeader(&Header); // Getting the usable size of a chunk only makes sense if it's allocated. if (UNLIKELY(Header.State != ChunkAllocated)) { dieWithMessage("ERROR: invalid chunk state when sizing address %p\n", Ptr); } return Chunk->getUsableSize(&Header); } void *calloc(uptr NMemB, uptr Size) { initThreadMaybe(); if (UNLIKELY(CheckForCallocOverflow(NMemB, Size))) return FailureHandler::OnBadRequest(); return allocate(NMemB * Size, MinAlignment, FromMalloc, true); } void commitBack(ScudoTSD *TSD) { AllocatorQuarantine.Drain(getQuarantineCache(TSD), QuarantineCallback(&TSD->Cache)); BackendAllocator.destroyCache(&TSD->Cache); } uptr getStats(AllocatorStat StatType) { initThreadMaybe(); uptr stats[AllocatorStatCount]; BackendAllocator.getStats(stats); return stats[StatType]; } void *handleBadRequest() { initThreadMaybe(); return FailureHandler::OnBadRequest(); } }; static ScudoAllocator Instance(LINKER_INITIALIZED); static ScudoBackendAllocator &getBackendAllocator() { return Instance.BackendAllocator; } void initScudo() { Instance.init(); } void ScudoTSD::init(bool Shared) { UnlockRequired = Shared; getBackendAllocator().initCache(&Cache); memset(QuarantineCachePlaceHolder, 0, sizeof(QuarantineCachePlaceHolder)); } void ScudoTSD::commitBack() { Instance.commitBack(this); } void *scudoMalloc(uptr Size, AllocType Type) { return SetErrnoOnNull(Instance.allocate(Size, MinAlignment, Type)); } void scudoFree(void *Ptr, AllocType Type) { Instance.deallocate(Ptr, 0, Type); } void scudoSizedFree(void *Ptr, uptr Size, AllocType Type) { Instance.deallocate(Ptr, Size, Type); } void *scudoRealloc(void *Ptr, uptr Size) { if (!Ptr) return SetErrnoOnNull(Instance.allocate(Size, MinAlignment, FromMalloc)); if (Size == 0) { Instance.deallocate(Ptr, 0, FromMalloc); return nullptr; } return SetErrnoOnNull(Instance.reallocate(Ptr, Size)); } void *scudoCalloc(uptr NMemB, uptr Size) { return SetErrnoOnNull(Instance.calloc(NMemB, Size)); } void *scudoValloc(uptr Size) { return SetErrnoOnNull( Instance.allocate(Size, GetPageSizeCached(), FromMemalign)); } void *scudoPvalloc(uptr Size) { uptr PageSize = GetPageSizeCached(); if (UNLIKELY(CheckForPvallocOverflow(Size, PageSize))) { errno = ENOMEM; return Instance.handleBadRequest(); } // pvalloc(0) should allocate one page. Size = Size ? RoundUpTo(Size, PageSize) : PageSize; return SetErrnoOnNull(Instance.allocate(Size, PageSize, FromMemalign)); } void *scudoMemalign(uptr Alignment, uptr Size) { if (UNLIKELY(!IsPowerOfTwo(Alignment))) { errno = EINVAL; return Instance.handleBadRequest(); } return SetErrnoOnNull(Instance.allocate(Size, Alignment, FromMemalign)); } int scudoPosixMemalign(void **MemPtr, uptr Alignment, uptr Size) { if (UNLIKELY(!CheckPosixMemalignAlignment(Alignment))) { Instance.handleBadRequest(); return EINVAL; } void *Ptr = Instance.allocate(Size, Alignment, FromMemalign); if (UNLIKELY(!Ptr)) return ENOMEM; *MemPtr = Ptr; return 0; } void *scudoAlignedAlloc(uptr Alignment, uptr Size) { if (UNLIKELY(!CheckAlignedAllocAlignmentAndSize(Alignment, Size))) { errno = EINVAL; return Instance.handleBadRequest(); } return SetErrnoOnNull(Instance.allocate(Size, Alignment, FromMalloc)); } uptr scudoMallocUsableSize(void *Ptr) { return Instance.getUsableSize(Ptr); } } // namespace __scudo using namespace __scudo; // MallocExtension helper functions uptr __sanitizer_get_current_allocated_bytes() { return Instance.getStats(AllocatorStatAllocated); } uptr __sanitizer_get_heap_size() { return Instance.getStats(AllocatorStatMapped); } uptr __sanitizer_get_free_bytes() { return 1; } uptr __sanitizer_get_unmapped_bytes() { return 1; } uptr __sanitizer_get_estimated_allocated_size(uptr size) { return size; } int __sanitizer_get_ownership(const void *Ptr) { return Instance.isValidPointer(Ptr); } uptr __sanitizer_get_allocated_size(const void *Ptr) { return Instance.getUsableSize(Ptr); }