// This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // long double __floatunditf(unsigned long long x); // This file implements the PowerPC unsigned long long -> long double conversion #include "DD.h" #include long double __floatunditf(uint64_t a) { // Begins with an exact copy of the code from __floatundidf static const double twop52 = 0x1.0p52; static const double twop84 = 0x1.0p84; static const double twop84_plus_twop52 = 0x1.00000001p84; doublebits high = { .d = twop84 }; doublebits low = { .d = twop52 }; high.x |= a >> 32; // 0x1.0p84 + high 32 bits of a low.x |= a & UINT64_C(0x00000000ffffffff); // 0x1.0p52 + low 32 bits of a const double high_addend = high.d - twop84_plus_twop52; // At this point, we have two double precision numbers // high_addend and low.d, and we wish to return their sum // as a canonicalized long double: // This implementation sets the inexact flag spuriously. // This could be avoided, but at some substantial cost. DD result; result.hi = high_addend + low.d; result.lo = (high_addend - result.hi) + low.d; return result.ld; }