// RUN: %clang -target mipsel-unknown-linux -S -o - -emit-llvm %s \ // RUN: | FileCheck %s // This checks that the frontend will accept inline asm operand modifiers int printf(const char*, ...); typedef int v4i32 __attribute__((vector_size(16))); // CHECK: %{{[0-9]+}} = call i32 asm ".set noreorder;\0Alw $0,$1;\0A.set reorder;\0A", "=r,*m,~{$1}"(i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i32 {{[0-9]+}}, i32 {{[0-9]+}})) #2, // CHECK: %{{[0-9]+}} = call i32 asm "lw $0,${1:D};\0A", "=r,*m,~{$1}"(i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i32 {{[0-9]+}}, i32 {{[0-9]+}})) #2, // CHECK: %{{[0-9]+}} = call <4 x i32> asm "ldi.w ${0:w},1", "=f,~{$1}" int b[8] = {0,1,2,3,4,5,6,7}; int main() { int i; v4i32 v4i32_r; // The first word. Notice, no 'D' {asm ( ".set noreorder;\n" "lw %0,%1;\n" ".set reorder;\n" : "=r" (i) : "m" (*(b+4)));} printf("%d\n",i); // The second word {asm ( "lw %0,%D1;\n" : "=r" (i) : "m" (*(b+4)) );} // MSA registers {asm ("ldi.w %w0,1" : "=f" (v4i32_r));} printf("%d\n",i); return 1; }