/* Test passing of arguments to functions. Use various sorts of arguments, including basic types, pointers to those types, structures, lots of args, etc, in various combinations. */ /* AIX requires this to be the first thing in the file. */ #ifdef __GNUC__ # define alloca __builtin_alloca # define HAVE_STACK_ALLOCA 1 #else /* not __GNUC__ */ # ifdef _AIX #pragma alloca # define HAVE_STACK_ALLOCA 1 # else /* Not AIX */ # ifdef sparc # include # define HAVE_STACK_ALLOCA 1 # ifdef __STDC__ void *alloca (); # else char *alloca (); # endif /* __STDC__ */ # endif /* sparc */ # endif /* Not AIX */ #endif /* not __GNUC__ */ char c = 'a'; char *cp = &c; unsigned char uc = 'b'; unsigned char *ucp = &uc; short s = 1; short *sp = &s; unsigned short us = 6; unsigned short *usp = &us; int i = 2; int *ip = &i; unsigned int ui = 7; unsigned int *uip = &ui; long l = 3; long *lp = &l; unsigned long ul = 8; unsigned long *ulp = &ul; float f = 4.0; float *fp = &f; double d = 5.0; double *dp = &d; #ifdef TEST_COMPLEX float _Complex fc = 1.0F + 2.0iF; double _Complex dc = 3.0 + 4.0i; long double _Complex ldc = 5.0L + 6.0iL; #endif /* TEST_COMPLEX */ struct stag { int s1; int s2; } st = { 101, 102 }; struct stag *stp = &st; union utag { int u1; long u2; } un; union utag *unp = &un; char carray[] = {'a', 'n', ' ', 'a', 'r', 'r', 'a', 'y', '\0'}; /* Test various permutations and interleaving of integral arguments */ void call0a (char c, short s, int i, long l) { c = 'a'; s = 5; i = 6; l = 7; } void call0b (short s, int i, long l, char c) { s = 6; i = 7; l = 8; c = 'j'; } void call0c (int i, long l, char c, short s) { i = 3; l = 4; c = 'k'; s = 5; } void call0d (long l, char c, short s, int i) { l = 7; c = 'z'; s = 8; i = 9; } void call0e (char c1, long l, char c2, int i, char c3, short s, char c4, char c5) { c1 = 'a'; l = 5; c2 = 'b'; i = 7; c3 = 'c'; s = 7; c4 = 'f'; c5 = 'g'; } /* Test various permutations and interleaving of unsigned integral arguments */ void call1a (unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { uc = 5; us = 6; ui = 7; ul = 8; } void call1b (unsigned short us, unsigned int ui, unsigned long ul, unsigned char uc) { uc = 5; us = 6; ui = 7; ul = 8; } void call1c (unsigned int ui, unsigned long ul, unsigned char uc, unsigned short us) { uc = 5; us = 6; ui = 7; ul = 8; } void call1d (unsigned long ul, unsigned char uc, unsigned short us, unsigned int ui) { uc = 5; us = 6; ui = 7; ul = 8; } void call1e (unsigned char uc1, unsigned long ul, unsigned char uc2, unsigned int ui, unsigned char uc3, unsigned short us, unsigned char uc4, unsigned char uc5) { uc1 = 5; ul = 7; uc2 = 8; ui = 9; uc3 = 10; us = 11; uc4 = 12; uc5 = 55; } /* Test various permutations and interleaving of integral arguments with floating point arguments. */ void call2a (char c, float f1, short s, double d1, int i, float f2, long l, double d2) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2b (float f1, short s, double d1, int i, float f2, long l, double d2, char c) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2c (short s, double d1, int i, float f2, long l, double d2, char c, float f1) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2d (double d1, int i, float f2, long l, double d2, char c, float f1, short s) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2e (int i, float f2, long l, double d2, char c, float f1, short s, double d1) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2f (float f2, long l, double d2, char c, float f1, short s, double d1, int i) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2g (long l, double d2, char c, float f1, short s, double d1, int i, float f2) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2h (double d2, char c, float f1, short s, double d1, int i, float f2, long l) { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } void call2i (char c1, float f1, char c2, char c3, double d1, char c4, char c5, char c6, float f2, short s, char c7, double d2) { c1 = 'a'; f1 = 0.0; c2 = 5; d1 = 0.0; c3 = 6; f2 = 0.1; c4 = 7; d2 = 0.2; c5 = 's'; c6 = 'f'; c7 = 'z'; s = 77; } /* Test pointers to various integral and floating types. */ void call3a (char *cp, short *sp, int *ip, long *lp) { cp = 0; sp = 0; ip = 0; lp = 0; } void call3b (unsigned char *ucp, unsigned short *usp, unsigned int *uip, unsigned long *ulp) { ucp = 0; usp = 0; uip = 0; ulp = 0; } void call3c (float *fp, double *dp) { fp = 0; dp = 0; } #ifdef TEST_COMPLEX /* Test various _Complex type args. */ void callca (float _Complex f1, float _Complex f2, float _Complex f3) { } void callcb (double _Complex d1, double _Complex d2, double _Complex d3) { } void callcc (long double _Complex ld1, long double _Complex ld2, long double _Complex ld3) { } void callcd (float _Complex fc1, double _Complex dc1, long double _Complex ldc1) { } void callce (double _Complex dc1, long double _Complex ldc1, float _Complex fc1) { } void callcf (long double _Complex ldc1, float _Complex fc1, double _Complex dc1) { } /* Test passing _Complex type and integral. */ void callc1a (char c, short s, int i, unsigned int ui, long l, float _Complex fc1, double _Complex dc1, long double _Complex ldc1) {} void callc1b (long double _Complex ldc1, char c, short s, int i, float _Complex fc1, unsigned int ui, long l, double _Complex dc1) {} void callc2a (char c, short s, int i, unsigned int ui, long l, float f, double d, float _Complex fc1, double _Complex dc1, long double _Complex ldc1) {} void callc2b (float _Complex fc1, char c, short s, int i, unsigned int ui, long double _Complex ldc1, long l, float f, double d, double _Complex dc1) {} #endif /* TEST_COMPLEX */ /* Test passing structures and unions by reference. */ void call4a (struct stag *stp) {stp = 0;} void call4b (union utag *unp) { unp = 0; } /* Test passing structures and unions by value. */ void call5a (struct stag st) {st.s1 = 5;} void call5b (union utag un) {un.u1 = 7;} /* Test shuffling of args */ void call6k () { } void call6j (unsigned long ul) { ul = ul; call6k (); } void call6i (unsigned int ui, unsigned long ul) { ui = ui; call6j (ul); } void call6h (unsigned short us, unsigned int ui, unsigned long ul) { us = us; call6i (ui, ul); } void call6g (unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { uc = uc; call6h (us, ui, ul); } void call6f (double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { d = d; call6g (uc, us, ui, ul); } void call6e (float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { f = f; call6f (d, uc, us, ui, ul); } void call6d (long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { l = l; call6e (f, d, uc, us, ui, ul); } void call6c (int i, long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { i = i; call6d (l, f, d, uc, us, ui, ul); } void call6b (short s, int i, long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { s = s; call6c (i, l, f, d, uc, us, ui, ul); } void call6a (char c, short s, int i, long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { c = c; call6b (s, i, l, f, d, uc, us, ui, ul); } /* Test shuffling of args, round robin */ void call7k (char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui) { c = 'a'; i = 7; s = 8; l = 7; f = 0.3; uc = 44; d = 0.44; us = 77; ul = 43; ui = 33; } void call7j (unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul) { call7k (c, i, s, l, f, uc, d, us, ul, ui); } void call7i (unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us) { call7j (ui, c, i, s, l, f, uc, d, us, ul); } void call7h (unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc, double d) { call7i (ul, ui, c, i, s, l, f, uc, d, us); } void call7g (double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc) { call7h (us, ul, ui, c, i, s, l, f, uc, d); } void call7f (unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f) { call7g (d, us, ul, ui, c, i, s, l, f, uc); } void call7e (float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l) { call7f (uc, d, us, ul, ui, c, i, s, l, f); } void call7d (long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s) { call7e (f, uc, d, us, ul, ui, c, i, s, l); } void call7c (short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i) { call7d (l, f, uc, d, us, ul, ui, c, i, s); } void call7b (int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c) { call7c (s, l, f, uc, d, us, ul, ui, c, i); } void call7a (char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui) { call7b (i, s, l, f, uc, d, us, ul, ui, c); } /* Test printing of structures passed as arguments to recursive functions. */ typedef struct s { short s; int i; long l; } SVAL; void hitbottom () { } void recurse (SVAL a, int depth) { a.s = a.i = a.l = --depth; if (depth == 0) hitbottom (); else recurse (a, depth); } void test_struct_args () { SVAL s; s.s = 5; s.i = 5; s.l = 5; recurse (s, 5); } /* On various machines (pa, 29k, and rs/6000, at least), a function which calls alloca may do things differently with respect to frames. So give it a try. */ void localvars_after_alloca (char c, short s, int i, long l) { #ifdef HAVE_STACK_ALLOCA /* No need to use the alloca.c alloca-on-top-of-malloc; it doesn't test what we are looking for, so if we don't have an alloca which allocates on the stack, just don't bother to call alloca at all. */ char *z = alloca (s + 50); #endif c = 'a'; s = 5; i = 6; l = 7; } void call_after_alloca_subr (char c, short s, int i, long l, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul) { c = 'a'; i = 7; s = 8; l = 7; uc = 44; us = 77; ul = 43; ui = 33; } void call_after_alloca (char c, short s, int i, long l) { #ifdef HAVE_STACK_ALLOCA /* No need to use the alloca.c alloca-on-top-of-malloc; it doesn't test what we are looking for, so if we don't have an alloca which allocates on the stack, just don't bother to call alloca at all. */ char *z = alloca (s + 50); #endif call_after_alloca_subr (c, s, i, l, 'b', 11, 12, (unsigned long)13); } /* The point behind this test is the PA will call this indirectly through dyncall. Unlike the indirect calls to call0a, this test will require a trampoline between dyncall and this function on the call path, then another trampoline on between this function and main on the return path. */ double call_with_trampolines (double d1) { return d1; } /* End of call_with_trampolines, this comment is needed by funcargs.exp */ /* Dummy functions which the testsuite can use to run to, etc. */ void marker_indirect_call () {} void marker_call_with_trampolines () {} int main () { void (*pointer_to_call0a) (char, short, int, long) = (void (*)(char, short, int, long))call0a; double (*pointer_to_call_with_trampolines) (double) = call_with_trampolines; /* Test calling with basic integer types */ call0a (c, s, i, l); call0b (s, i, l, c); call0c (i, l, c, s); call0d (l, c, s, i); call0e (c, l, c, i, c, s, c, c); /* Test calling with unsigned integer types */ call1a (uc, us, ui, ul); call1b (us, ui, ul, uc); call1c (ui, ul, uc, us); call1d (ul, uc, us, ui); call1e (uc, ul, uc, ui, uc, us, uc, uc); /* Test calling with integral types mixed with floating point types */ call2a (c, f, s, d, i, f, l, d); call2b (f, s, d, i, f, l, d, c); call2c (s, d, i, f, l, d, c, f); call2d (d, i, f, l, d, c, f, s); call2e (i, f, l, d, c, f, s, d); call2f (f, l, d, c, f, s, d, i); call2g (l, d, c, f, s, d, i, f); call2h (d, c, f, s, d, i, f, l); call2i (c, f, c, c, d, c, c, c, f, s, c, d); #ifdef TEST_COMPLEX /* Test calling with _Complex types. */ callca (fc, fc, fc); callcb (dc, dc, dc); callcc (ldc, ldc, ldc); callcd (fc, dc, ldc); callce (dc, ldc, fc); callcf (ldc, fc, dc); callc1a (c, s, i, ui, l, fc, dc, ldc); callc1b (ldc, c, s, i, fc, ui, l, dc); callc2a (c, s, i, ui, l, f, d, fc, dc, ldc); callc2b (fc, c, s, i, ui, ldc, l, f, d, dc); #endif /* TEST_COMPLEX */ /* Test dereferencing pointers to various integral and floating types */ call3a (cp, sp, ip, lp); call3b (ucp, usp, uip, ulp); call3c (fp, dp); /* Test dereferencing pointers to structs and unions */ call4a (stp); un.u1 = 1; call4b (unp); /* Test calling with structures and unions. */ call5a (st); un.u1 = 2; call5b (un); /* Test shuffling of args */ call6a (c, s, i, l, f, d, uc, us, ui, ul); call7a (c, i, s, l, f, uc, d, us, ul, ui); /* Test passing structures recursively. */ test_struct_args (); localvars_after_alloca (c, s, i, l); call_after_alloca (c, s, i, l); /* This is for localvars_in_indirect_call. */ marker_indirect_call (); /* The comment on the following two lines is used by funcargs.exp, don't change it. */ (*pointer_to_call0a) (c, s, i, l); /* First step into call0a. */ (*pointer_to_call0a) (c, s, i, l); /* Second step into call0a. */ marker_call_with_trampolines (); (*pointer_to_call_with_trampolines) (d); /* Test multiple trampolines. */ return 0; }