// RUN: %clang_cc1 %s -fno-rtti -triple=i686-pc-win32 -emit-llvm -o - | FileCheck --check-prefix=CHECK32 %s // RUN: %clang_cc1 %s -fno-rtti -triple=x86_64-pc-win32 -emit-llvm -o - | FileCheck --check-prefix=CHECK64 %s namespace byval_thunk { struct Agg { Agg(); Agg(const Agg &); ~Agg(); int x; }; struct A { virtual void foo(Agg x); }; struct B { virtual void foo(Agg x); }; struct C : A, B { C(); virtual void foo(Agg x); }; C::C() {} // force emission // CHECK32-LABEL: define linkonce_odr x86_thiscallcc void @"\01?foo@C@byval_thunk@@W3AEXUAgg@2@@Z" // CHECK32: (%"struct.byval_thunk::C"* %this, <{ %"struct.byval_thunk::Agg" }>* inalloca) // CHECK32: getelementptr i8, i8* %{{.*}}, i32 -4 // CHECK32: musttail call x86_thiscallcc void @"\01?foo@C@byval_thunk@@UAEXUAgg@2@@Z" // CHECK32: (%"struct.byval_thunk::C"* %{{.*}}, <{ %"struct.byval_thunk::Agg" }>* inalloca %0) // CHECK32-NEXT: ret void // CHECK64-LABEL: define linkonce_odr void @"\01?foo@C@byval_thunk@@W7EAAXUAgg@2@@Z" // CHECK64: (%"struct.byval_thunk::C"* %this, %"struct.byval_thunk::Agg"* %x) // CHECK64: getelementptr i8, i8* %{{.*}}, i32 -8 // CHECK64: call void @"\01?foo@C@byval_thunk@@UEAAXUAgg@2@@Z" // CHECK64: (%"struct.byval_thunk::C"* %{{.*}}, %"struct.byval_thunk::Agg"* %x) // CHECK64-NOT: call // CHECK64: ret void } namespace stdcall_thunk { struct Agg { Agg(); Agg(const Agg &); ~Agg(); int x; }; struct A { virtual void __stdcall foo(Agg x); }; struct B { virtual void __stdcall foo(Agg x); }; struct C : A, B { C(); virtual void __stdcall foo(Agg x); }; C::C() {} // force emission // CHECK32-LABEL: define linkonce_odr x86_stdcallcc void @"\01?foo@C@stdcall_thunk@@W3AGXUAgg@2@@Z" // CHECK32: (<{ %"struct.stdcall_thunk::C"*, %"struct.stdcall_thunk::Agg" }>* inalloca) // CHECK32: %[[this_slot:[^ ]*]] = getelementptr inbounds <{ %"struct.stdcall_thunk::C"*, %"struct.stdcall_thunk::Agg" }>, <{ %"struct.stdcall_thunk::C"*, %"struct.stdcall_thunk::Agg" }>* %0, i32 0, i32 0 // CHECK32: load %"struct.stdcall_thunk::C"*, %"struct.stdcall_thunk::C"** %[[this_slot]] // CHECK32: getelementptr i8, i8* %{{.*}}, i32 -4 // CHECK32: store %"struct.stdcall_thunk::C"* %{{.*}}, %"struct.stdcall_thunk::C"** %[[this_slot]] // CHECK32: musttail call x86_stdcallcc void @"\01?foo@C@stdcall_thunk@@UAGXUAgg@2@@Z" // CHECK32: (<{ %"struct.stdcall_thunk::C"*, %"struct.stdcall_thunk::Agg" }>* inalloca %0) // CHECK32-NEXT: ret void // CHECK64-LABEL: define linkonce_odr void @"\01?foo@C@stdcall_thunk@@W7EAAXUAgg@2@@Z" // CHECK64: (%"struct.stdcall_thunk::C"* %this, %"struct.stdcall_thunk::Agg"* %x) // CHECK64: getelementptr i8, i8* %{{.*}}, i32 -8 // CHECK64: call void @"\01?foo@C@stdcall_thunk@@UEAAXUAgg@2@@Z" // CHECK64: (%"struct.stdcall_thunk::C"* %{{.*}}, %"struct.stdcall_thunk::Agg"* %x) // CHECK64-NOT: call // CHECK64: ret void } namespace sret_thunk { struct Agg { Agg(); Agg(const Agg &); ~Agg(); int x; }; struct A { virtual Agg __cdecl foo(Agg x); }; struct B { virtual Agg __cdecl foo(Agg x); }; struct C : A, B { C(); virtual Agg __cdecl foo(Agg x); }; C::C() {} // force emission // CHECK32-LABEL: define linkonce_odr %"struct.sret_thunk::Agg"* @"\01?foo@C@sret_thunk@@W3AA?AUAgg@2@U32@@Z" // CHECK32: (<{ %"struct.sret_thunk::C"*, %"struct.sret_thunk::Agg"*, %"struct.sret_thunk::Agg" }>* inalloca) // CHECK32: %[[this_slot:[^ ]*]] = getelementptr inbounds <{ %"struct.sret_thunk::C"*, %"struct.sret_thunk::Agg"*, %"struct.sret_thunk::Agg" }>, <{ %"struct.sret_thunk::C"*, %"struct.sret_thunk::Agg"*, %"struct.sret_thunk::Agg" }>* %0, i32 0, i32 0 // CHECK32: load %"struct.sret_thunk::C"*, %"struct.sret_thunk::C"** %[[this_slot]] // CHECK32: getelementptr i8, i8* %{{.*}}, i32 -4 // CHECK32: store %"struct.sret_thunk::C"* %{{.*}}, %"struct.sret_thunk::C"** %[[this_slot]] // CHECK32: %[[rv:[^ ]*]] = musttail call %"struct.sret_thunk::Agg"* @"\01?foo@C@sret_thunk@@UAA?AUAgg@2@U32@@Z" // CHECK32: (<{ %"struct.sret_thunk::C"*, %"struct.sret_thunk::Agg"*, %"struct.sret_thunk::Agg" }>* inalloca %0) // CHECK32-NEXT: ret %"struct.sret_thunk::Agg"* %[[rv]] // CHECK64-LABEL: define linkonce_odr void @"\01?foo@C@sret_thunk@@W7EAA?AUAgg@2@U32@@Z" // CHECK64: (%"struct.sret_thunk::C"* %this, %"struct.sret_thunk::Agg"* noalias sret %agg.result, %"struct.sret_thunk::Agg"* %x) // CHECK64: getelementptr i8, i8* %{{.*}}, i32 -8 // CHECK64: call void @"\01?foo@C@sret_thunk@@UEAA?AUAgg@2@U32@@Z" // CHECK64: (%"struct.sret_thunk::C"* %{{.*}}, %"struct.sret_thunk::Agg"* sret %agg.result, %"struct.sret_thunk::Agg"* %x) // CHECK64-NOT: call // CHECK64: ret void } #if 0 // FIXME: When we extend LLVM IR to allow forwarding of varargs through musttail // calls, use this test. namespace variadic_thunk { struct Agg { Agg(); Agg(const Agg &); ~Agg(); int x; }; struct A { virtual void foo(Agg x, ...); }; struct B { virtual void foo(Agg x, ...); }; struct C : A, B { C(); virtual void foo(Agg x, ...); }; C::C() {} // force emission } #endif