// RUN: %clang_cc1 -std=c++11 -fno-rtti -emit-llvm -triple=i386-pc-win32 %s -o - | FileCheck %s --check-prefix=CHECK32 // RUN: %clang_cc1 -std=c++11 -fno-rtti -emit-llvm -triple=x86_64-pc-win32 %s -o - | FileCheck %s --check-prefix=CHECK64 struct S { int x, y, z; }; // U is not trivially copyable, and requires inalloca to pass by value. struct U { int u; U(); ~U(); U(const U &); }; struct B; struct C { virtual void foo(); virtual int bar(int, double); virtual S baz(int); virtual S qux(U); virtual void thud(...); virtual void (B::*plugh())(); }; namespace { struct D { virtual void foo(); }; } void f() { void (C::*ptr)(); ptr = &C::foo; ptr = &C::foo; // Don't crash trying to define the thunk twice :) int (C::*ptr2)(int, double); ptr2 = &C::bar; S (C::*ptr3)(int); ptr3 = &C::baz; void (D::*ptr4)(); ptr4 = &D::foo; S (C::*ptr5)(U); ptr5 = &C::qux; void (C::*ptr6)(...); ptr6 = &C::thud; auto ptr7 = &C::plugh; // CHECK32-LABEL: define void @"\01?f@@YAXXZ"() // CHECK32: store i8* bitcast (void (%struct.C*, ...)* @"\01??_9C@@$BA@AE" to i8*), i8** %ptr // CHECK32: store i8* bitcast (void (%struct.C*, ...)* @"\01??_9C@@$B3AE" to i8*), i8** %ptr2 // CHECK32: store i8* bitcast (void (%struct.C*, ...)* @"\01??_9C@@$B7AE" to i8*), i8** %ptr3 // CHECK32: store i8* bitcast (void (%"struct.(anonymous namespace)::D"*, ...)* @"\01??_9D@?A@@$BA@AE" to i8*), i8** %ptr4 // CHECK32: } // // CHECK64-LABEL: define void @"\01?f@@YAXXZ"() // CHECK64: store i8* bitcast (void (%struct.C*, ...)* @"\01??_9C@@$BA@AA" to i8*), i8** %ptr // CHECK64: store i8* bitcast (void (%struct.C*, ...)* @"\01??_9C@@$B7AA" to i8*), i8** %ptr2 // CHECK64: store i8* bitcast (void (%struct.C*, ...)* @"\01??_9C@@$BBA@AA" to i8*), i8** %ptr3 // CHECK64: store i8* bitcast (void (%"struct.(anonymous namespace)::D"*, ...)* @"\01??_9D@?A@@$BA@AA" to i8*), i8** %ptr // CHECK64: } } // Thunk for calling the 1st virtual function in C with no parameters. // CHECK32-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_9C@@$BA@AE"(%struct.C* %this, ...) // CHECK32: #[[ATTR:[0-9]+]] // CHECK32-NOT: unnamed_addr // CHECK32: comdat // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 0 // CHECK32: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK32: musttail call x86_thiscallcc void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK32-NEXT: ret void // CHECK32: } // // CHECK64-LABEL: define linkonce_odr void @"\01??_9C@@$BA@AA"(%struct.C* %this, ...) // CHECK64: #[[ATTR:[0-9]+]] // CHECK64-NOT: unnamed_addr // CHECK64: comdat // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 0 // CHECK64: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK64: musttail call void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK64-NEXT: ret void // CHECK64: } // Thunk for calling the 2nd virtual function in C, taking int and double as parameters, returning int. // CHECK32-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_9C@@$B3AE"(%struct.C* %this, ...) // CHECK32: #[[ATTR]] comdat // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 1 // CHECK32: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK32: musttail call x86_thiscallcc void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK32-NEXT: ret void // CHECK32: } // // CHECK64-LABEL: define linkonce_odr void @"\01??_9C@@$B7AA"(%struct.C* %this, ...) // CHECK64: #[[ATTR]] comdat // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 1 // CHECK64: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK64: musttail call void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK64-NEXT: ret void // CHECK64: } // Thunk for calling the 3rd virtual function in C, taking an int parameter, returning a struct. // CHECK32-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_9C@@$B7AE"(%struct.C* %this, ...) // CHECK32: #[[ATTR]] comdat // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 2 // CHECK32: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK32: musttail call x86_thiscallcc void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK32-NEXT: ret void // CHECK32: } // // CHECK64-LABEL: define linkonce_odr void @"\01??_9C@@$BBA@AA"(%struct.C* %this, ...) // CHECK64: #[[ATTR]] comdat // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 2 // CHECK64: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK64: musttail call void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK64-NEXT: ret void // CHECK64: } // Thunk for calling the virtual function in internal class D. // CHECK32-LABEL: define internal x86_thiscallcc void @"\01??_9D@?A@@$BA@AE"(%"struct.(anonymous namespace)::D"* %this, ...) // CHECK32: #[[ATTR]] // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%"struct.(anonymous namespace)::D"*, ...)*, void (%"struct.(anonymous namespace)::D"*, ...)** %{{.*}}, i64 0 // CHECK32: [[CALLEE:%.*]] = load void (%"struct.(anonymous namespace)::D"*, ...)*, void (%"struct.(anonymous namespace)::D"*, ...)** [[VPTR]] // CHECK32: musttail call x86_thiscallcc void (%"struct.(anonymous namespace)::D"*, ...) [[CALLEE]](%"struct.(anonymous namespace)::D"* %{{.*}}, ...) // CHECK32-NEXT: ret void // CHECK32: } // // CHECK64-LABEL: define internal void @"\01??_9D@?A@@$BA@AA"(%"struct.(anonymous namespace)::D"* %this, ...) // CHECK64: #[[ATTR]] // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%"struct.(anonymous namespace)::D"*, ...)*, void (%"struct.(anonymous namespace)::D"*, ...)** %{{.*}}, i64 0 // CHECK64: [[CALLEE:%.*]] = load void (%"struct.(anonymous namespace)::D"*, ...)*, void (%"struct.(anonymous namespace)::D"*, ...)** [[VPTR]] // CHECK64: musttail call void (%"struct.(anonymous namespace)::D"*, ...) [[CALLEE]](%"struct.(anonymous namespace)::D"* %{{.*}}, ...) // CHECK64-NEXT: ret void // CHECK64: } // Thunk for calling the fourth virtual function in C, taking a struct parameter // and returning a struct. // CHECK32-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_9C@@$BM@AE"(%struct.C* %this, ...) {{.*}} comdat // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 3 // CHECK32: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK32: musttail call x86_thiscallcc void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK32-NEXT: ret void // CHECK32: } // // CHECK64-LABEL: define linkonce_odr void @"\01??_9C@@$BBI@AA"(%struct.C* %this, ...) {{.*}} comdat // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 3 // CHECK64: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK64: musttail call void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK64: ret void // CHECK64: } // Thunk for calling the fifth virtual function in C which uses the __cdecl calling convention. // CHECK32-LABEL: define linkonce_odr void @"\01??_9C@@$BBA@AA"(%struct.C* %this, ...) {{.*}} comdat align 2 { // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 4 // CHECK32: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK32: musttail call void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK32: ret void // CHECK32: } // // CHECK64-LABEL: define linkonce_odr void @"\01??_9C@@$BCA@AA"(%struct.C* %this, ...) {{.*}} comdat align 2 { // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 4 // CHECK64: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK64: musttail call void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK64: ret void // CHECK64: } // CHECK32: define linkonce_odr x86_thiscallcc void @"\01??_9C@@$BBE@AE"(%struct.C* %this, ...) {{.*}} comdat align 2 { // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 5 // CHECK32: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK32: musttail call x86_thiscallcc void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK32: ret void // CHECK32: } // CHECK64: define linkonce_odr void @"\01??_9C@@$BCI@AA"(%struct.C* %this, ...) {{.*}} comdat align 2 { // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*, ...)*, void (%struct.C*, ...)** %{{.*}}, i64 5 // CHECK64: [[CALLEE:%.*]] = load void (%struct.C*, ...)*, void (%struct.C*, ...)** [[VPTR]] // CHECK64: musttail call void (%struct.C*, ...) [[CALLEE]](%struct.C* %{{.*}}, ...) // CHECK64: ret void // CHECK64: } // CHECK32: #[[ATTR]] = {{{.*}}"thunk"{{.*}}}