#include #include /* Test that things still (sort of) work when compiled without -g. */ int dataglobal = 3; /* Should go in global data */ static int datalocal = 4; /* Should go in local data */ int bssglobal; /* Should go in global bss */ static int bsslocal; /* Should go in local bss */ /* Non-int-sized global data variables. */ uint8_t dataglobal8 = 0xff; uint32_t dataglobal32_1 = 0x7fffffff; uint32_t dataglobal32_2 = 0x000000ff; uint64_t dataglobal64_1 = 0x7fffffffffffffff; uint64_t dataglobal64_2 = 0x00000000000000ff; int inner (int x) { return x + dataglobal + datalocal + bssglobal + bsslocal; } static short middle (int x) { return 2 * inner (x); } short top (int x) { return 2 * middle (x); } int main (int argc, char **argv) { return top (argc); } int *x; int array_index (char *arr, int i) { /* The basic concept is just "return arr[i];". But call malloc so that gdb will be able to call functions. */ char retval; x = (int *) malloc (sizeof (int)); *x = i; retval = arr[*x]; free (x); return retval; } float multf (float v1, float v2) { return v1 * v2; } float multf_noproto (v1, v2) float v1, v2; { return v1 * v2; } double mult (double v1, double v2) { return v1 * v2; } double mult_noproto (v1, v2) double v1, v2; { return v1 * v2; } uint8_t add8 (uint8_t v1, uint8_t v2) { return v1 + v2; } uint8_t add8_noproto (v1, v2) uint8_t v1, v2; { return v1 + v2; }